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Moonspeak Shuusaku by ELF

Longes

Augur
Joined
Jan 13, 2013
Messages
439
Over this weekend I played a 1998 eroge called "Shuusaku", and experienced a moderate amount of psychic damage. I caught a glimpse into the golden era of art, now forever gone. Know, that before there was Doki Doki Literature Club, before there was YOU and ME and HER: A Love Story, before there even was Spec-Ops: The Line - there was Shuusaku. Japanese porn games have turned to making deconstructive meta art over a decade before the rest of the industry caught up.
I went into the game completely blind, knowing nothing about it, but here's a recap of the game and the interesting things it does. Most screenshots borrowed.

Shuusaku is a game I would describe as the "stalker time management simulator". At the start of the game, you enter your name, while the main character's eye follows your cursor through the peephole.
GlTYXje.png

Shuusaku is watching you type

Then in the prologue, the main character, called in subtitles "Shuusaku", runs into an old man in the pachinko parlor, chats with him, and learns that the old man named Kato is about to take a job as a manager of a female dorm for an elite musical school. Time skip happens, and Shuusaku is now a manager of a female dorm and everyone calls him "Mr. Kato". It's 5 pm on Saturday, and Shuusaku is warned that on Monday morning he's expected at the principal's office - the gig is probably up. So Shuusaku intends to speedrun his nefarious deeds - in one day and two nights, he must gather blackmail on the dorm residents, rape all of them, and then escape by 5 am Monday. At this point, you get a choice.
xZG8S29.png

Shuusaku is a man with a plan. His plan is stupid.

You can tell Shuusaku to go kill himself, which he will do, grin, and bring you back to the choice. You can repeatedly disagree with his plan, promise to go refund "Shuusaku" the game and buy a Pure Love game, at which point he'll cuss you out and crash the program. Or you can begrudgingly agree to do what he wants and start the game proper.

The gameplay is time management. Every 15 minutes you can visit one of the locations in the dorm, and either have an event with the resident if they are present or install a camera that will gather 1 hour of footage. Once you retrieve the camera, you can see if you caught any nudity. Once you've gathered enough compromising photos you can go blackmail and then assault one of the ladies. There are caveats to this - some dirty situations must be triggered in advance, for example by spiking dinner with aphrodisiacs or overheating/underheating the baths.
2fyyKG8.png

This is how you choose where to go every 15 minutes

gU35aU2.png

The schedule of girls and locations. This is filled in and preserved over multiple playthroughs, eventually making it easier to figure out what to do and when.


DRiZhjS.png

Talking to a woman - cringe

The girls have friendships with each other, so for some, you must dismantle their friend first so they have no one to turn to when blackmailed. It's all very grim and dark. It's kind of like a twisted dating sim where you learn girls' schedules and habits to avoid and manipulate them. Shuusaku himself is Patrick Bateman of rapists. He constantly talks about how much above everyone he is, how all the girls are rude and lazy sluts, how he has a billion IQ and magnetic charisma, etc. Most of this is untrue and just serves to show the extent of Shuusaku's ego. For example, to assault the teacher you need to lure her into your room and have her drink spiked tea. Easy, right? Well, it's not. Shuusaku's method for doing that is to call her over and over after midnight, making incredibly stupid excuses for what he needs to talk about until finally, he manages to brute force a topic she's concerned about. You need to call her like ten times. Master of manipulation my ass.

b2MmKPU.png

Chad in his natural habitat

Shuusaku also loves talking about his "aesthetics" as a rapist and why he won't do direct assault - he has "principles". Basically - the dude is a total incel. He doesn't need to eat or sleep, insisting that he sustains himself purely on feminine energies and fluids. Overall he behaves more like a malignant spirit of dark eroge than a person. He also doesn't have an internal monologue. What normally would be thoughts in other games, Shuusaku says out loud, turning to you the player to say. And he does actually turn, because numerous times someone walks up from behind him and surprises him.

HY4zXM6.png

She's right behind me, isn't she?

Another strange point is the sex scenes. When one happens, you can choose between letting Shuusaku do the did or wishing he'd crack his head open. If you do the latter, the POV becomes first person, and the narration style changes. The subtitles also change from "Shuusaku" to the name you input at the start of the game. And once the scene is done, Shuusaku takes over again.

