Raghar
Arcane
- Joined
- Jul 16, 2009
- Messages
- 24,102
Space mines that rely on enemies to come within a small radius are basically useless. Effective space-mines would basically be pre-launched missiles that hang around in space waiting for something to attack.Actively placing a mine field around a planet seems rather futile as theres a lot surface area.
An active mine is a mine that shots missile towards the ship, these mines can have quite a long range, and can be placed at either at planet orbit, or into planet resonance points.Actively placing a mine field around a planet seems rather futile as theres a lot surface area.
If you can't imagine it. Look into surface navy mines that are shooting torpedoes. That's similar stuff. Or you can imagine them as a small automated battlestations placed on the orbit.
To continue my post about active mines and it's usage. There is video which explains a concept of an active mine properly.
Now lets talk about a space active mines.
It's obviously completely stupid to leave just missile out in the space. Hard radiation would damage it and it's obvious characteristic would tell any capable adversary there is something there.
Much better way is to encapsulate a missile into completely innocently looking piece of rock, in reality a lightweight protection cover which keeps it's mass balanced to prevent anyone noticing the missile inside. Now it's not enough a space mine needs a detection device, which would find the approaching ship. When the detection device isn't located on the active mine encapsulation, active mine needs a receiver as well. Both of these can be rather large antenas.
And then there is also problem how to keep active mine sleeping until it needs to activate. 10-20 years is quite long time for an active mine to lay dormant, and radionuclides used for batteries can wear off, and solar panels can have failures.
With current technology, range for active mines is 1/2 AU. But ships have advantage of large endurance and could in some cases outmaneuver missiles.