Over a week since the new expansion released and it's nothing but crickets in this thread.
Caim must be the only person playing it. Sad.
Fuck yeah, best GW2 player on the Codex!
But in all honesty, Janthir Wilds doesn't feel very complete so far. The two maps are nice, and there's been a few good changes to improve the game, but there's just not a lot to do. The major stuff to work towards is:
- The main story, which can be hashed out over a weekend
- Spear Mastery, which you get early on in the story
- Getting all the story achievements, most of which can be done first try
- Do all the achievements in the first two maps, which is mostly a mix of doing all events and completing adventures. Doing these appear to be a requirement for at least the legendary back piece to be released later on.
- Complete all the side stories, most of which are of the "collect lore books from specific locations in order" kind
- The cat bank heist mission
- A single new Ranger pet, which is in an accessible location from a Waypoint
- Find all Mastery Insights, which are just a matter of finding them, no fighting required
- Two new Rift Hunter weeklies if you want to grind Essences
- Do all six Renown Hearts fourteen times for a decent stack of materials, currency and cosmetic things
- Complete all three Mastery tracks. One improves your kitty (with a capstone that improves stamina regeneration for all mounts), one boosts your performace in the Janthir Wilds maps, and one related to...
- Build an optimal Homestead. Probably the biggest time and money sink
- Collect all weapons. Of the four sets available two have been added to the Rare drop table and can be bought for cheap on the TP to the tune of about a dozen gold to complete both sets. The third is the set you'd get from pre-purchasing and are in the 2-3 gold range a piece, with the fourth one being a reward from the Wizard's Vault. Of the setless pieces two are story rewards, one can be purchased for cheap, one is the rare meta reward and one is the reward from the Vault quest
- Collect all armor sets. Three and a half new ones. The half looks like the Fallen Knight set from Dark Souls 3 and is purchased from the Vault. As for the full sets one is positively druish in origin, one makes you look like a goddamn Greek pillar and the third is for when you want to go stained glass chique:
- Druish one is from PvP/WvW reward tracks, pillar one is craftable with recipes gotten from heart vendors, and the stained glass one requires a bunch of research notes and the new map coins
- New Relics: two from starting map achievement lists, two from doing all the story mission achievements and two by buying with map coins and research notes. Most notable one from the looks of it gives you Alacrity and Regen on a dodge roll
- New minis from a variety of sources, but like always these are your grinding capstones
- More fish to catch, but the achievment just gives you some materials you can sell for a few gold
And that's it! So far the expansion is very "completable", and there is no major grind like a Legendary to work towards just yet. So do the story, get the bling you're interested in, see if you can improve your mount and that's it until November, when the new Raid hits and you can get the new Legendary spear.