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The PS5 and Xbox 2 thread - it's happening

DalekFlay

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Yeah, high-end processors are almost useless for games today. 4 cores and 4 threads is slowly dying, I doubt we'll jump to "you need super fast 16 cores!" overnight. It seems pretty clear both consoles will have roughly a Radeon 5700 and Ryzen 3700, but with slower clocks and some other tweaks to lower costs and heat.
 

Zeriel

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I think 8 cores is something that some games can use today, especially if you like to have something else running in the background like a browser or you're streaming/recording. 12 core is maybe future-proofing, in the same sense that a few years ago 6 cores seemed impossible to use but now sees some use, so I could see a 12 core for someone who wants to buy a processor and use it for 10 years (which I've done before). 16+ is definitely getting into workspace only territory. And if you buy a processor every few years and like to ride the latest tech then I'd say a fast 8 core is ideal.
 

tritosine2k

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Yeah, high-end processors are almost useless for "games" today.

Wouldn't be the case with realistic draw distance, nuanced adversaries, path planning inside volume instead of plane etc.
Wouldn't think you need full fledged sims for these to come into play.
If FPS as a genre means devs can get away without the former then FPS was a mistake, period.
 
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Zeriel

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The problem is not the capabilities or lack thereof, the problem is that no games actually distribute the load equally. Even the best, most parallelized games distribute niche tasks to other threads and run the core/render tasks on one thread. So you see an improvement as far as all cores seeing some usage on modern games, but there is always that one thread at 90-99% while others are at 10-50%.
 

DalekFlay

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Yes, I was speaking about literally today, not tomorrow. The current consoles do have 8 cores I believe, but they're less powerful and some of them are used only on system tasks. Even a Ryzen 3700's value over a 3600 for purely games is suspect, because the extra cores and threads are so very rarely used. However if the new consoles change this and use more cores on the actual games running, then it might also change how well PC CPU cores are utilized, so we could see a shift to the 3700 or equivalent being more important. In either case stuff like the 3950x has always been way overkill for gaming.

Though again it's not a 1-to-1 comparison because despite consoles basically being PCs now they have certain hardware advantages and disadvantes, and PCs tend to rely more on GPU resources, and other quirks.
 

Makabb

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The current consoles do have 8 cores I believe.

They do not have hyper threading and clocks are 1.8ghz + the IPC from 8 years ago make them that much slower, it's no contest really, the new CPUs are 7 times faster.
 

DalekFlay

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They do not have hyper threading and clocks are 1.8ghz + the IPC from 8 years ago make them that much slower, it's no contest really, the new CPUs are 7 times faster.

Yes, I know. Read the whole post next time, since the point of it is the new ones having more threads could have an effect on what's needed on PC.
 

Makabb

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I will tell you what's needed on PC, a NASA computer as PS5/Anaconda will slay whatever setup you currently have, prepare to drop 2000$ on your new PC to reach ps5 for 500$
 

DemonKing

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New SexBox:

PYef2zB.jpg


Reminds me of:

the-internet-the-it-crowd-27191791-500-230.gif
 

Makabb

Arcane
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What the. f. They used one of Alan Watts speaches as a narrator for the trailer (Alan Watts was a philosopher)




Ok these are some good graphics, we have reached real time CGI.
 
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Makabb

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Also 12 Tflops RDNA is confirmed by Phil Spencer (Series X has 2 times powerfull GPU tha xbone x). Which gives it effective power of 16 Tflops GCN, which is 2080 Super levels.
 

bat_boro

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So what are you saying, will we have $200000 PC equivalent in a $400 box?
 

Makabb

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I've been saying this since day 1 of this thread 2 years ago, and now it's confirmed, it's basic math of computer technology if you can add 1+1
 

tritosine2k

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The elephant in the room is pathfinding anyway (pun intended) , there was useful excuse of weak cpu last time, so baked 2d navmesh were in order, and obviously online shooters are mostly a yuge thing now because broke realtime navigation in "AAA" and no replayability or skirmish / mission planning whatsoever.
 

abija

Prophet
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May 21, 2011
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You need to pay more attention. His words were: "captured IN ENGINE". That means about 0.
 

Makabb

Arcane
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You need to pay more attention. His words were: "captured IN ENGINE". That means about 0.

In engine means they used the in-game graphics engine, so while they have not showed any gameplay, they showed how the game will look when you will play it.
 

taxalot

I'm a spicy fellow.
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Codex 2013 PC RPG Website of the Year, 2015
Yeah, downgrades never happen.

Besides, isn't this game an elaborate walking simulator ? Games like that are able to pull elaborate graphics because nothing much is actually happening. That's how Shenmue did it already back then on Dreamcast.
 
Self-Ejected

unfairlight

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in-game graphics engine
Yet that doesn't mean a thing, since they can just flat out lie and use better textures, higher polygon models and render 20 times more grass than you will see in the final release and make the render on a multi-Titan workstation and it will still be "captured in engine".
 

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