Been playing around with the mods, started a Voyageur Survival-game. Ended up in Mountain Town, underneath the bridge in the upper-right corner of the map. (Yes, the one with the bear.) Clear skies, but feckin' freezing, heat dropping fast. Fortunately bear was not present so I ran to loot the cars on the bridge, and scored a beanie and a parka. Heat still dropping, I pondered my next move. Should I run across half the map, towards the church and hope I make it in time? Or maybe... yes! I turned the opposite direction and made my way through the winding canyon to a cave, which exits close to the crashed plane which serves as the beginning of Wintermute. I was slowly warming up in the cave, but had to use my single flare to light the way.
I was halfway through the cave when I remembered that one of the nine prepper bunkers would be waiting on the other side, and would most likely be empty (nine bunkers in total, only three of them have anything in them). "Well, at least I can warm up in there" I thought as I exited the cave and found the hatch.
The bunker was chock-full of stuff! Paydirt! When I finally emerged from the bunker I was fully-clothed and burdened with loot. I spent the next few days exploring all of the Mountain Town-map, finding a revolver, fixing the radio transmitter, finding the memento note+key for the cache back where I started, but somehow forgot to take the key with me, so I had to go all the way back for that. Fun times.
But then it was time to leave, and I did a tally of my stuff. I had over 100 kg of items I wanted to ferry over to Mystery Lake, but as people know getting into/out of Milton requires both climbing down and up a rope. Such a task would take about four trips, or days of in-game time.
But then I remembered that I'm playing a modded version, and I looked over the settings.
Here's what I changed using the mods:
# Items do not decay until I pick them up, and after that they decay at half the usual rate. (I'm doing this playthrough at my pace, and I want to take it easy, at least for starters.)
# Flashlights start with a random battery charge. (I picked this one just to add some variety to the game, except then I realized that flashlights automatically recharge during Aurora-events, so this gets annulled by the game itself.)
# I could pick the color of the flashlight's light, so I picked yellow, because all the old flashlights had a yellowish tint to their light. The Miner's Light (a unique item) I kept white so that it would retain its 'special' status.
# Gas mask filters last 60 seconds instead of 45. I hear players burn through the filters pretty quickly in the Zone of Contamination, I figured this would be an offset to that.
# The ability to jump. This is not as powerful as people think, as even on maximum settings the jump is short, but covers about a large crate's worth of vertical height. No one will be doing any platforming with this, but at least they can climb slopes via constant jumping.
There are tons of other options to fiddle with, but one of them was now catching my eye. "Adjust maximum carry weight." I thought about this; increasing it just while I'm ferrying the stuff over would be nice... how high can I adjust it?
...120 kg?!?
To be able to do it all in one go? Do I dare to dream cheat?
So I did, just to speed things up a bit and try things out. Even so it was tight, because once the fatigue-meter goes below 50% the max carry capacity starts dropping, and if the Sprain Risk sets in you can't climb ropes anymore. I literally had seconds to spare when I started climbing the rope out of Mountain Town and towards the Mystery Lake-cave before said affliction set in.
One very weary survivor, somehow carrying more than twice his own physical weight, crashed onto the Trapper's bed at Mystery Lake and slept like a log for two days. Then he got up and trekked across Mystery Lake over to the Carter Dam, where he spent an entire day just searching the place and sorting everything into place. Carter Dam is an excellent place to set up your main base, especially in the early game. Once everything was sorted I lowered the carry weight back to normal levels and got myself ready to explore/loot Mystery Lake. I also found Vaughn's Rifle, so at least I'm ready to face the world.