Sneaky Seal
Aurum Dust
What's up guys?
Some friends of mine and I are working on a game that will be a mix of a visual novel and a tactical PRG with some card game mechanics.
The game will be called "Ash of Gods: Redemption" and here is its logo.
It will feature a strong dramatic storyline, written by an experienced and successful author, stunning visuals in a unique art style, and some of the most engaging and exciting game mechanics you've ever played. Unfortunately, we cannot show them right now, as they are still work in progress. However, using this test version, you can get a feeling for our battle system and hopefully provide us with some feedback (we are eager to hear your invaluable opinion on what sucks and what doesn't, seriously) or maybe even some of your ideas and proposals.
The test version doesn't contain graphics or sound but it should give a good idea of the basic mechanics and, using some imagination, you can really enjoy playing it (especially if you convince your friends to join and then kick their asses with your overwhelming skill and experience).
You can either learn the rules first or get straight into action.
Note that there is no AI in this game yet, thus you need to have someone online to battle you: it can be someone from our team or your friend (if you have any and they are as hardcore as you are, of course).
So if you can check it out, have a few battles and leave your opinion, feedback, thoughs, ideas, questions, etc. in the comment - it'd be awseome.
The final version of the game will be a stand-alone application, but currently it's aviable here http://game.aurumdust.com/.
Some friends of mine and I are working on a game that will be a mix of a visual novel and a tactical PRG with some card game mechanics.
The game will be called "Ash of Gods: Redemption" and here is its logo.
It will feature a strong dramatic storyline, written by an experienced and successful author, stunning visuals in a unique art style, and some of the most engaging and exciting game mechanics you've ever played. Unfortunately, we cannot show them right now, as they are still work in progress. However, using this test version, you can get a feeling for our battle system and hopefully provide us with some feedback (we are eager to hear your invaluable opinion on what sucks and what doesn't, seriously) or maybe even some of your ideas and proposals.
The test version doesn't contain graphics or sound but it should give a good idea of the basic mechanics and, using some imagination, you can really enjoy playing it (especially if you convince your friends to join and then kick their asses with your overwhelming skill and experience).
You can either learn the rules first or get straight into action.
Note that there is no AI in this game yet, thus you need to have someone online to battle you: it can be someone from our team or your friend (if you have any and they are as hardcore as you are, of course).
So if you can check it out, have a few battles and leave your opinion, feedback, thoughs, ideas, questions, etc. in the comment - it'd be awseome.
The final version of the game will be a stand-alone application, but currently it's aviable here http://game.aurumdust.com/.