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So, World of Tanks, I play it, here's some criticism.

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Ulminati

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Trust me, you're still going to be oneshotting or two-shotting most tier 3's, 4's and several tier 5's. :P

The 85mm pen will go through most non-sovietanium front armor. Light tanks and TDs can be oneshotted, mediums will usually take 2-3 shots. the 57mm has a sustained DPM of 2217. If you're confident in your ability to bounce every shot fired at you, it can shred targets pretty handily at range.

Plus it leads to the KV1S, aka KV - 1-shotted.
 

Destroid

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Yes, I used to derp around with the 155mm for shits and giggles, but I won't be playing on my old account which is on the US server.
 
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Ulminati

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Get the T18 if you just want to derp. It's what the KV1 used to be. Except faster.
 

Zdzisiu

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But remember that in low tiers there is virually no team play (Like there is any in the game right?), your teammates will leave you alone very often, will go for stupid kills nearly all the time and the tendency to do the lemming traing is really strong in the low tiers. Also, outside of very few tanks (Like T18) you wont bounce shit no matter how bad is the guy shooting at you.

In my experience, low tier games are very, very often won by 1-3 good to great players (In some of the tanks commonly regarded as seal-clubbing tanks) that carry the team and end the battle with 4+ kills. The rest is just fodder.
 
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Ulminati

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Tier 9 battle. We (me in a JagdPanther II, some other guy in a M103) were advancing on enemy base. In their base, there's an AFK IS3. The M103 (tier 9 heavy, 100% hp) decides to ram the tier 8 tank. Rolls down the hill, collides head on and explodes. the IS3 takes 100hp damage. Sovietanium!
 

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So, is this the MMO in which everyone plays as a tank?

Sorry, you've probably heard it before, but I couldn't resist.
 

Gregz

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Those people should be put to the torch though. Nothing spoils a good fight like arty.

Oh they were. :smug:

So, is this the MMO in which everyone plays as a tank?

Sorry, you've probably heard it before, but I couldn't resist.

Yes, but you can play many different types of tanks (A guy I play with on occasion has over 100 tanks and nearly 1000 crew), and there are no quests...it's basically counter-strike with tanks 15vs15 in pubs, or you can have Tank Companies called by a commander, there are clans, and wars between clans for territory etc, it's all PvP.
 
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Ulminati

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P7gE3hk.jpg


My newest darling. The armor is shit unless you can get into a hull down position with a slight incline to maximize the slope. In fact, you ALWAYS want to be sitting in a depression, because shots to your lower front armor will make your rear-mounted engine catch fire. (Russian devs think German transmissions are made out of hydrogen and kerosine). The camo value is nonexistent (anything can spot you at 400+ metres). I'm considering dumping the camo net altogether and slapping in a gun laying drive, even though the aiming time is pretty good already. It's really nimble for a tank destroyer though - comparable to a stug but with slower turning speed and gun traverse/depression. I have a horrible winrate on it right now. Because the first 107 games were with the stock gun. Which meant I got matched vs tier 9's and 10's I couldn't penetrate 9 times in 10. But I finally unlocked the 12.8cm PaK 44/L55 and became death on tracks to anything tier 9 and below. And even the tier 10's can't laugh my shots off anymore!

l7dgAPY.jpg

:love:
 
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Wow, leaving your StuG for that ugly piece of shit? Well I suppose that it fits your style, all German efficiency over anything with soul and character - you may as well have gone Russian.
:rpgcodex:



After getting the strange urge to pick up a mech game for a while, I comprised on settling for tanks. Sure, it wasn't exactly what I was looking at - but the customization is decent and the damage model feels good, and those rare matches where you stomp your way through the battlefield, shells deflecting off your armour as you press forwards, ending the battle with multiple damaged systems and a sliver of hull integrity remaining are glorious and much fun.


I just wish that more matches were closer to your weight class. Now, I love my Matilda - the old girl is such a pleasure to command and has a canny figure - she's reliable as hell and will never let you down, but being put up against heavy tanks two tiers above you makes for a underwhelming game when you can only plink away, restricted by your poor mobility and low damage gun.
 

fizzelopeguss

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Transmissions are still highly flammable, and shooting the "hardest" point in a german tanks front armor will make the rear-mounted engine catch fire. :roll:

Working as intended according to the devs. Plus the aiming changes in the last patch buffed inaccurate russian guns.


