Grauken
Arcane
- Joined
- Mar 22, 2013
- Messages
- 13,186
...he leaves no room to argue that Ultima 9 was developed by people ignorant of Ultima or uninterested in the series. He also highlights — distinct from the production vision mentioned above — the very consistent creative vision that animated the project from start to finish; it is in this section that Bill cheekily (and correctly) notes that while that creative vision wouldn’t be likely to gel with every expectation of Ultima fans, there is nothing which would have...
I call bullshit on this, there were always riding high expectations on the later parts of the series and until Ultima 7, these were always met, its only when Garriot started his streamlining and arcade experiements he fucked everything up