Tyranicon
A Memory of Eternity
- Joined
- Oct 7, 2019
- Messages
- 7,790
Edit: The game formerly known as Heretic Simulator. First four pages are outdated.
Steam Demo: https://store.steampowered.com/app/1546820/That_Which_Rises/
Itch.io Demo: https://amemoryofeternity.itch.io/that-which-rises
Kickstarter link: https://www.kickstarter.com/projects/victoriairisho/that-which-rises
Ho boy, Lovecraftian horrors are invading medieval Norway/Russia/Mongolia and it's up to you tostop them serve as their physical manifestation as you sow death and carnage throughout the known world.
That Which Rises is a dark fantasy RPG in which the player assumes the role of a cultist bent on awakening ancient, eldritch entities.
Imbued with a small measure of their chosen master’s horrific power, players seek to corrupt the nation of Dyavol through guile and treachery. Those that will not convert must be put to the sword.
Gameplay features:
Alternative game mode: Play as a knightly order
Stand against the encroaching darkness and purge the heretics from your motherland. Unlike the envoys of the Primordials, there is no inhuman force to empower you. If you should prevail against the might of the ancients, it will be by your strong sword arm and sheer will alone.
Prove that humanity deserves to live. Cast down the false gods.
Gallery:
Note: I'm not the lead dev on this, I just help with the writing and certain game mechanics. TORii is the main dev.
---OUTDATED SHIT---
Steam Demo: https://store.steampowered.com/app/1546820/That_Which_Rises/
Itch.io Demo: https://amemoryofeternity.itch.io/that-which-rises
Kickstarter link: https://www.kickstarter.com/projects/victoriairisho/that-which-rises
Ho boy, Lovecraftian horrors are invading medieval Norway/Russia/Mongolia and it's up to you to
- Manipulate different factions into fighting each other for the amusement of your eldritch master!
- Corrupt towns and villages into breeding pits for unspeakable monstrosities!
- Call upon the powers of your dark patron to create famines and other bullshit!
- The player is a cultist, doing cultist shit
- Permadeath: ON
- Skill trees
- Party building (each unit is a group instead of individual characters)
- Game is balanced for a max party of five-six units
- Grid-based battles
- Base building
- Overworld, Battle Brothers-esque gameplay
- Towns, Fortresses, Farms, Cathedrals, etc that players can interact with, buy goods at, take missions from
- Main quest line you don’t have to give a fuck about
- Gameplay cribbed almost entirely from my other projects (which I'm still working on, because I LOVE the crunch. Also I'm not the main dev on this.)
- It's free, because
fuck youyou're awesome - Tabletop/miniature porn
- Actual porn
- No anime (unless I get enough money, then it's a bonus feature)
- Unfathomably gross shit, probably
- Decline so fantastically hard it’s…. Incline?
That Which Rises is a dark fantasy RPG in which the player assumes the role of a cultist bent on awakening ancient, eldritch entities.
Imbued with a small measure of their chosen master’s horrific power, players seek to corrupt the nation of Dyavol through guile and treachery. Those that will not convert must be put to the sword.
Gameplay features:
- A large, open-world map filled with villages, towns and cities
- A large variety of recruitable units
- Turn-based, grid battles
- Complex strategic-level AI
- Numerous factions that act independently of the player
- Different methods of attacking, sabotaging or influencing your enemies
- Very powerful spells… with a significant price to be paid
- Adult content
On a very basic level, it's like Battle Brothers, but more content.
- Settlements
- A lot of interactivity. Beyond the basic Trade, Recruit, Mission, etc options, you can also attempt to corrupt, raid or conquer settlements.
- Most major settlements will have a Leader, who can be charmed or assassinated.
- Settlements can be conquered and player-controlled, with some limited management options.
- Non-player forces
- Beyond the basic bandits, caravans and faction mobs, there will be other non-player forces traveling in the world. Knightly orders will spring up to check your expansion, heroes will gather at taverns and go on quests, the Traveler's Guild will conduct rituals to counter your otherworldly influence.
- Faction mechanics
- There are a number of factions of differing sizes. From the Royal Court to the noble houses, mercenary companies and bandits.
- Factions can be corrupted and eventually controlled by the player.
- You can set factions against one another.
- Player chargen
- The player character is an Envoy of a nightmarish Primordial being.
- Chargen consists of choosing background (starting bonuses and equipment), Skills, starting faction bonuses, and the Primordial you worship (basically your player class, different Primordials have different patron powers).
- Player retinue
- Your retinue is a small army that acts as your bodyguard, court and congregation. Comprised of human cultists and monstrous abominations, they will be your primary fighting force.
- Instead of Hit Points being some nebulous indicator of health, in this game they indicate manpower, as you recruit units of fighting men/monsters instead of companions.
- Units reduced to zero Hit Points are wiped out and permadead (You can save scum them back if you're a pleb).
- If your character's unit (the Envoy's personal bodyguard) is wiped out, game over (go back to previous save, or just delete all your saves if you want to larp an ironman mode).
- Skill trees
- They exist.
- Game length
- Much shorter than my 40hr long rpgs. Designed to encourage multiple different runs with different Primordials and experimentation.
- Each run will be about 5 hours, give or take?
- Difficulty
- Game is going to be hard as balls. Both in combat and on the overworld strategic layer.
- An overarching AI acts as the most malicious DM you've ever had.
- Actions you take will generate Notoriety. High enough Notoriety means that factions begin to notice you and your heretical ways.
- The factions will declare Holy Wars on you, heroes will set out to banish your cthulhus, knightly orders will seek out and purge your hidden temple.
- Some minor roguelike features that give you new skills over subsequent playthroughs. Optional.
- Settlements
Alternative game mode: Play as a knightly order
Stand against the encroaching darkness and purge the heretics from your motherland. Unlike the envoys of the Primordials, there is no inhuman force to empower you. If you should prevail against the might of the ancients, it will be by your strong sword arm and sheer will alone.
Prove that humanity deserves to live. Cast down the false gods.
Gallery:
Note: I'm not the lead dev on this, I just help with the writing and certain game mechanics. TORii is the main dev.
---OUTDATED SHIT---
Let’s get this out of the way first: there’s no way in hell Games Workshop will ever okay a hardcore porn RPG of their setting, so this is a parody game. This means no intellectual property will be lifted directly from the 40k setting.
Don’t expect things to be called by their proper names here.
Anyways, this is really just a pre-Alpha placeholder post, so here are some FAST FACTS:
Art for some of the classes:
Don’t expect things to be called by their proper names here.
Anyways, this is really just a pre-Alpha placeholder post, so here are some FAST FACTS:
- The player is a cultist, doing cultist shit
- Permadeath: ON
- Four classes, each with two subclasses (Traitor Guardsmen, Possessed, Sorcerer, Tec-Heretic)
- Skill trees
- Party building
- Game is balanced for a max party of five
- Grid-based battles
- Base building
- Overworld, Battle Brothers-esque gameplay
- Habcenters, Factoriums, Farms, Cathedrals, etc that players can interact with, buy goods at, take missions from
- Moddable weapons
- Main quest line you don’t have to give a fuck about
- Not a hive world
- Gameplay cribbed almost entirely from my other project (which I'm still working on, because I LOVE the crunch. Also I have more help with this one.)
- It's free, because
fuckyou...'re awesome - Horrible graphics except for:
- Sex
- Anime
- Gross shit, probably
- Decline so fantastically hard it’s…. Incline?
Art for some of the classes:
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