vivec
Self-Ejected
- Joined
- Oct 20, 2014
- Messages
- 1,149
I can't really see it. Please, before your passion overrides your judgment, read what I have written below.
What is so wrong with save-scumming anyway? It's a computer game after all. You are supposed to win at the end. I can see the scenarios in which it is bad, namely when the difference in winning or losing an encounter is based solely on chance or at least predominantly based on chance. That as I see it is just a consequence of bad design.
I can think of two alternatives to alleviate this problem: Firstly, make all checks "hard", i.e. there is a simply a skill level requirement that you need to accomplish anything; no die rolls like in NWN that allow you to pass a check. This is not PnP after all. Secondly, make the rolls have a small effect based on the chance like in AoD where you can save-scum but you are punished for it by having to do it a billion times to win a fight without the requisite skill. People autistic enough to do that exist and there is no problem with that. If you are an autist in the other direction, i.e. you want to "iron man" aka torture yourself to finish a *computer game* you are welcome not to use the quick-save system. Just use the save button on exit.
What is so wrong with save-scumming anyway? It's a computer game after all. You are supposed to win at the end. I can see the scenarios in which it is bad, namely when the difference in winning or losing an encounter is based solely on chance or at least predominantly based on chance. That as I see it is just a consequence of bad design.
I can think of two alternatives to alleviate this problem: Firstly, make all checks "hard", i.e. there is a simply a skill level requirement that you need to accomplish anything; no die rolls like in NWN that allow you to pass a check. This is not PnP after all. Secondly, make the rolls have a small effect based on the chance like in AoD where you can save-scum but you are punished for it by having to do it a billion times to win a fight without the requisite skill. People autistic enough to do that exist and there is no problem with that. If you are an autist in the other direction, i.e. you want to "iron man" aka torture yourself to finish a *computer game* you are welcome not to use the quick-save system. Just use the save button on exit.