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The Last Of Us 2 - now with protagonist-murdering trannies

AdamReith

Magister
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Oct 21, 2019
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2,109
Enjoy the Revolution! Another revolution around the sun that is.
Spiderman was a surprisingly decent game, before release everybody thought it was just going to be another shitty movie game- hence terrible pre-orders.
 

Reinhardt

Arcane
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Sep 4, 2015
Messages
32,078
Evul white man kills good doctors who just wanted to make cool tiktok dance around dissected corpse of his daughter.
 

sullynathan

Arcane
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Dec 22, 2015
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Not Europe
https://www.cnet.com/news/playstati...event-ceo-says-supplies-look-good-for-launch/
Despite the drama, Ryan said demand for the game remains strong. In one example, he noted that Sony tallied more preorders in Europe for The Last of Us Part II than it did for Marvel's Spider-Man at the same point before its launch. That 2018 superhero game, which was also a PS4 exclusive, was considered one of the best games of that year.
Spiderman had a really low number of pre-orders if vgchartz is right.
https://www.vgchartz.com/preorders/43345/USA/
RDR2 -- which released on multiple platforms -- nearly had as many pre-orders on PS4 despite not releasing for another 2 months.

Why wouldn't they compare it to say... Uncharted 4? You know, the game actually made by the same developers?
Going to take a guess as to why.
https://www.vgchartz.com/preorders/42498/USA/
Spiderman iirc outsold every PS4 exclusive. It's the sales benchmark.
 

KVVRR

Learned
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Apr 28, 2020
Messages
652
https://www.cnet.com/news/playstati...event-ceo-says-supplies-look-good-for-launch/
Despite the drama, Ryan said demand for the game remains strong. In one example, he noted that Sony tallied more preorders in Europe for The Last of Us Part II than it did for Marvel's Spider-Man at the same point before its launch. That 2018 superhero game, which was also a PS4 exclusive, was considered one of the best games of that year.
Spiderman had a really low number of pre-orders if vgchartz is right.
https://www.vgchartz.com/preorders/43345/USA/
RDR2 -- which released on multiple platforms -- nearly had as many pre-orders on PS4 despite not releasing for another 2 months.

Why wouldn't they compare it to say... Uncharted 4? You know, the game actually made by the same developers?
Going to take a guess as to why.
https://www.vgchartz.com/preorders/42498/USA/
Those are the preorders in USA, the guy compared it to Europe's preorders.
 

Markman

da Blitz master
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Sthlm, Swe
Serpent in the Staglands Codex USB, 2014 Shadorwun: Hong Kong
Sure looks purty. Impressive animations from the girl char. The way she moves and interacts within the game is top notch. Enviroments look all greyish tho, reminds me of first Gears of War.
 

Olinser

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Nov 1, 2018
Messages
977
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Denial
Sure looks purty. Impressive animations from the girl char. The way she moves and interacts within the game is top notch. Enviroments look all greyish tho, reminds me of first Gears of War.

I say, this piece of shit is truly a thing of beauty. Look at the elegant light brown color, and how it catches the light. Take in the smell that reminds you of simpler times when the common man had to farm the dirt. Look at the delicate upturn on the final tail.

Truly this turd is the pinnacle of achievement!
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Watched the gameplay video, these people over at ND are sick fucks, the game looks like a snuff film... They glorify violence, despair and mutilation in every detail, like we should be impressed with it.
I once wondered what would a game look like if a developer takes the effort to make killing look more dirty and cruel, to approximate better what it is IRL. Now I know. It's School Shooting Simulator 2020.
 

OctavianRomulus

Learned
Joined
Aug 21, 2019
Messages
480
Watched the gameplay video, these people over at ND are sick fucks, the game looks like a snuff film... They glorify violence, despair and mutilation in every detail, like we should be impressed with it.
I once wondered what would a game look like if a developer takes the effort to make killing look more dirty and cruel, to approximate better what it is IRL. Now I know. It's School Shooting Simulator 2020.

I wonder how the artists and animators feel about making those scenes. They're probably numb by now.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Just imagine the shitstorm if a game with such gruesome naturalistic portrayal of violence was being developed by anyone outside the woke crowd. They would have been crucified by the mainstream outlets.
 

GhostCow

Balanced Gamer
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4,000
Just imagine the shitstorm if a game with such gruesome naturalistic portrayal of violence was being developed by anyone outside the woke crowd. They would have been crucified by the mainstream outlets.

