kangaxx
Arbiter
Red Dead Redemption 2. Utter shite IMO.
Many examples post the golden era around the turn of the millennium though.
Many examples post the golden era around the turn of the millennium though.
I didn't expect much of Starfield, and it still managed to disappoint, with Bethesda Softworks forgetting how to make an Open World game in the style of Morrowind, not adding any space elements other than mediocre spaceship combat, and creating much more of a "looter-shooter" than an RPG. Not what it could have been:Starfield. Goddamn it, Todd.
How come?Onimusha "Remaster"
How come?Onimusha "Remaster"
I rated this Agree, but quickly removed it after remembering that I wasn't optimistic after how mediocre GTA V was and how long in the tooth these issues (like restrictive design and sluggish movement with nothing between the walk and fast run) that they never addressed had become. I don't know what will possess me to buy GTA VI when I can't even force myself to finish RDR2. Always instant boredom.Red Dead Redemption 2. Utter shite IMO.
Many examples post the golden era around the turn of the millennium though.
I think that describes what I think about gaming better than I can describe it. They were doing miracles with low tech. Once the tech became good I expected the miracles to get bigger but.. it went a different way competely.My biggest disappointments were for the lack of things that never existed. I remember playing games like Super Metroid, which was contained on 3MB of storage. Then when I found out CD-ROMs could hold 700MB I thought wow, you could have a Metroid game, but 200x bigger. A whole world of Metroid full of secrets to explore.
Well they never made anything even remotely close to that. Instead, they seemed to abandon 2D games altogether, until 8 years later Metroid Fusion came but was short and railroaded you into a linear path with no exploration at all. The press all gave it 9/10
Countless other things that I imagined in my head that would be awesome but no-one even threatened to make
The fact you two had expectations at all is baffling.I didn't expect much of Starfield, and it still managed to disappoint, with Bethesda Softworks forgetting how to make an Open World game in the style of Morrowind, not adding any space elements other than mediocre spaceship combat, and creating much more of a "looter-shooter" than an RPG. Not what it could have been:Starfield. Goddamn it, Todd.
I mean, it depends on what kind of expectations. I just wanted some Skyrim tier dudebro entertainment, but in space rather than with a fantasy setting. Bethesda didn't even manage to do that. Then again, should've learned my lesson with Fallout 4.The fact you two had expectations at all is baffling.I didn't expect much of Starfield, and it still managed to disappoint, with Bethesda Softworks forgetting how to make an Open World game in the style of Morrowind, not adding any space elements other than mediocre spaceship combat, and creating much more of a "looter-shooter" than an RPG. Not what it could have been:Starfield. Goddamn it, Todd.
I actually like the NASA aesthetic of the game, shame the game seems to be terribleI mean, it depends on what kind of expectations. I just wanted some Skyrim tier dudebro entertainment, but in space rather than with a fantasy setting. Bethesda didn't even manage to do that. Then again, should've learned my lesson with Fallout 4.The fact you two had expectations at all is baffling.I didn't expect much of Starfield, and it still managed to disappoint, with Bethesda Softworks forgetting how to make an Open World game in the style of Morrowind, not adding any space elements other than mediocre spaceship combat, and creating much more of a "looter-shooter" than an RPG. Not what it could have been:Starfield. Goddamn it, Todd.
"Metroid Fusion came but was short and railroaded you into a linear path"My biggest disappointments were for the lack of things that never existed. I remember playing games like Super Metroid, which was contained on 3MB of storage. Then when I found out CD-ROMs could hold 700MB I thought wow, you could have a Metroid game, but 200x bigger. A whole world of Metroid full of secrets to explore.
Well they never made anything even remotely close to that. Instead, they seemed to abandon 2D games altogether, until 8 years later Metroid Fusion came but was short and railroaded you into a linear path with no exploration at all. The press all gave it 9/10
Countless other things that I imagined in my head that would be awesome but no-one even threatened to make
It's not"Metroid Fusion came but was short and railroaded you into a linear path"My biggest disappointments were for the lack of things that never existed. I remember playing games like Super Metroid, which was contained on 3MB of storage. Then when I found out CD-ROMs could hold 700MB I thought wow, you could have a Metroid game, but 200x bigger. A whole world of Metroid full of secrets to explore.
Well they never made anything even remotely close to that. Instead, they seemed to abandon 2D games altogether, until 8 years later Metroid Fusion came but was short and railroaded you into a linear path with no exploration at all. The press all gave it 9/10
Countless other things that I imagined in my head that would be awesome but no-one even threatened to make
This is a meme.