Frank Capicoli
Arcane
- Joined
- Mar 3, 2018
- Messages
- 7,471
Though this might be my second favorite. It's nice to take a break from the LOUD and FRANTIC tracks.
Started playing it as well, fun stuff. Combat tight as always.
Also have a self-imposed rule of mandatory combat once aggroed. Otherwise traversal would be too inconsequential imo. If I had designed the game, would've had the mobs beeline like motherfuckers upon noticing you.
Well, you get linear open areas instead of linear dungeons. Really not much a difference between these two besides a different feeling, and less FUCKING traps.
Well, I agree that item management is definitely more crucial at the beginning of Nocturne, but, as with every other SMT iteration, it gets pretty much non-existent near the midpoint. And personally, the chance of you getting fucked out of nowhere because of regular 10 second random encounters with a pretty split initiative rate is not my cup of tea, though I also agree that it certainly adds tension to exploring. Personally, I do not miss any of it.Well, you get linear open areas instead of linear dungeons. Really not much a difference between these two besides a different feeling, and less FUCKING traps.
It is a big different feeling for me lol
There is no sense of dread like in some Nocturne Dungeons. You can see the open sky everywhere. WAY too many savepoints to heal yourself.
NEVER did I need healing items or heal magic. In Nocturne I was so happy when I reached a savepoint terminal :D
You got the (Bad) Neutral Ending.wtf, just finished the canon of creation and the ending came out of nowhere. I did not even know i was fighting the final boss (tsukoyumi).
A very weak ending, did I got the bad ending or something :D
Also there is no post game? I am only LV 82, how am I suppose to get Lv 95 for Beelzebaal
Just want to answer this part. Though I haven't seen it everywhere mentioned as such, I think it's fairly obvious it's a sequel to NocturneIn the meantime Tao ressurected and was with you the whole time, while Yoko was revealed to be a traitor working with the main antagonistic force you've had to deal with throughout the game. Sorry but just because I was agreeing with Yoko that angels can be bad too it doesn't mean I want to kill everyone and that I would side with her over Tao who's been with me for way longer, and is always talking about how we'll create a better future etc. Naive? Maybe. But from a highschoolers perspective why would I ever side with Yoko? The final fight is Lucifer for some reason, and his design sucks. Why is the demifiend brought back? Is this a shared universe with Nocturne? Why does lucifer even need you? The monk that didn't do anything also appears here just to say he is dissapointed and leaves. Ok bro, earn that paycheck.
He’s the one that took the throne and YHVH’s Knowledge, the world can’t be changed without the throne. That’s why his design’s different.The final fight is Lucifer for some reason
He wants to suicide by cop. He learned that he’ll never truly be free once he ascended because of the way the Mandala system works, and decided to sit around and wait for somebody to come and kill him instead of actually using the throne to remake the world. He sent Aogami to you in the beginning so you eventually could take the throne from him.Why does lucifer even need you?
Just want to answer this part. Though I haven't seen it everywhere mentioned as such, I think it's fairly obvious it's a sequel to NocturneIn the meantime Tao ressurected and was with you the whole time, while Yoko was revealed to be a traitor working with the main antagonistic force you've had to deal with throughout the game. Sorry but just because I was agreeing with Yoko that angels can be bad too it doesn't mean I want to kill everyone and that I would side with her over Tao who's been with me for way longer, and is always talking about how we'll create a better future etc. Naive? Maybe. But from a highschoolers perspective why would I ever side with Yoko? The final fight is Lucifer for some reason, and his design sucks. Why is the demifiend brought back? Is this a shared universe with Nocturne? Why does lucifer even need you? The monk that didn't do anything also appears here just to say he is dissapointed and leaves. Ok bro, earn that paycheck.
what with the destroyed Tokyo, and Lucifer killing God.
As for the monk it kinda makes sense he's disappointed
since his role is to aid with the creation of the new world and you "decided" to destroy everything.
He’s the one that took the throne and YHVH’s Knowledge, the world can’t be changed without the throne. That’s why his design’s different.The final fight is Lucifer for some reason
He wants to suicide by cop. He learned that he’ll never truly be free once he ascended because of the way the Mandala system works, and decided to sit around and wait for somebody to come and kill him instead of actually using the throne to remake the world. He sent Aogami to you in the beginning so you eventually could take the throne from him.Why does lucifer even need you?
I don't really disagree. The whole game always gave me the impression that it wanted to recreate the success (or at least the fan reception) of Nocturne. The demifiend is a DLC so yeah he doesn't serve any narrative purpose, he just sort of fits to the Nocturne theme they were going for.Just want to answer this part. Though I haven't seen it everywhere mentioned as such, I think it's fairly obvious it's a sequel to NocturneIn the meantime Tao ressurected and was with you the whole time, while Yoko was revealed to be a traitor working with the main antagonistic force you've had to deal with throughout the game. Sorry but just because I was agreeing with Yoko that angels can be bad too it doesn't mean I want to kill everyone and that I would side with her over Tao who's been with me for way longer, and is always talking about how we'll create a better future etc. Naive? Maybe. But from a highschoolers perspective why would I ever side with Yoko? The final fight is Lucifer for some reason, and his design sucks. Why is the demifiend brought back? Is this a shared universe with Nocturne? Why does lucifer even need you? The monk that didn't do anything also appears here just to say he is dissapointed and leaves. Ok bro, earn that paycheck.
what with the destroyed Tokyo, and Lucifer killing God.
As for the monk it kinda makes sense he's disappointed
since his role is to aid with the creation of the new world and you "decided" to destroy everything.
Yes, I get it that it's a sequel to Nocturne, but... why? Why does the game have to reference TDE? It gains nothing by it, except some cheap fanservice. It isn't properly explained or built up and if someone hasn't played Nocturne it might aswell be an irrelevant bit of trivia. Honestly, remove demifiend and any references and the story could still function on its own. Lucifer defeated god but didn't get the desired outcome and needs a Nahobino to kill him. That's all. You don't have to reference the fiends or anything. It would be the same story for everyone who hasn't played Nocturne. Honestly I think they knew how lame this setup was and wanted to reference Nocturne just for cheap nostalgia points. And why is a Nahobino required to kill Lucifer? They just throw this 1 line out there to justify his actions but it's lame as hell. Lucifer is literally just waiting around to be killed by the "special one".
Moreover I think the writers do not understand Nocturne at all and cheapen it in this way. TDE was never supposed to be the "cannon" ending. It was added as a sidequest with a rerelease of the game for starters... And while you could roleplay as an edgy fiend that gets enthralled by Lucifer the primary story beats definitely revolve around the human characters and their reasons.
As for the Monk, yeah I got that. He exposition dumbs this info before he leaves. My problem is that he doesn't do anything through the game. Remove the character and nothing is lost. He is just a time waster.