Naraya
Arcane
Codex needs a Winnie The Pooh emote.
Codex needs a Winnie The Pooh emote.
Despite the corporate dystopia, it retains Fallout’s “gotta hear both sides” emphasis on player freedom and choice: Sure, you can “yeet the rich,” but the game is just as willing to let you shut down an environmentalist commune and shuffle the folks therein back under the corporate yoke if that’s the sort of asshole you wanna be.
(In fact, one of The Outer World’s most jarring attributes is the way the political frame in dialog options shifts from quest to quest and world to world. A variety of choices are always available (as is outright violence), but the range of dialog options offered is inconsistent. Sometimes, as in the opening quest which lets you de-power an entire corporate settlement, your character can inhabit a burn the corps down, let’s dance in the flames radical mode. Other times, its as if a different writer has picked up the pen, offering your character only resignation (or even naivety) as their most anti-capitalist tone. On the planet of Monarch, where one corp is trying to enact incremental reforms, I found myself rolling my eyes as my character seemed suddenly befuddled that the Corporate Board might break its own rules.
So will there be a lot of communist good, capitalism bad lecturing in the game? I want to look forward to playing it. But I'm a little bit over game developers trying to lecture me into goodthink
So will there be a lot of communist good, capitalism bad lecturing in the game? I want to look forward to playing it. But I'm a little bit over game developers trying to lecture me into goodthink
Ah nice. Going to go through the review now. Thanks for posting it.So will there be a lot of communist good, capitalism bad lecturing in the game? I want to look forward to playing it. But I'm a little bit over game developers trying to lecture me into goodthink
From the review I've posted above, none whatsoever.
Fucking retards getting mad that the game actually offers you OPTIONS? Should just stick to their VNs.Vice (unsurprisingly) joins in the *Game wasn't anti-corporate/racist/whatever* crowd
Despite the corporate dystopia, it retains Fallout’s “gotta hear both sides” emphasis on player freedom and choice: Sure, you can “yeet the rich,” but the game is just as willing to let you shut down an environmentalist commune and shuffle the folks therein back under the corporate yoke if that’s the sort of asshole you wanna be.
(In fact, one of The Outer World’s most jarring attributes is the way the political frame in dialog options shifts from quest to quest and world to world. A variety of choices are always available (as is outright violence), but the range of dialog options offered is inconsistent. Sometimes, as in the opening quest which lets you de-power an entire corporate settlement, your character can inhabit a burn the corps down, let’s dance in the flames radical mode. Other times, its as if a different writer has picked up the pen, offering your character only resignation (or even naivety) as their most anti-capitalist tone. On the planet of Monarch, where one corp is trying to enact incremental reforms, I found myself rolling my eyes as my character seemed suddenly befuddled that the Corporate Board might break its own rules.
How dare the game look at both sides. MUUUUUUUH POLITICS. Probably would only be satisfied if you have LESS choices. All radical anti-corporate of course.
It's by Austin fucking Walker as well.
Can you not read? The writer is complaining that quests sometimes don't offer enough options.Fucking retards getting mad that the game actually offers you OPTIONS? Should just stick to their VNs.
Can you not read? The writer is complaining that quests sometimes don't offer enough options.Fucking retards getting mad that the game actually offers you OPTIONS? Should just stick to their VNs.
To me, the second paragraph of the snippet you posted reads more like a complaint regarding the inconsistency of the writing between quests/areas. Not just that you don't have the same options, but that because of that, it feels weirdly disjointed.Can you not read? The writer is complaining that quests sometimes don't offer enough options.Fucking retards getting mad that the game actually offers you OPTIONS? Should just stick to their VNs.
No, he isn't. He's complaining that the quests don't offer the *right* options. Or to be more precise, doesn't confirm to his politics. As with other SJW reviews it's not anti-capitalist enough.
Thats also why there's a snide remark about *both sides* in the beginning.
He complains about both things.
First para: "hey, you can fuck the rich or fuck the treehuggers!" Sounds great to me.
Second para: "range of choices and reactions are inconsistent and vary weirdly." Legit complaint on C&C if true, has nothing to do with POLITIKS and everybody's oversensitive whinings about it
offering your character only resignation (or even naivety) as their most anti-capitalist tone. On the planet of Monarch, where one corp is trying to enact incremental reforms, I found myself rolling my eyes as my character seemed suddenly befuddled that the Corporate Board might break its own rules.
Can you not read? The writer is complaining that quests sometimes don't offer enough options.Fucking retards getting mad that the game actually offers you OPTIONS? Should just stick to their VNs.
No, he isn't. He's complaining that the quests don't offer the *right* options. Or to be more precise, doesn't confirm to his politics. As with other SJW reviews it's not anti-capitalist enough.
Thats also why there's a snide remark about *both sides* in the beginning.
These "chat commands" streams are beyond retarded.