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The Game Awards 2024 - December 12th

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,786
Who do I have to pay to ensure Veilguard wins every category?
 

Elttharion

Learned
Joined
Jan 10, 2023
Messages
2,805
Who do I have to pray* to ensure Veilguard wins every category?
Ftfy

doritos-pope-geoff-keighley-1.large.jpg
 

Thalstarion

Educated
Joined
Jul 27, 2024
Messages
144
I expect shenanigans.

Dawntrail, Concord, Dustborn and Veilguard have been heavily and rightfully criticised and shunned though that hasn't stopped terrible games from being propped up in the past.

The best to hope for is that at least a couple of decent looking games are announced.
 

duskvile

Fabulous Optimist
Joined
Jun 3, 2023
Messages
288
Also I'd like to see the gameplay of Blade, Arkane's new game and their Dishonored III. We need stealth sim. :negative:
 

Late Bloomer

Scholar
Joined
Apr 7, 2022
Messages
3,945
I dunno about DLC, remakes & remasters as GotY candidate. A seperate award sure. Seems like a cope for bad games being released. Games so bad even these freaks can't nominate without exposing to the normies just how fixed it all is.
 

Late Bloomer

Scholar
Joined
Apr 7, 2022
Messages
3,945
The website is down for me. Here are the nominees

Game of the Year​

Game of the Year is described as, “Recognizing a game that delivers the absolute best experience across all creative and technical fields.” The nominees are as follows, in no particular order.
  • Astro Bot
  • Metaphor: ReFantazio
  • Final Fantasy 7 Rebirth
  • Balatro
  • Elden Ring Shadow of the Erdtree
  • Black Myth: Wukong

Best Game Direction​

  • Astro Bot
  • Balatro
  • Black Myth: Wukong
  • Elden Ring Shadow of the Erdtree
  • Final Fantasy 7 Rebirth
  • Metapahor: ReFantazio

Best Ongoing Game​

  • Destiny 2
  • Diablo 4
  • Final Fantasy 14
  • Fortnite
  • Helldivers 2

Best Art Direction

  • Astro Bot
  • Black Myth: Wukong
  • Elden Ring Shadow of the Erdtree
  • Metaphor: ReFantazio
  • Neva

Best Mobile Game

  • AFK Journey
  • Balatro
  • Wuthering Waves
  • Zenless Zone Zero
  • Pokémon TCG Pocket

Best Narrative​

  • Final Fantasy 7 Rebirth
  • Like a Dragon: Infinte Wealth
  • Metaphor: ReFantazio
  • Senua’s Saga: Hellblade 2
  • Silent Hill 2

Best Performance

  • Briana White, Final Fantasy 7 Rebirth
  • Hannah Telle, Life is Strange: Double Exposure
  • Humberly Gonzalez, Star Wars Outlaws
  • Luke Roberts, Silent Hill 2
  • Melina Juergens, Senua’s Saga: Hellbade 2

Best Score & Music

  • Astro Bot
  • Final Fantasy 7 Rebirth
  • Metaphor: ReFantazio
  • Silent Hill 2
  • Stellar Blade

Best Adaptation

  • Arcane
  • Fallout
  • Knuckles
  • Like a Dragon: Yakuza
  • Tomb Raider: The Legend of Lara Croft

Best Multiplayer​

  • Call of Duty: Black Ops 6
  • Helldivers 2
  • Warhammer 40K: Space Marine 2
  • Super Mario Party Jamboree
  • Tekken 8

Best Independent Game​

  • Animal Well
  • Balatro
  • Lorelei and the Laser Eyes
  • Neva
  • UFO 50

Most Anticipated Game​

  • Death Stranding 2: On the Beach
  • Ghost of Yotei
  • Grand Theft Auto 6
  • Metroid Prime 4: Beyond
  • Monster Hunter Wilds

Best Role-Playing Game​

  • Dragon’s Dogma 2
  • Elden Ring Shadow of the Erdtree
  • Final Fantasy 7 Rebirth
  • Like a Dragon: Infinite Wealth
  • Metaphor: ReFantazio

