Diablo169
Arcane
Need to see an English article with some real facts before i react.
Yeah, you're right. First you release a game that is mediocre in most aspects, at best a flawed jewel AFTER a total restoration mod (KOTOR2). Then you release a game that everyone, even we, consider shit (NWN2). Then you finally make a good game (which is still let down by the mediocre NWN2 engine) but due to your mediocre reputation from your first two games, this goes mostly unnoticed. Then you make another two very mediocre game (SoZ and AP). Suddenly FNV comes but after a record of 1-to-4 everyone avoids it at launch. And then a drop back to mediocrity with DS3.Forced by themselves for not selling better games in the first place.It's not about evil publishers forcing Obsidian to make shit, it's about Obsidian forced to make shit lest go out of business.
Forced by whom?
You mean, good games sell well and bad games sell bad?
'Cos that's not how it works.
Then the sales expectations were artificially low, because if they met sales expectations for what would be necessary to sustain their company in a healthy state, they would not be in a financial state that necessitates working on a pay2win MMO.Except as far as we know, every Obsidian game except AP handily met sales expectations (even DS3 due to its small budget). If you want to propose a narrative to explain where they are financially (rather than critical acclaim wise), you're going to have to do better than "games I thought were mediocre then shit then good".
Forced by the market realities and shit taste of people who don't want to spent money on good RPGs.
They wanted a western developer to run shit stateside. It's not like it's the first MMO that will have different companies handling it in different parts of the world.Probably not much. I wonder how they ended up on a deal with russian F2P MMO developers, though.
Infinitron said:Anyway is this shit even real?
Probably not much. I wonder how they ended up on a deal with russian F2P MMO developers, though.
Mangoose It doesn't matter for Obsidian's bottom line how much a game sells when the publisher gets all the money anyway. You should know this.
Mangoose It doesn't matter for Obsidian's bottom line how much a game sells when the publisher gets all the money anyway. You should know this.
News to me. Shrug. Way too early to roll out my jump to conclusions mat.
News to me. Shrug. Way too early to roll out my jump to conclusions mat.
News to me. Shrug. Way too early to roll out my jump to conclusions mat.
I paged you for your knowledge of the terms of Obsidian's past contracts, but I understand if you don't want to reply. :p
Um, it shipped over 5 million at launch. Plus straight from Josh:Suddenly FNV comes but after a record of 1-to-4 everyone avoids it at launch.
there is some weird source that suggests f3 outsold new vegas but that is not true based on anything i ever saw through the end of the last DLC's development. f:nv outsold f3, though it is certainly arguable that f:nv wouldn't have done that without f3 in the first place.
Avellone said on twitter that they do not get money for sales of kotor 2, Alpha Protocol, or New Vegas. They do get royalties from Neverwinter Nights 2.How do you know this? Have you seen all their contracts?
At least you should not be a retard with "I know the truth! Evil evil publishers everywhere! Listen to my doomsay people!". Please stop.
Then the sales expectations were artificially low, because if they met sales expectations for what would be necessary to sustain their company in a healthy state, they would not be in a financial state that necessitates working on a pay2win MMO.Except as far as we know, every Obsidian game except AP handily met sales expectations (even DS3 due to its small budget). If you want to propose a narrative to explain where they are financially (rather than critical acclaim wise), you're going to have to do better than "games I thought were mediocre then shit then good".
Avellone said on twitter that they do not get money for sales of kotor 2, Alpha Protocol, or New Vegas. They do get royalties from Neverwinter Nights 2.