JamesDixon
GM Extraordinaire
Upper Echelon also confirmed shill. Damn, falling like flies! Todd really got busy handing out all those briefcases.
Michael from LegacyKillaHD is also a shill.
Upper Echelon also confirmed shill. Damn, falling like flies! Todd really got busy handing out all those briefcases.
OI M8 THEY DUN PUT DA ZOG INTO MAH ZOGSLOP?https://www.youtube.com/@HeelvsBabyface/streams
Stream 1 runtime: 6:33:01
Stream 2 runtime: 5:18:52
Stream 3 runtime: 4:05:45
Stream 4 runtime: 8:21:06
That is a combined runtime of 24 and a half hours, with stream number five going on for well over an hour and a half at this point.
If the game is such abject shit it is grounds to scream like a child like this, why is he still playing it? It's not like he's garnering that many views with those livestreams, the only ones that get a significant amount are the ones with Mauler.
I don't get why anyone would watch that retard anyway. Every video he does is just unscripted rambling about the same fucking topic every other "anti-woke" Youtuber also covers and many of them do it better than he does. He's not particularly interesting, or insightful or even eloquent. He's just a sad, fat, middle aged baldie with a chip on his shoulder. He even manages the amazing feat of having a British accent while not sounding more intelligent because of it. Given that there are better alternatives, why does this guy even have an audience? He's completely useless.
I stopped watching him after he advised every one of his viewers to not buy a game then in the same video he said he was going to buy the collectors edition of said game.
The point of getting bigger numbers is the ability to afford a fleet, which you can use to stop the Xenon and, eventually, wipe out them and other factions you dislike.Depends on your autism level.Speaking of other space games, is X4 good?
All the X games have the bizarre idea that what you really want to do in a space game is build giant factories that are dependent on other factories, all of which mine resources and churn out ships. Why? Because numbers. Numbers go up, feels good.
exactly, there is never a point just seeing numbers go up, if there is no in-game goal that requires high numbers, doing so is just being autisticThe point of getting bigger numbers is the ability to afford a fleet, which you can use to stop the Xenon and, eventually, wipe out them and other factions you dislike.Depends on your autism level.Speaking of other space games, is X4 good?
All the X games have the bizarre idea that what you really want to do in a space game is build giant factories that are dependent on other factories, all of which mine resources and churn out ships. Why? Because numbers. Numbers go up, feels good.
Why? What does that get you?The point of getting bigger numbers is the ability to afford a fleet, which you can use to stop the Xenon and, eventually, wipe out them and other factions you dislike.
This turd of a game will be talked about the next decade as the new standard for every other "RPG".Upper Echelon also confirmed shill. Damn, falling like flies! Todd really got busy handing out all those briefcases.
Wiping out a hostile faction that has been a pain since the start isn't a goal?exactly, there is never a point just seeing numbers go up, if there is no in-game goal that requires high numbers, doing so is just being autisticThe point of getting bigger numbers is the ability to afford a fleet, which you can use to stop the Xenon and, eventually, wipe out them and other factions you dislike.Depends on your autism level.Speaking of other space games, is X4 good?
All the X games have the bizarre idea that what you really want to do in a space game is build giant factories that are dependent on other factories, all of which mine resources and churn out ships. Why? Because numbers. Numbers go up, feels good.
Pretty accurate, yeah. I can sign under that.Some impressions after about 32 hours:
GOOD:
- It's a big step up from Fallout 4, in terms of quest design, world design, and almost everything else
- Combat, when you're properly kitted out, is fun, easily the best FPS combat Bethesda have ever managed. Feels like a competent FPS
- Perk tree forces you to make some genuinely tough choices about what to invest in, and perks have very real, game-changing effects
- Faction questlines seem good so far
- Persuasion minigame is an ingenius way to solve the age-old problem of speech checks
- There's actually quite a bit of visual variety when you start exploring
- The game has no interest in forcing you into anything, and so you're free to make your own way as an explorer, ranger, trader, pirate, outpost builder, etc
- Some companions will interject in quests and dialogue quite often
- Decent C&C, several times I've been surprised by quest characters returning later on to castigate/reward me based on my earlier actions
- Different gravity levels force different gameplay styles, and the boost pack adds another layer of movement to combat and exploration
NEUTRAL:
- The game's really big, I don't think I'm even halfway through
- Outpost building exists. Not interested in it, but the game isn't forcing me into it at all, so it's fine
- Writing is not utterly dogshit but it's not very interesting either. It's all quite bland and generic, and lacks a clear tone
- Ship combat is competent but not great. Feels like someone was asked to make a Wing Commander clone in 24 hours
BAD:
- Constantly travelling between planets is a massive hassle and makes me wish it was just set on one planet on a Skyrim/Fo3 sized map, even though the whole point of the game is meant to be the vastness
- Procgen planets are an enormous waste of time
- Totally unoptimised, framerate dips at times even though the game looks like shit
- Lots of half-implemented and badly thought out systems, like enemy wounding, diplomacy, and non-lethal weapons
- Cities are so pointlessly vast that finding what you actually want is a pain in the cock. Cities like Neon are made of multiple maps when they'd all be much better if they were condensed down into one large map
- The procgen content and the generic NPCs mean that the appeal of previous Bethesda games, of being able to approach just about any NPC and find something interesting, is lost
- Main quest seems very boring
- Irritating post-processing effects sometimes make it impossible to see who the fuck is shooting at you because everything's a stupid haze of "cinematic" lighting
Overall I think I'm settling on 7/10, putting me in alignment with IGN for the first time in history.