One of the girls, Eri, is very paranoid about your presence, seemingly always knows where you hide the cameras, and in general, you can't get any dirt on her. So she's not actually assaultable.
sAQgUEI.png

Eri always knows

Once Monday 5 am strikes, Shuusaku makes his escape. Except he forgot to wipe his computer, where he stored his blackmail, so he goes back to wipe it. And he finds Eri in his room, going through his computer.
aEppKAX.png

Cowboy Eri at his computer

Enraged, Shuusaku assaults Eri. If any other girl is still untouched - they come to help Eri, Shuusaku flees and is hit by a passing car.
5X82fTh.png


But if you assaulted all of the girls - things get weird. The scene is forced into first-person view. And you, the player character, are confused. You don't really want to assault Eri, but Shuusaku insists from behind your back. And when you turn around - Shuusaku is there. Looking through the monitor, mouse in hand.

2qSW8bY.png

Do you feel like a hero yet?

He accuses you of betraying him at the last moment, and as a show of power restarts the game. We are back on Saturday, 5 pm. Only now the player character is the dorm manager, and Shuusaku is making choices. Despite the PC's reluctance, Shuusaku is in control. Except Eri runs into the room. She's clearly aware of what is happening, and determined to stop you. Though, forced by Shuusaku, you try to repeat the blackmail-gathering procedures, Eri follows you, removing the cameras you place, stopping you from entering bathrooms and such. And she helps you cook dinner, though she steals away all the aphrodisiac from you.
ga7VUPX.png

It all gets really nice. Instead of Shuusaku being constantly hostile with everyone, Eri smooths out the situations and we can have a few nice chats with the girls. We can learn more about them. Learn about them as people - not as victims. And when the two of you are cooking dinner and having a nice moment - Shuusaku's control wanes. He voice goes quieter, and PC can say a few words of his own. It doesn't last - Shuusaku soon pushes you to try gathering blackmail and assault again. But for a moment he was beaten. And as you keep going, Shuusaku gets nowhere. At every step, Eri stops you from doing terrible things while Shuusaku malds from the other side of the screen.

Once Monday morning comes, Shuusaku forces your hand. You get a choice menu that consists entirely of "Assault Eri" over and over. And he still can't win. The Player Character resits, Eri confesses her love to you, the player, and Shuusaku's control is gone completely. What was a sleazy crime story is now a pure love tale. Eri knows there can be no relationship - she's a video game character and you are the player in the real world. So she only asks that you press your hand against hers and restart the loop. To the one where there is no Shuusaku, where there's just Mr. Kato the dorm manager, and all the girls can live happy lives.

3USbSc9.png

Press your hand against hers. Remember her.

There's actually a reference to this in the "Rainbow Girl" ending of Needy Streamer Overload. Those devs were cultured as heck.
u1frOwr.png

Thank you, God...

And that is. That's the end of my story. Shuusaku is an odd game. Its gameplay didn't age well - it's all trial and error. The graphics still hold up fine, the voice acting is great, and the writing gives you the taste of the finest edgelord incel cringe. It hasn't been translated into English so you are probably not going to play it anyway. Nonetheless, it is part of the videogame history and it deserves to be remembered.
 
Last edited:

Lucumo

Educated
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Messages
915
Eh, Elf will always be rembered, considering they used to be "Elf of the East"...before their (deserved) fall from grace. And even apart from that, the Isaku series/character is very well known.
 

REhorror

Educated
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Dec 22, 2023
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726
the -saku series is kino as heck, I hope it gets remastered all some days.

No wishing for translation since it's gonna be pozzed as fuck.
 

Lucumo

Educated
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Messages
915
Nah, remakes and remasters always have worse art, so it's not worth it. And DMM has already violated some Elf games.
 

Longes

Augur
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Messages
439
Eh, Elf will always be rembered, considering they used to be "Elf of the East"...before their (deserved) fall from grace. And even apart from that, the Isaku series/character is very well known.
I'm sorry, we weren't all born JOPs with a golden chopstick in our mouth and a perfect knowledge of untranslated Japanese games. Some of us had to work to learn the language and play these games.
 