Content Creator​

  • CaseOh
  • Illojuan
  • Techno Gamers
  • TypicalGamer
  • Usada Pekora

Best Action/Adventure​

  • Astro Bot
  • Prince of Persia: The Lost Crown
  • Silent Hill 2
  • Star Wars Outlaws
  • The Legend of Zelda: Echoes of Wisdom

Best Action​

  • Black Myth: Wukong
  • Call of Duty: Black Ops 6
  • Helldivers 2
  • Warhammer 40K: Space Marine 2
  • Stellar Blade

Best Fighting​

  • Dragon Ball Sparking Zero
  • Granblue Fantasy: Versus Rising
  • Marvel vs. Capcom Fighting Collection
  • Multiversus
  • Tekken 8

Innovation in Accessibility​

  • Call of Duty: Black Ops 6
  • Diablo 4
  • Dragon Age: The Veilguard
  • Prince of Persia: The Lost Crown
  • Star Wars Outlaws

Best Family Game​

  • Astro Bot
  • Princess Peach Showtime
  • Super Mario Party Jamboree
  • The Legend of Zelda: Echoes of Wisdom
  • The Plucky Squire

Best Sim/Strategy Game​

  • Age of Mythology Retold
  • Frostpunk 2
  • Kunitsu-Gami Path of the Goddess
  • Manor Lords
  • Unicorn Overlord

Best Sports/Racing​

  • F1 24
  • EA Sports FC25
  • NBA 2K25
  • Topspin 2K25
  • WWE 2K24
 

cruel

Prophet
Joined
Sep 17, 2014
Messages
1,031
That's actually a pretty decent list. I'm positively surprised they included Wukong and Stellar Blade while completely ingoring Veilguard, respect. Maybe not all hope is lost after all.
 

ferratilis

Arcane
Joined
Oct 23, 2019
Messages
2,903
As much as I like Elden Ring, the DLC shouldn't have been nominated for GOTY. Maybe DLC of the year, but game, no way. But it's probably going to win, Geoff is obsessed with Miyazaki and Kojima.
 

d1r

Single handedly funding SMTVI
Patron
Joined
Nov 6, 2011
Messages
4,326
Location
Germany
SMT V Vengenace not being a top nominee for Best Score and Music tells you everything about the fucking integrity of this shit show.

:imperialscum:
 

Late Bloomer

Scholar
Joined
Apr 7, 2022
Messages
3,945
Oh so that's where Veilguard ended up

Innovation in Accessibility​

  • Call of Duty: Black Ops 6
  • Diablo 4
  • Dragon Age: The Veilguard
  • Prince of Persia: The Lost Crown
  • Star Wars Outlaws
:popcorn:

Yeah, it's verified retard accessible. Somehow, having it on that award only, is more insulting than none at all. I hope it doesn't even manage to win that. Maybe they could show that trannie game director and trick weekes in the audience during the award show propers.
 

Syme

Arbiter
Joined
Jun 11, 2018
Messages
335
I was curious and looked it up the accessibility award at their homepage:
Accessibility in Dragon Age: The Veilguard embraces a “play as you like” philosophy. There are over a dozen combat and exploration settings like preventing death, adjustable parry timing, granular aim assist, and glint visibility/distance for collectables.


Accessibility SFX adds audio cues for visual mechanics such as attack indicators, target lock-on, and conversation wheels, while Glint Ping SFX provides spatial audio cues to assist with object locations. No critical information is conveyed through sound alone, with fully visualized combat cues and customizable subtitles. Accessibility for hearing loss also includes a mono audio mode with a left/right panning slider for players who have more hearing loss in one ear than the other.


Additional considerations include hold-to-tap settings, arachnophobia-friendly adjustments, highly configurable HUD, simulation sickness options, and memory/learning assists such as world & local maps being available at all times and a codex including a lore glossary.

Amazing, who would have thought that one day we'd get difficulty settings, HUD toggles, and audio modes in our video games?
 

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