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Starfield Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
RELEASE THREAD: https://rpgcodex.net/forums/threads...-bethesda-game-studios-release-thread.148199/

https://bethesda.net/en/game/starfield





After years of rumors, officially announced and teased:

Discover Starfield, the new space epic currently in development by Bethesda Game Studios. Starfield is the first new franchise in twenty-five years from the acclaimed developers of The Elder Scrolls and Fallout series.

Release time is "beyond this year."
 
Last edited by a moderator:

Urthor

Prophet
Patron
Joined
Mar 22, 2015
Messages
1,879
Pillars of Eternity 2: Deadfire
Looks like they pulled a Squeenix and announced their entire next 5 years to cover for the fact F76 has no fucking mods and is a corporate sellout Ghost Recon Wildlands clone
 

RapineDel

Augur
Joined
Jan 11, 2017
Messages
441
PR announcements to make up for screwing over even Bethesda loyalists with 76. Expecting this one in 2020 and ES VI in 2023.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
the honor of opening this thread belonged to him.

nRaDfWQ.png
 

RepHope

Savant
Joined
Apr 27, 2017
Messages
429
Why the hell did they announce ES6? It totally sidelined this new IP of theirs. Now ES6 is all anyone’s going to be asking them about. Seems idiotic honestly.
 

Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
Why the hell did they announce ES6? It totally sidelined this new IP of theirs. Now ES6 is all anyone’s going to be asking them about. Seems idiotic honestly.
They announced it exactly so that people stop talking about ES6 at this time because it's officially years away.


Like pretty much all teaser trailers, this one is just meh. The only info is more or less that the game actually exists.
 

Deathsquid

Learned
Joined
Jan 18, 2018
Messages
382
Some manager guy: "Okay hello team, we need some gameplay vids for the trailer"
Project lead: "Why though"
Same manager guy: "Well you know we greenlit this because every other space game more or less ended up being a wet fart and gamebryo with lots and lots of emptiness will run smooth as fuck, fans of this game that nobody knows anything about are already going wild"
Project lead: "Um well you we don't actually have that much yet"
Same manager guy: "Why don't you do that thing the Fallout team did? Make spaceships to be giant helmets, turn on noclip (works for Star Citizen)..."
Project lead: "Ummm..."
Same manager guy: "Okay okay, you have an art team, right? Are they tired of drawing BLACKNESS OF SPACE????"
Project lead: "Fine, we'll make some bullshit trailer"

E3: WOWWWWWWWWWWWWWWWWWWWWWWWWWWW


I mean seriously, what the fuck is this shit? Just be like yeah that rumored game, Starfield? Yep, we've actually got a team working on it, it'll be like Skyrim in space, and it's totally gonna rock, see ya next E3!
 
Possibly Retarded The Real Fanboy
Joined
Jul 9, 2014
Messages
1,137
Location
Ancient Aliens Spaceship
You can be sure that in all Bethesda games since Morrowind, setting ugrids to load=72 and exteriorcellbuffer=144
will give you veeery long view, due it is same engine since then.
Just paste it in [anyBethesdacrpggamesinceMorrrowindname].ini and done.
 

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