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Starfield Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

orcinator

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Republic of Kongou
https://www.youtube.com/@HeelvsBabyface/streams

Stream 1 runtime: 6:33:01
Stream 2 runtime: 5:18:52
Stream 3 runtime: 4:05:45
Stream 4 runtime: 8:21:06

That is a combined runtime of 24 and a half hours, with stream number five going on for well over an hour and a half at this point.

If the game is such abject shit it is grounds to scream like a child like this, why is he still playing it? It's not like he's garnering that many views with those livestreams, the only ones that get a significant amount are the ones with Mauler.

I don't get why anyone would watch that retard anyway. Every video he does is just unscripted rambling about the same fucking topic every other "anti-woke" Youtuber also covers and many of them do it better than he does. He's not particularly interesting, or insightful or even eloquent. He's just a sad, fat, middle aged baldie with a chip on his shoulder. He even manages the amazing feat of having a British accent while not sounding more intelligent because of it. Given that there are better alternatives, why does this guy even have an audience? He's completely useless.

I stopped watching him after he advised every one of his viewers to not buy a game then in the same video he said he was going to buy the collectors edition of said game.
OI M8 THEY DUN PUT DA ZOG INTO MAH ZOGSLOP?
WAI CAN'T AN 'ARD WORKIN BLOKE SIT AND RELAX AND ENJOY HIS ZOGSLOP WITHOUT FINDING ZOG IN IT?!
BLOODY MENTAL INNIT?
*sound of police breaking down the door because he misgendered an NPC on stream*
 
Last edited:

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,985
Location
Flowery Land
Speaking of other space games, is X4 good?
Depends on your autism level.

All the X games have the bizarre idea that what you really want to do in a space game is build giant factories that are dependent on other factories, all of which mine resources and churn out ships. Why? Because numbers. Numbers go up, feels good.
The point of getting bigger numbers is the ability to afford a fleet, which you can use to stop the Xenon and, eventually, wipe out them and other factions you dislike.
 

Vic

Savant
Undisputed Queen of Faggotry Bethestard
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Speaking of other space games, is X4 good?
Depends on your autism level.

All the X games have the bizarre idea that what you really want to do in a space game is build giant factories that are dependent on other factories, all of which mine resources and churn out ships. Why? Because numbers. Numbers go up, feels good.
The point of getting bigger numbers is the ability to afford a fleet, which you can use to stop the Xenon and, eventually, wipe out them and other factions you dislike.
exactly, there is never a point just seeing numbers go up, if there is no in-game goal that requires high numbers, doing so is just being autistic
 

Non-Edgy Gamer

Grand Dragon
Patron
Glory to Ukraine
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Messages
17,656
Strap Yourselves In
The point of getting bigger numbers is the ability to afford a fleet, which you can use to stop the Xenon and, eventually, wipe out them and other factions you dislike.
Why? What does that get you?

The factions are all empty, boring facades. I have no reason to like or dislike them.

Go ahead, become king of the whole spreadsheet sector for all I care. It's about as fun as watching paint dry to me though.
 

deuxhero

Arcane
Joined
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Messages
11,985
Location
Flowery Land
Speaking of other space games, is X4 good?
Depends on your autism level.

All the X games have the bizarre idea that what you really want to do in a space game is build giant factories that are dependent on other factories, all of which mine resources and churn out ships. Why? Because numbers. Numbers go up, feels good.
The point of getting bigger numbers is the ability to afford a fleet, which you can use to stop the Xenon and, eventually, wipe out them and other factions you dislike.
exactly, there is never a point just seeing numbers go up, if there is no in-game goal that requires high numbers, doing so is just being autistic
Wiping out a hostile faction that has been a pain since the start isn't a goal?

If your problem is a lack of end-state, that's something the 7.0 update of X4 is supposed to introduce.
 

Readher

Savant
Joined
Nov 11, 2018
Messages
705
Location
Poland
Some impressions after about 32 hours:

GOOD:
- It's a big step up from Fallout 4, in terms of quest design, world design, and almost everything else
- Combat, when you're properly kitted out, is fun, easily the best FPS combat Bethesda have ever managed. Feels like a competent FPS
- Perk tree forces you to make some genuinely tough choices about what to invest in, and perks have very real, game-changing effects
- Faction questlines seem good so far
- Persuasion minigame is an ingenius way to solve the age-old problem of speech checks
- There's actually quite a bit of visual variety when you start exploring
- The game has no interest in forcing you into anything, and so you're free to make your own way as an explorer, ranger, trader, pirate, outpost builder, etc
- Some companions will interject in quests and dialogue quite often
- Decent C&C, several times I've been surprised by quest characters returning later on to castigate/reward me based on my earlier actions
- Different gravity levels force different gameplay styles, and the boost pack adds another layer of movement to combat and exploration

NEUTRAL:
- The game's really big, I don't think I'm even halfway through
- Outpost building exists. Not interested in it, but the game isn't forcing me into it at all, so it's fine
- Writing is not utterly dogshit but it's not very interesting either. It's all quite bland and generic, and lacks a clear tone
- Ship combat is competent but not great. Feels like someone was asked to make a Wing Commander clone in 24 hours

