Stella Brando
Arcane
- Joined
- Oct 5, 2005
- Messages
- 9,500
1. Introduction
The theatre kids seem to have wildly misunderstood the short history of RPGs. If you ask them, they will tell you that Dungeons and Dragons (and it's imitators) were a painfully nerdy pass-time, fit only for making fun of in movies and TV. The young actors then got involved in the hobby, made it more dramatic, more about emotional expression and personal fulfilment, and created a hobby you can now be proud to put on your CV. This is very far from reality —— and I will endeavour to explain why.
2. Twelve Chadly Men
It's game night.
As a gaming group, I've collected 12 players —— a dozen characters from fiction and reality, who each have a perfect 10/10 COOL score.
Among these Joe Cools, I have included the The Man With No Name, Snake Plisskin, 'Mad Max' Rockastonsky, some Charles Bronson character (I can't remember their names), a Lee Marvin character, and a Samurai, lol.
So far, I have chosen 6 men. I will also include 4 debanoir lady-killers. These are: Sean Connery, Errol Flynn, Clark Gable and Cary Grant.
Finally, I pick a pair of wild-cards that don't really fit the first 2 categories: these are James Coburn (for his teeth) and Bruce Campbell (for his chin).
You may notice that there are no women. This is because of your rampant sexism. Please try to do better, Codex.
Once I've coralled my pack of human studs, I will herd them into the next chapter: The Game
3. The Game
And so we come to the big kahuna itself: The Game. I invite these twelve men to my home (stop giggling at the back, please) I push all furniture in the house into one long Mr. Burns dinner table, and take up my position at one end on my evil throne. As official Dungeon Mistress, I gently clear my throat, a polite way to suggest that people need to shut-the-fuck up. Without further ado, I begin my game.
At first, I just play D&D the old-fashioned way. We're focused on gaming itself: statistics, rolling dice, combat, whatever. My contention here is that if you just grabbed a group of extremely cool people and just took them through the mechanics of table-top gaming, there wouldn't be a problem. Someone like Charles Bronson, who basically made a career of pretending to shoot people, couldn't really object to the idea of rolling some dice and pretending he's stabbed someone with a sword. And so my game (or at least the first half) goes just fine.
But in the second half of the game, we start to play in a much more modern style. I explain to my cool-as-a-cucumber group that they should pretend to be a bunch of half-elves, half-orcs, and goblins, speak in appropriate voices, and stay in this role all night.
Suddenly the whole room goes silent. The Man With No Name fixes me with his trademark steely glare. 'Mistress of what?' Snake Plisken wonders aloud. Max becomes even madder. As the idea is translated to him, the Samurai makes a face like I've personally bombed his home. The group all makes hasty excuses, suddenly 'remembering' that they have to be elsewhere. They leave me sitting on my Evil Over-Lady throne, now all alone.
Conclusion
Although I've seriously damaged any hope I had of ever seeming cool, my experiment has been a success. I've proven once-and-for-all that it's not rolling dice and playing a game that make you uncool.
It's doing so while proclaiming loudly that you're Fagglore Fancy-Pants, Lord of All Faerie-dom.
Thank you for reading.
—— Dr. Stella Brando
J. Liang School of Arts
5 September, 2024
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