It's actually quite interesting because one of the core components of Bethesda's "RPGs" is still progression from a character skill standpoint. The more fighting you do with a one-handed weapon the better you get at it (at least in terms of the amount of damage inflicted). The more you attempt to influence people in dialog the better your Speech skill gets. These things have got to still be controlled internally by numbers, right? So why hide them?
Because numbers are scary and bad, m'kay? They make our heads hert. Ow.
Because numbers are scary and bad, m'kay? They make our heads hert. Ow.