This turd of a game will be talked about the next decade as the new standard for every other "RPG".
I agreed with youWiping out a hostile faction that has been a pain since the start isn't a goal?exactly, there is never a point just seeing numbers go up, if there is no in-game goal that requires high numbers, doing so is just being autisticThe point of getting bigger numbers is the ability to afford a fleet, which you can use to stop the Xenon and, eventually, wipe out them and other factions you dislike.Depends on your autism level.Speaking of other space games, is X4 good?
All the X games have the bizarre idea that what you really want to do in a space game is build giant factories that are dependent on other factories, all of which mine resources and churn out ships. Why? Because numbers. Numbers go up, feels good.
If your problem is a lack of end-state, that's something the 7.0 update of X4 is supposed to introduce.
To be fair, that unfinished game from almost 20 years ago is the definitive go-to example whenever anyone complains about modern facial animations, there ain't been that much stuff to top it.Imagine having worse facial animations than an unfinished game from almost 20 years ago.
And if only were the face animations...
maybe if they spent less time on facial animations they'd actually manage to finish itTo be fair, that unfinished game from almost 20 years ago is the definitive go-to example whenever anyone complains about modern facial animations, there ain't been that much stuff to top it.Imagine having worse facial animations than an unfinished game from almost 20 years ago.
And if only were the face animations...
>remember that one NPC faction that shot at me a few times?Wiping out a hostile faction that has been a pain since the start isn't a goal?
I am so sick of every game under the sun having this extended early access development cycle, where you're expected to wait for the game to actually be fixed at some future date by either the devs or mods.If your problem is a lack of end-state, that's something the 7.0 update of X4 is supposed to introduce.
Many of them do look worse, the legions of noname NPCs.Is it me or the NPCs faces in starfield look worse than in Skyrim?
I'm here to laugh at it.If you don't like the game why are you still hanging around here
Well, release is tomorrow, I'm sure there's gonna be a whole new flood of nigger memes and "this game is boring!" postsI'm here to laugh at it.If you don't like the game why are you still hanging around here
20 years and they still haven't implemented npcs reacting to you pulling out a weapon, how hard can it be?
Also new codex members who love the game, always happens. Just wait and you get some alliesWell, release is tomorrow, I'm sure there's gonna be a whole new flood of nigger memes and "this game is boring!" postsI'm here to laugh at it.If you don't like the game why are you still hanging around here
I think a lot of games have had better facial animations than Bloodlines. The animations in general were often bugged and had weird expressions.To be fair, that unfinished game from almost 20 years ago is the definitive go-to example whenever anyone complains about modern facial animations, there ain't been that much stuff to top it.
no man I enjoy being the contrarian, otherwise I'd be on reddit.Also new codex members who love the game, always happens. Just wait and you get some alliesWell, release is tomorrow, I'm sure there's gonna be a whole new flood of nigger memes and "this game is boring!" postsI'm here to laugh at it.If you don't like the game why are you still hanging around here
Same reason people go to circus. See a clown.If you don't like the game why are you still hanging around here
you're funny, maybe you can see one in the mirror for freeSame reason people go to circus. See a clown.If you don't like the game why are you still hanging around here
That one was funny at least.you're funny, maybe you can see one in the mirror for freeSame reason people go to circus. See a clown.If you don't like the game why are you still hanging around here