https://www.reddit.com/r/dragonage/comments/2n98zf/biowares_cinematic_designer_shares_his_heartfelt/
This is some Reality Marble level distortion field. Exhibit A:
"This is the moment the game really started for me and completely gripped me. It was truly epic and beautiful."
"I had actual shivers running down my spine and tears burning at my eyes. It's pretty rare that a game rips at my heart so thoroughly."
"This moment is my favorite moment in video game history."
"I actually cried during that scene."
There are 250 comments along these lines.
new entry Dragon Age Inquisition rounded off the top five. Inquisition sold almost exactly the same amount of launch week copies as 2011's Dragon Age II.
Despite the astroturfing (and uncrackable protection on PC/PS4/Xbox One (denuvo is only on pc, but the other consoles haven't been cracked either so newgen isn't under the effect of piwacy yet)), this game didn't even manage to outsell DA2, and DA2 had this pattern of slightly going over DAO during the first week, then tanking very hard because of word of mouth after. Considering the time it spent in development this time, if this game doesn't outdo DA2, which did MUCH worse than DAO in the long run (even on consoles, despite DAO not being very controller friendly which is why they did things like reducing friendly fire damage on HARD difficulty), EA might look at bioware and think it's time to downsize this shit, probably down to a Mass Effect-only developer or something.
This is how DA2 did on consoles :
There's heavy potential in schadenfreude coming next weeks. So far the pattern of fanboyism from one minority and the way the rest talked about the game makes it look like it might very well fall into DA2's pattern, which would be very bad for biowhore's DA team. There's no profit to be had from a game being sold only to BSN's denizens.
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