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The PS5 and Xbox 2 thread - it's happening

DalekFlay

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They have been quite explicit at targeting higher framerates and resolutions. Nobody wants to target 1k@30fps in the next gen anymore.

Exact same talk was before ps3 and ps4 and even ps2. I mean ps3 120fps is meme for a reason.
PS4 when was announced also had GPU only tier lower than the best and yet we have generation of 20-30fps games.

Yeah, console salespeople always talk about higher framerates at the beginning and then they always end up prioritizing visuals and sacrificing framerate in the end, outside of a few outliers. Series X is better, but better enough to double performance? I doubt it. "4k" has become such a marketing term at this point I'm sure that will be the priority for both machines, above most other things. Also even if they do manage frequent 60fps games, it isn't impressive anymore anyway, when 144hz monitors are commonplace.
 

Morgoth

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Is it ? 10.5TF and 12TF isn't that much of a difference.
It's 9.1 TF vs 12.3 TF, pretty large difference. PS5's boost clock runs at 10.1TF. So...

And in practice, nobody will notice.

The one graphical feature that would be able to make a real visual difference is Raytracing, and the consoles are just gonna suck at those.
 

Dedicated_Dark

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And in practice, nobody will notice.

The one graphical feature that would be able to make a real visual difference is Raytracing, and the consoles are just gonna suck at those.
You'll notice plenty when you are stuck with using that box. It's the pop-ins, the shadow filter lines, the AO solutions, the little things adding up. And above all the fckn performance, the damn PS4 pro barely gave me 30 in a lot of games, and in games that attempt to run 60 it struggles. That's where the fckn difference comes in.

Also, the consoles have ray-tracing cores which means it's hardware ray-tracing and consoles should be pretty good at them atleast for now. Though XbsX outdoes the PS5 by bit of a margin.
 

Morgoth

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Pop-ins? With their super duper new I/O system and SSD?

And have you seen that ridiculous Minecraft RT demo? An RTX 2060 can probably do better than that. No way those consoles will provide good RT. AMD's R&D budget is abysmal compared to what Nvidia can invest in.

You're all criticizing the new consoles for the wrong reasons.
 

Dedicated_Dark

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And have you seen that ridiculous Minecraft RT demo? An RTX 2060 can probably do better than that. No way those consoles will provide good RT. AMD's R&D budget is abysmal compared to what Nvidia can invest in.
Fine. Show me a RTX 2060 doing fckn Pathtracing! That shit is heavy.

Anyway,
5OeHvWc.png
 

DalekFlay

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Also, the consoles have ray-tracing cores which means it's hardware ray-tracing and consoles should be pretty good at them atleast for now. Though XbsX outdoes the PS5 by bit of a margin.

You console dudes really need to temper your ray tracing expectations. The fucking 2080ti can't even run Control at a locked 1080p/60 with ray tracing on, according to Digital Foundry.
 

CyberWhale

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Dunno how this will end, but those Xbox X specs look crazy. How much is this supposed to cost?
They will probably sell it at a loss, but still, this is supposedly on par with higher-end gaming PCs.
 
Joined
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Codex Year of the Donut
And have you seen that ridiculous Minecraft RT demo? An RTX 2060 can probably do better than that. No way those consoles will provide good RT. AMD's R&D budget is abysmal compared to what Nvidia can invest in.
Fine. Show me a RTX 2060 doing fckn Pathtracing! That shit is heavy.

Anyway,
5OeHvWc.png
they should invest in technology that makes the games fun to play
 

Reinhardt

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How this shit affecting codex? Your favorite commie furry game can run on a toaster.
 

SlamDunk

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PlayStation 5 and Xbox Series X are both really powerful shoeboxes.

I'm not a console gamer but I can't wait to see the games from a technical point of view, especially the Sony first party games.
 

tritosine2k

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PlayStation 5 and Xbox Series X are both really powerful shoeboxes.

I'm not a console gamer but I can't wait to see the games from a technical point of view, especially the Sony first party games.

Open world, day night cycles, weather are p broke now. Dynamic skydome occlusion instead of SSAO will be true to life and expectedly the new norm after years of UE4 (&mimic's) static sky horrors.
 
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markec

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PlayStation 5 and Xbox Series X are both really powerful shoeboxes.

I'm not a console gamer but I can't wait to see the games from a technical point of view, especially the Sony first party games.

Open world, day night cycles, weather are p broke now. Dynamic skydome occlusion instead of SSAO will be true to life and expectedly the new norm after years of UE4 (&mimic's) static sky horrors.

Well atlest the new generation of generic and forgettable games will look slightly more prettier.
 

tritosine2k

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Well atlest the new generation of generic and forgettable games will look slightly more prettier
"Slightly" is not a slight understatement if you consider the impact:

Less of an eyesore in a long term game for sure. Maybe devs are rather willing to get long gameplay going too.
 

abija

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May 21, 2011
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The hardware seems strong enough to allow jscript ecosystem on consoles. What indie devs never knew they always wanted...
 

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