BAD:
- Constantly travelling between planets is a massive hassle and makes me wish it was just set on one planet on a Skyrim/Fo3 sized map, even though the whole point of the game is meant to be the vastness
- Procgen planets are an enormous waste of time
- Totally unoptimised, framerate dips at times even though the game looks like shit
- Lots of half-implemented and badly thought out systems, like enemy wounding, diplomacy, and non-lethal weapons
- Cities are so pointlessly vast that finding what you actually want is a pain in the cock. Cities like Neon are made of multiple maps when they'd all be much better if they were condensed down into one large map
- The procgen content and the generic NPCs mean that the appeal of previous Bethesda games, of being able to approach just about any NPC and find something interesting, is lost
- Main quest seems very boring
- Irritating post-processing effects sometimes make it impossible to see who the fuck is shooting at you because everything's a stupid haze of "cinematic" lighting

Overall I think I'm settling on 7/10, putting me in alignment with IGN for the first time in history.
Pretty accurate, yeah. I can sign under that.

I think multiple maps aren't a problem for Neon though, since its every "hub" is packed and there's something at every step. New Atlantis is much worse with its vast open areas with fuckall in them that just serve to annoy you when you need to go somewhere from the train station.

Dunno about main quest too, since I didn't progress it beyond arriving in New Atlantis.
 

Vic

Savant
Undisputed Queen of Faggotry Bethestard
Joined
Oct 24, 2018
Messages
5,760
Location
[REDACTED]
Speaking of other space games, is X4 good?
Depends on your autism level.

All the X games have the bizarre idea that what you really want to do in a space game is build giant factories that are dependent on other factories, all of which mine resources and churn out ships. Why? Because numbers. Numbers go up, feels good.
The point of getting bigger numbers is the ability to afford a fleet, which you can use to stop the Xenon and, eventually, wipe out them and other factions you dislike.
exactly, there is never a point just seeing numbers go up, if there is no in-game goal that requires high numbers, doing so is just being autistic
Wiping out a hostile faction that has been a pain since the start isn't a goal?

If your problem is a lack of end-state, that's something the 7.0 update of X4 is supposed to introduce.
I agreed with you :lol:
 

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,639
Imagine having worse facial animations than an unfinished game from almost 20 years ago.


1*L1bTod3lVKgpcTF2ke8U-Q.gif



And if only were the face animations...
To be fair, that unfinished game from almost 20 years ago is the definitive go-to example whenever anyone complains about modern facial animations, there ain't been that much stuff to top it.
 

Vic

Savant
Undisputed Queen of Faggotry Bethestard
Joined
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Messages
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[REDACTED]
Imagine having worse facial animations than an unfinished game from almost 20 years ago.


1*L1bTod3lVKgpcTF2ke8U-Q.gif



And if only were the face animations...
To be fair, that unfinished game from almost 20 years ago is the definitive go-to example whenever anyone complains about modern facial animations, there ain't been that much stuff to top it.
maybe if they spent less time on facial animations they'd actually manage to finish it
 

Non-Edgy Gamer

Grand Dragon
Patron
Glory to Ukraine
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Messages
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Strap Yourselves In
Wiping out a hostile faction that has been a pain since the start isn't a goal?
>remember that one NPC faction that shot at me a few times?
>well, Imma waste 20 hours of my life building a fleet of NPC ships to get REVENGE on them!

Making it your personal mission to wipe out one of the generic space factions no one in their right mind would give a shit about is just autism.

If your problem is a lack of end-state, that's something the 7.0 update of X4 is supposed to introduce.
I am so sick of every game under the sun having this extended early access development cycle, where you're expected to wait for the game to actually be fixed at some future date by either the devs or mods.

Again, if you like the game, fine. Some people love Factorio. I don't. Not for me.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Is it me or the NPCs faces in starfield look worse than in Skyrim?
Many of them do look worse, the legions of noname NPCs.

IIn specific cases, where you are having a conversation with a story NPC, in a game area that's also part of the story, therefore there's a higher chance it has been tested - the animations can be significantly better, especially when combined with the tested lighting area/room lighting.

It was a similar situation in Cyberpunk - conversations with NPCs from the main quest chain always had superior lighting and face animations.
 

Non-Edgy Gamer

Grand Dragon
Patron
Glory to Ukraine
Joined
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Messages
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Strap Yourselves In
To be fair, that unfinished game from almost 20 years ago is the definitive go-to example whenever anyone complains about modern facial animations, there ain't been that much stuff to top it.
I think a lot of games have had better facial animations than Bloodlines. The animations in general were often bugged and had weird expressions.

It's just not many CRPGs have had better facial animations. Big fish in a small pond, so to speak.

When your main competition is Dragon Age and Mass Effect, it's not hard to stand out.
 

Vic

Savant
Undisputed Queen of Faggotry Bethestard
Joined
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If you don't like the game why are you still hanging around here
I'm here to laugh at it. :M
Well, release is tomorrow, I'm sure there's gonna be a whole new flood of nigger memes and "this game is boring!" posts
Also new codex members who love the game, always happens. Just wait and you get some allies
no man I enjoy being the contrarian, otherwise I'd be on reddit.
 

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