Let's see how the nations are doing in clan wars. What tanks are most/least used of the Tier 10s?

Heavy tanks
Most popular: T110E5, IS-4, IS-7, T57
Least popular: E-100, AMX 50B, Maus, FV215b

Medium Tanks
Most popular: Bat Chatillon 25t, T-62a
Least popular: M48A1, FV4202, E-50M

Tank Destroyers
Most popular: Object 268, T110E3, T110E4, AMX-50 Foch (155)
Least popular: JagdPz E-100,Object 263

SPGs
Most popular: Bat Chatillon 155, T92
Least popular: Object 261, GW Type E

But since something as crude as statistics on what people actually use has ho weight with you, here's a fairly recent poll on which tanks people prefer for clan wars. Notice how the german tanks are at the bottom of every category. :P
http://forum.worldoftanks.eu/index.php?/topic/212617-the-best-tank-for-clans-war/


Looks like kwan/russkie with a dash of frenchie to me. German tanks aren't used in clan wars because they're underpowered and people know this.

Oh, wait. It's fizzlecockapus. Why am I even bothering?





American vehicles are the best, they've been experiencing gradual power creep since the t110e5 was introduced and they'd make up 90% of clan wars matches. Then they expanded their TD line which has remarkably little guff, and The auto loader vehicles solidified them as by far the most versatile nation. Soviet whine is about a year out of date, and even then it was about the outrageous KV, and IS-4 when it had magic shell eating sides.
 
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Ulminati

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Wow, leaving your StuG for that ugly piece of shit? Well I suppose that it fits your style, all German efficiency over anything with soul and character - you may as well have gone Russian.
:rpgcodex:



Don't get me wrong. I still love StuG III. It has a permanent place in my garage. But the 12.8cm cannon on the JgPanther II is a thing of beauty. Once I've had a game too many of StuG vs IS - with their magic armor deflecting shots fired at point blank into their rear - I load up Erika and blast those commie bastards to smithereens.
 

Destroid

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s6yhWCH.jpg


Decided to mostly play brit lines, training up to a Matilda, and up the British light tanks. The 40mm autocannons seem pretty damn effective so far, but the paper armor leaves something to be desired. Also training a US TD, with the T18 being my most successful tank, although the fully upgraded British noob tank comes pretty close, it's machinegun easily shreds other T1/2 tanks. Also, the Covenanter is really great, it's stock gun is ridiculous for sniping.


Like a boss (tank is completely stock):
YyvtFQe.jpg
 

DarkUnderlord

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The Match Maker has gone to complete and utter shite of late. I think the Russians need to lay off the vodka and stop coding while they're in an alcohol induced coma. These are my last two matches:

shot_243.jpg

Team One
5 10s = 50
2 9s = 19
6 8s = 48
1 7 = 7
1 6 = 6

- vs -

Team Two
8 10s
1 9
6 8s

shot_244.jpg

Team One
7 10s
2 9s
7 8s

- vs -

Team Two
5 10s
2 9s
6 8s
1 7
1 6


In both instances, the team with the clearly superior number of 10s absolutely RAPED the other team, who's pathetically weak guns stood no chance. Who dafuq puts tier 6s and 7s in a tier ten match up against nothing smaller than 8s and 9s?

MM seems to be deliberately setting teams up to fail. It can't be that hard to swap a few of the higher tier tanks over to the other side to balance the teams out.
 
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Ulminati

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Mathmod is pretty nice, if confusing the first couple of games.

mathmodtd.jpg



Guide thingie:
mathmodfaq.jpg



Accurate damage direction indicators. Rangefinder that shows if your camo value is good enough to remain hidden, effective armor penetration at the given distance, reloading time as a number instead of a bar, shell travel time on artillery overlay... Lots of good stuff.
 

Zdzisiu

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Jesus Christ, that shit looks like some kind of missle guiding system. That is, Im not saying I will not try it.
 
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Ulminati

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I really like the penetration/armor indicator as an alternative to clown skins. Especially since I haven't memorized the weak spots of tier 8+ US tanks yet. (Beyond the obvious "Don't shoot the turret").
 

Destroid

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Man... the T-46 is making me miss my old T-44.


I really don't like how WoT has so many hidden stats for tanks and modules.
 

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