sser said:
How is that King's Bounty anyway?
Mind-numbingly boring. 90% of the time is spent running back and forth to get reinforcements and the came is completely devoid of any challenge.
The King's Bounty formula is basically this:
You find an enemy stack that conveniently blocks you from going to your objective (and there are no ways around). The stack is a little less numerous than yours and the AI is braindead, so it's not difficult in the least, but human wave tactics still make you lose troops. 5 steps after this stack is another, comparable one, which means you have to run all the way back to a place that is often four maps away to get new troops. There is no penalty for wasting time in this game, so nothing happens while you keep running around troop dwellings. You return to the enemy stack, and everything goes back to step 1.