Xenich
Cipher
- Joined
- Mar 21, 2013
- Messages
- 2,104
This is 2014 and I still can't understand what's so funny about MMOs that they make so much fucking money out of it.
Geez our priorities are all fucked up..
Because they are predominately catering to non-gamers. It is a huge market. Think about it, before WoW, there were two basic types of gamer. You had the PC gamer and the console gamer. MMO's were pulling from the PC game market and it wasn't really until WoW had been out a bit that all of a sudden they picked up the console gamer, and not just the console gamer, but soccer moms, grandmas, etc... That is, non-gamer types, people who up until then used their computer for checking email or playing slot machine games. There are a heck of a lot more of those types out there than the fringe PC gamer market. These companies know that and so did the major corporations that starting buying up game companies and churning out "boy band" style games to cater to that market.
It isn't even just a determent to the non-MMO market, but to the MMO's of past that actually designed their games to appeal to a gamer and not some drooling slob looking to be dazzled by shiny things while they roll their face over their keyboards.
The entire market is screwed because there is a heck of a lot more money to be made peddling slop to the swine than there is in putting creativity and effort into something for a niche crowd... and that is what a PC gamer is these days, a very limited niche crowd. /sigh