Remember Manhunt on the Wii? I remember.
 

Alienman

Retro-Fascist
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Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
qsw76j5ls7251.jpg
 

Silverfish

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Dec 4, 2019
Messages
3,930
Nor should they. I'd be more worried about the people setting fire to the outlets I want to sell my game through as well.
 

Zlaja

Arcane
Joined
Aug 17, 2006
Messages
6,118
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Swedex
anyhow there's really no way the fireflies could ever fabricate and distribute a cure.

This didn't affect Joel's reasoning because in the context of the game all he knew and the choice he was presented with was "girl or the cure for mankind".
 

KVVRR

Learned
Joined
Apr 28, 2020
Messages
652
anyhow there's really no way the fireflies could ever fabricate and distribute a cure.

This didn't affect Joel's reasoning because in the context of the game all he knew and the choice he was presented with was "girl or the cure for mankind".
Sure, I'm not defending Joel's actions. He obviously didn't have humanity in mind when he made that choice. But the fireflies had been shown as incompetent throught the whole game at that point, are we really supposed to believe they would be able to manufacture a cure by killing their only specimen?
 

Child of Malkav

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Feb 11, 2018
Messages
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Romania
Wow, this game is just torture\violence\gore porn. And the masses love it. I thought we still had 500 more years till Idiocracy hit but nah
giphy.gif
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Having watched the previews, I expect ND to fail at communicating their message about "the cycle of violence".

In my opinion passing such a message through creative work requires that you put the viewer in a more distanced position, which would help him derive his conclusions by passing moral judgement on the actions of characters.

This is fundamentally at odds with ND's medium - a videogame, where by their own description, "our job is to put the player in Ellie's shoes".

If you create a story where the audience is also the main protagonist, it's too far-fetched to expect to pass a moral of the story to that audience, while at the same time you are doing everything in your power to affect them emotionally as actors.

Specifically, if you as a game designer encourage the player to preform violent and cruel actions, it's very questionable to use that game as a vehicle for pushing the moral of "violence breeds violence".

It's like if I show my child how to break glasses and encourage him, so that I can then tell him "see, breaking things on the floor is bad". But he never had the notion of breaking glasses in the first place.

This kind of author intent set up for this kind of entertainment product - I wouldn't call it "work [of art]" - stinks of an attitude of condescention towards your audience. Which is perfectly in line with what we know about Druckman and co. of course. Basically it's "I'll let you do ugly things and then wave my finger at you about how doing ugly things is bad for everyone".

I think if that's really ND's intent, then TLOU2 must be the most expensive lesson ever in "That's not how human behavior is driven".

For me it's obvious from miles away that this approach will not achieve its stated purpose. What ND claim they expect will hapen is that players will become so affected with the pain they can inflict in the game that it will drive them towards a play style where they will try to inflict less pain. This is pretty typical expectation to have for someone who has no experience playing videogames.

For me it's laughable for someone to seriously expect that allowing others to commit brutal violence in a simulated environment, however well it is simulated, without real danger and real consequence, beyond graphical/audial stimuli, will somehow induce a less violent behavior. It's pure pretentiousness - if you want to discourage violent behavior in the game - make it a real stealth game, where combat is hardly a viable strategy, like in Thief.

What actually will happen is what we have already seen and can also hear for ourselves in those previews, right from the journos themselves - players will share with chuckles how they really felt bad for killing NPCs with names and little stories, and especially about killing doggies. That's it, that's the upper limit of emotional impact all those efforts to present violence in a naturalistic manner managed to achieve! A little story shared with a chuckle between two soyboys.

What will happen further, after these little stories of, oh, I felt bad for the doggie there, get old, players will get completely desensitized to stabbing, burning, cutting and crushing people and letting them bleed to death.

Whether ND are feigning ignorance now and setting themselves up for taking a moral high ground, while hoping to brew up "drama" in the future, is something we can suspect. Whichever way the game's reception goes, they are bound to reap some benefits.
 
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Citizen

Guest
Just imagine the shitstorm if a game with such gruesome naturalistic portrayal of violence was being developed by anyone outside the woke crowd. They would have been crucified by the mainstream outlets.

Yep, remember the Hatred backlash? And it was just an over-the-top edgy B&W stylized twin stick shooter, much less sickening compared to the leaked gameplay of this thing (trannies mutilating people and shiet)
 

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