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Starfield Thread - now with Shattered Space horror expansion

ERYFKRAD

Barbarian
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Joined
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29,892
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I'm sorry but I can't take a game seriously where I can undress my party members completely and then go into dialogue with them as if that's normal.
Not the game's fault you want to look at helicopter dick, nigga :lol:
 

Vic

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"I'm working for Larian on Baldur's Gate 3"

"oh what are you responsible for?"

"well, you see, my team and I spent over 2 months to get the genitals of the characters as realistic as possible"

^^^
Since when are genitals part of an RPG? Why does this game even exist? It boggles my mind.
 

Robotigan

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It's only a single mission, but the free Tracker's Alliance quest is probably the best one in the entire game. Charitably, you could say Starjacker got a level of attention that wasn't afforded to individual missions in the base game and maybe the base game didn't use much Zero-G because it was a super late addition to the engine. Uncharitably, you might note that the base game's lead quest designer "left" the company to join a studio that immediately went kaput, and then his replacement delivered the best set piece in the entire game. You might also note that UC Vanguard and Crimson Fleet upstaged the main quest as well. You might seriously consider if Will Shen isn't that good of a quest designer and Far Harbor's praise was more reactionary than an honest assessment of its design.
Who worked on which parts? I thought UC and Rangers were both good, Crimson Fleet was very good, and the corporation one was middling. Main quest sucked but that's par for the course with Bethesda (and it did at least have a couple of decent setpieces - I like the part where you're sneaking through the place in Neon and Issa is telling you where the guards and security systems are).
All we know for sure is that Shen was in charge of the main quest. Though it seems like Emil worked on the Crimson Fleet based on promotional videos--if you look at his screen, it's dialogue for the quest line. Also it was the one he seemed most excited to talk about.
Yeah Far Harbor did suck though, never got the praise for it. I couldn't even finish it.
Planescape Torment reasoning. It's got a heady premise and dialogue checks that play on its premise which tickles the egos of people who consider themselves RPG aficionados. Beware gamers who play too many RPGs and don't play other genres.
 

ind33d

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"I'm working for Larian on Baldur's Gate 3"

"oh what are you responsible for?"

"well, you see, my team and I spent over 2 months to get the genitals of the characters as realistic as possible"

^^^
Since when are genitals part of an RPG? Why does this game even exist? It boggles my mind.
it's social engineering. starfield is baconian and rosicrucian to the point of literally using the words "New Atlantis." any moron can figure out why a pro-religion game about space travel and mating pressing a blonde MILF in the missionary position got reviewbombed
 

ind33d

Learned
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Messages
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Todd doubled down on paid mods.


I can't wait to see the steam page go to overwhelmingly negative.

tracker's alliance is kino, i'm hunting bounties while taking amp and swinging a katana

how does SF have so many negative reviews? it's impossible. you haven't even experienced most of the mechanics until level 50. are people just leaving New Atlantis and walking around in circles on Jemison then getting bored and uninstalling?
 

Vic

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starfield is great fun if you're a gameplay/combat fag.

not so fun if you care about quests, dialogue, lore.

It took for me iirc 200 hours for it to get boring, that's mostly doing dungeons for xp and loot, farming mats, outpost building/crafting and exploring the galaxy. Didn't mess with the ship building.

When I did get around to doing quests I realized how pozzed it was and it just ruined the fun for me completely.

I am anticipating several mods to start a new playthru. Particularly I want to see more complex, procedurally generated dungeons, difficulty and survival mods and better items/crafting to expand the endgame, which was very lacking when I played.
 

Lemming42

Arcane
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The Satellite Of Love
how does SF have so many negative reviews? it's impossible. you haven't even experienced most of the mechanics until level 50. are people just leaving New Atlantis and walking around in circles on Jemison then getting bored and uninstalling?
It doesn't put its best foot forward. A lot of people will get to New Atlantis, have their patience worn out, pick a few random planets to land on and find that there's nothing there, then quit. Alternatively people might try to do a few main quest missions since the game shepherds you toward them immediately, and those aren't likely to make people stick around.
 

Vic

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I think a lot of "gamers" expecting interactive movies from their games adds to it to. Starfield wasn't "cinematic" enough, like no shit, this is Bethesda, go out there and make your own fun, clowns
 

Vic

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I don't think that's the problem, I was hooked from the start. once I arrived in new atlantis I fucked off immediately into the wilds exploring and stayed there for the majority of my playtime
 

ind33d

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starfield is great fun if you're a gameplay/combat fag.

not so fun if you care about quests, dialogue, lore.

It took for me iirc 200 hours for it to get boring, that's mostly doing dungeons for xp and loot, farming mats, outpost building/crafting and exploring the galaxy. Didn't mess with the ship building.

When I did get around to doing quests I realized how pozzed it was and it just ruined the fun for me completely.

I am anticipating several mods to start a new playthru. Particularly I want to see more complex, procedurally generated dungeons, difficulty and survival mods and better items/crafting to expand the endgame, which was very lacking when I played.
I remember having my mind blown when I was going to go to Akila but had a Freestar bounty so I built a self-service bounty terminal on my ship next to the bed where I fuck Sarah then paid it off and landed
 

Vic

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I remember having my mind blown when I was going to go to Akila but had a Freestar bounty so I built a self-service bounty terminal on my ship next to the bed where I fuck Sarah then paid it off and landed
was that with mods or in a later patch? Don't think you could build on your ship when I played, but I think they added that in a recent update.
 

ind33d

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I remember having my mind blown when I was going to go to Akila but had a Freestar bounty so I built a self-service bounty terminal on my ship next to the bed where I fuck Sarah then paid it off and landed
was that with mods or in a later patch? Don't think you could build on your ship when I played, but I think they added that in a recent update.
it was after that quirky sex potato added ship customization



 

Vic

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... Did you watch it? By "broken" he doesn't mean "not working" but unbalanced/OP/etc. also that was 8 months ago before patches.
Most of the combat feats barely do anything, it's one of the worst perk systems that Beth have created and that's saying something
lol you yourself posted a video that proves what you just said is wrong, irony writing itself
 

Lemming42

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So they've finally realised what people actually want in their games, but that just makes it stranger that the base game chose the format that it did.

At least they've (apparently) learned their lesson. Starfield is a good base for them to build on, and I can see them managing to turn the critical reception around if the DLC is really good (and not stupidly priced). All it takes is one "video essayist" to make a positive "SO I REVISITED STARFIELD IN 2025..." video for the trend to kick off.
 

Verylittlefishes

Sacro Bosco
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Oneoropolis
You know there is such a phenomenon called hatefuck, right? of course you are, perverts

So

Should I hateplay this?
 

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