Lucumo

Educated
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Messages
915
Eh, Elf will always be rembered, considering they used to be "Elf of the East"...before their (deserved) fall from grace. And even apart from that, the Isaku series/character is very well known.
I'm sorry, we weren't all born JOPs with a golden chopstick in our mouth and a perfect knowledge of untranslated Japanese games. Some of us had to work to learn the language and play these games.
Hm? You took that way too seriously. I'm not Japanese (or whatever a "JOP" is) but that doesn't mean I'm not unaware of the situation. It's very much still present and you even showed it yourself with that reference. And even if you put Japan aside, the series (and well, Elf in general) had their hentai brought over, uncensored and all. So it had a presence for a very long time already. I merely pointed out that what you wrote at the end is weird, considering it can't be compared to say...Darklands or something less well known which could actually be in danger of slipping into obscurity. So something like: "Nonetheless, it is part of the videogame history and it deserves to be more known outside Japan." at the end would have made sense.
 

REhorror

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Good thing nowadays AI translation can be legit be used to translate all the games.
 

Haba

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Uh, that reminds me of another game... bunch of students enter some <haunted location>, but there is a serial killer/rapist in there. It plays like a typical horror movie, if/when one of the kids get caught, the POV switches to another one. I think it was also memorable as even the male characters got raped.

Anyone remember the name? I think it had some rudimentary "gameplay" as well.
 

REhorror

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Uh, that reminds me of another game... bunch of students enter some <haunted location>, but there is a serial killer/rapist in there. It plays like a typical horror movie, if/when one of the kids get caught, the POV switches to another one. I think it was also memorable as even the male characters got raped.

Anyone remember the name? I think it had some rudimentary "gameplay" as well.
You might mean Isaku.

The -saku series has 3 games, Isaku, Shusaku and Kisaku. Kisaku being the last and most comedic, Isaku was grim and meant to be horror.
 

Haba

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It does certainly look like Isaku. I'd probably remember if I saw some of the rape scenes, I think some of them were pretty hilarious.
 

Lucumo

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Good thing nowadays AI translation can be legit be used to translate all the games.
It's not really good though. For instance, DeepL might make something seem correct but it's not. And due to it looking right, people might falsely think that it is which can be considered worse than when it straight up looks wrong. However, it might be ok to use with very simple nukige.
I think the more interesting discussion would be about lacking machine translation vs "professional" or fan translations. Obviously, a proper translator would be the best but I don't think you can find those anymore. Around 15 years ago, there used to be 2-3 around but I think they all (mostly) moved on. What was left and which eventually moved towards professional translation are people who are generally lacking. And here comes the discussion about "RPGs back then, RPGs now" into play because the proper translators were those who had a good education and knew about a large variety of topics (religion, philosophy, history etc) while the current crop knows the language, maybe a bit about Japan too but that's it. So when you lack knowledge about your own language and relevant themes, of course nothing decent will come out of it. Other than that, a lack of professionality plays a part as well. So a lacking work ethic leads to typos and other errors which then still get released "professionally" and I'm not entirely sure whether to include it here as well but what you already mentioned is somewhat part of it too. Insertion of some kind of ideology into the games which isn't there.
So with all of these issues, including workers of those companies openly insulting their own customers....would it make more sense to pay for a "professionally translated" version which is cheaper and might be uncensored or is it better to import for a higher price and play with a machine translation which is (still) subpar or sometimes entirely wrong? It's an interesting choice for sure.
Also related: I talked with some guy who machine translated a VN + manual edits and who chose to remove/replace references to VHS because "people these days don't know what VHS is anymore" which is nonsense, in my opinion. It was relevant till the first half of the 00s and even then, the "youth" would know about it from media.
 

