A few days ago there was the 25th anniversary of the World of Darkness. Here they announced the 5th edition of Vampire: The Masquerade (after First Edition, Second Edition, Revised Edition, 20th Anniversary this will be the 5th) as well as a few changes:
* Disciplines and Feeding will work by the "You are what you eat"-philosophy.
* Core institutions and concepts like "The Camarilla", "the Beast" and others will have have changed or shifted in meaning or operation in varying degrees.
* The metaplot for 5th edition will start right before the event known as Gehenna.
* Metaplot going forward will focus on real life players being the main characters. Transmedia will be huge focus.
* The game (and it's mechanics?) will treat humans not as blood bags but as individuals that matter.
* All licensees of the franchise will get the same "bible" to help unify the world and game universe. Helps the metaplot stay relevant and consistent.
I think it's telling that they want to overhaul basic stuff in the game and they let the metaplot be decided by the players instead of the writers. It means they have no idea what they're doing.
* Disciplines and Feeding will work by the "You are what you eat"-philosophy.
* Core institutions and concepts like "The Camarilla", "the Beast" and others will have have changed or shifted in meaning or operation in varying degrees.
* The metaplot for 5th edition will start right before the event known as Gehenna.
* Metaplot going forward will focus on real life players being the main characters. Transmedia will be huge focus.
* The game (and it's mechanics?) will treat humans not as blood bags but as individuals that matter.
* All licensees of the franchise will get the same "bible" to help unify the world and game universe. Helps the metaplot stay relevant and consistent.
I think it's telling that they want to overhaul basic stuff in the game and they let the metaplot be decided by the players instead of the writers. It means they have no idea what they're doing.