Anyone got footage of this being played on a higher difficulty setting? All I've seen are full close-camera-no-pause encounters where the players are pretty much letting auto-attack go, trying to use abilities when they are off CD (and I do mean trying, so they could do even more damage and crush it quicker) on one character and letting AI handle the rest. Main 'player actually doing something' moment appears to be moving behind the big shield guys for extra damage. Seems it would be absolutely destroyed if they were doing something as basic as focus firing.
Typical footage I've seen:
Trigger warning: He says story is the most important part of an RPG
AngryJoe tried it on nightmare. It's easy in the beginning cause it's tutorial, but he gets annihilated by first tutorial boss (jump to last third). Although to be fair, he plays like a retard. I think it's gonna be quite challenging on higher difficulties. Boss fights probably harder than Origins/DA2
http://www.youtube.com/watch?v=4VCJfuY142I&list=UUsgv2QHkT2ljEixyulzOnUQ
Well, I watched this all the way through finally.
I haven't watched an AJ video since early in his channel because I decided it's not for me, so I'm not sure if this is the norm. He sounds like he is going through a list of "Don't forget to mention x" written by Bio. That bit where he shows the tac camera, says it is super great to see it return then never uses it is amazing.
That last fight was nothing, he played only controlling his own character with AI on default tactics, looked away from the boss who was giving long 'warning' animations (so he would have known when to move from the targeted attacks it threw out for huge damage), played mostly in RT and wasted a heap of time doing nothing with the character he was controlling. He still almost killed it, if he popped potions he would have. On the hardest difficulty. There was also the early shit he was fighting, just seemed like Nightmare gave them way to much health, the still weren't a threat, just a lot of time auto attacking.
If any of you find a fun fight while you playthrough on Nightmare, upload and let us know how frequent they are, fun combat could make this worth a look for me. Paraphrased dialogue options combined with the writing style (the amount of times I've seen something reasonable chosen on the wheel and then the PC tries to be Bioware-funny ... I couldn't take it), 'go to the marker' quests and the accept/decline sidequests (which apparently is a lot of what you'll be doing, as you have to to build power for the MQ's I think?) aren't appealing.
I'd like to hear how the choices pan out, I bet you end up resolving the Mages vs Templars stuff, deciding how the mages are policed. You did this in Origins as well, but sequels decided it didn't matter. Ruler of Orlais will probably be in your hands to, I think there is a rebellion going on during the game. So I'm looking forward to SV's LP I suppose.