REhorror

Educated
Joined
Dec 22, 2023
Messages
726
Good thing nowadays AI translation can be legit be used to translate all the games.
It's not really good though. For instance, DeepL might make something seem correct but it's not. And due to it looking right, people might falsely think that it is which can be considered worse than when it straight up looks wrong. However, it might be ok to use with very simple nukige.
I think the more interesting discussion would be about lacking machine translation vs "professional" or fan translations. Obviously, a proper translator would be the best but I don't think you can find those anymore. Around 15 years ago, there used to be 2-3 around but I think they all (mostly) moved on. What was left and which eventually moved towards professional translation are people who are generally lacking. And here comes the discussion about "RPGs back then, RPGs now" into play because the proper translators were those who had a good education and knew about a large variety of topics (religion, philosophy, history etc) while the current crop knows the language, maybe a bit about Japan too but that's it. So when you lack knowledge about your own language and relevant themes, of course nothing decent will come out of it. Other than that, a lack of professionality plays a part as well. So a lacking work ethic leads to typos and other errors which then still get released "professionally" and I'm not entirely sure whether to include it here as well but what you already mentioned is somewhat part of it too. Insertion of some kind of ideology into the games which isn't there.
So with all of these issues, including workers of those companies openly insulting their own customers....would it make more sense to pay for a "professionally translated" version which is cheaper and might be uncensored or is it better to import for a higher price and play with a machine translation which is (still) subpar or sometimes entirely wrong? It's an interesting choice for sure.
Also related: I talked with some guy who machine translated a VN + manual edits and who chose to remove/replace references to VHS because "people these days don't know what VHS is anymore" which is nonsense, in my opinion. It was relevant till the first half of the 00s and even then, the "youth" would know about it from media.
Yeah, yeah, it's more accurate than the shitty localization they sell for actual money.
 

lightbane

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Messages
10,561
Gotta love to find obscure games even now in RPGCodex's twilight days.
 

Nostaljaded

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Jun 4, 2015
Messages
380
Longes said:
...Shuusaku is a game I would describe as the "stalker time management simulator"....

...Shuusaku is an odd game. Its gameplay didn't age well - it's all trial and error. The graphics still hold up fine, the voice acting is great, and the writing gives you the taste of the finest edgelord incel cringe....

REhorror said:
...The -saku series has 3 games, Isaku, Shusaku and Kisaku. Kisaku being the last and most comedic, Isaku was grim and meant to be horror.

The Karamazov Saku Brothers series are worth a read play even in present age.

This thread, Shuusaku, is the 2nd title.
- 1st title, Isaku, is an 'escape room building game' while
- 3rd and last title, Kisaku, is a 'stalker weekly time management simulator'.


Writing:
Have mentioned many times before that I viewed 蛭田 昌人 (Hiruta Masato) in high regards as a Scenario Writer.
If this series is unfamiliar, he also wrote Dragon Knight and Doukyuusei series.

CG:
IMO, Shuusaku's character designs and 2D CGs are magnificent.

VA:
To me, the late 90s till mid 2000s Jap VAs (or was it just Elf's works during that era?) are most suitably matched (pitch-wise) to their characters and personalities. Earlier works' VAs are constrained by hardware/space limitations.

A male VA like Saku's VA may not be available-for-hire in present day.
 

Lucumo

Educated
Joined
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Messages
915
VA:
To me, the late 90s till mid 2000s Jap VAs (or was it just Elf's works during that era?) are most suitably matched (pitch-wise) to their characters and personalities. Earlier works' VAs are constrained by hardware/space limitations.

A male VA like Saku's VA may not be available-for-hire in present day.
But before the late 90s, voice acting wasn't really a thing to begin with, except for rare exceptions. Space limitations also didn't matter, as the CD had been in use for a while already (and VNs typically weren't that long) but hardware/technology certainly did...not to mention the huge additional costs. It's why on the PC it didn't become common until the early 00s and for those VNs which released multiplatform, they had reason to include voices (even if it then only happened in an updated version).
Personallly, it's difficult to say, as I'm more into the 90s till early/mid 00s VNs. I guess I prefer VNs without voice acting when they still put a lot of effort into the music to set the mood, present scenes etc, however, I also don't mind really good voice acting. As for what happened...it probably mirrored the anime industry with a shrinking talent pool, an unhealthy focus on the wrong things and moe-fication. Think of that Haruhi anime and the total obsession over the seiyuu. Meanwhile, 80s and 90s anime very often had great talent which spilled over into adjacent products. For instance, I have listened to a couple of audio dramas (Phantasy Star, Castlevania etc) and they totally mop the floor with what's available these days. As such, the VN companies who put money on the table in the late 90s/early 00s got some good stuff when it was still available.
 

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