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Indie Rogues Don't Cry, a roguelike/strategy game

Developer
Joined
Jun 29, 2023
Messages
8




***

Update: Game is out in EA now, available on Steam!

***

Rogues Don't Cry is a strategy game with roguelike mechanics and real time combat.

You build a team, venture into the harsh proc gen world, explore, gain experience, grow your army and get stronger.

Features

-Total control of your units during battle for pulling off some cheese tactics, with smart unit automation when needed.
-Every unit has their own experience, skills and equipment. So your units can start the run weak but end up growing into **very powerful stuff.**
-Semi perma death: if you lose your entire army you lose the game, but if you survive you keep your dead units
-For battles you decide which units to field, and if they lose and you still have units in reserve, you have a chance to field them. That way, you can save your vulnerable units.
-Heroes have many skills and can participate in battles.
-Over 100 units and items as well as many objects to explore like dungeons and secret events
-Tough final battle where you need to make a plan and use your brains to win.

CCRkhc.gif



Exploring

C9bYaC.gif


Setting up formation before battle

C9bshS.gif


Spider web

C9bcz8.gif
 
Last edited:

xuerebx

Erudite
Joined
Aug 20, 2008
Messages
1,026
It's not a roguelike (turn based is bare minimum) like you were told on the roguelike subreddit. Perhaps a rogue-lite, or an arcade-y game.
 
Developer
Joined
Jun 29, 2023
Messages
8
So the gameplay goes like this.

You enter your town, there is some simple town building. Then you choose who to recruit for your army. Units can have good and bad traits which can affect their abilities.
Every unit has its own stats and equipment.

buyunitsJPG.jpg


Then you got out and explore. Before you start a battle, you choose which units to field and pick their formation / position, as well as change their behavior settings when needed.
Equipment can be changed right before battle to minimize inventory hassle. When battle starts, you have full control of your units.

C9bshS.gif


Now for the more roguelike part. Unlike most strategy games, there's one objective: kill the final boss.

If you die you lose the game. In addition it's not a typical strategy game where everything you do can lead to victory and all units are equal.

There's lots of risk taking and gambles that will remind you of the roguelikes you played. There are diseases that are similar to mutations, you can find special powers that might alter the game significantly, there are dungeons and traps, among other things.

image_010_0000.jpg


Is it a roguelike? Is it a strategy game? It's really a mix of both, because that's where I got my inspiration, from games like HOMM and Age of Wonders and the many roguelikes I played. But regardless of the genre I hope it's just fun, because I love both genres.
 

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Developer
Joined
Jun 29, 2023
Messages
8
Demo is finally done!

You can try it on Steam: https://store.steampowered.com/app/2352820/Rogues_Dont_Cry/

In the demo you level up your hero, build an army, explore, find items and face the final boss.


Tips
  • Choose your units wisely. Axemen are good all around, swordmen are fast and deal a lot of damage, pikemen are great for supporting your front line.
  • Ranged units can save you from being hurt, but they cost a lot and are less effective against fast units.
  • Animals are usually fast but they can't wear weapons or armor.
  • You can use the hospital at the town to heal your units, but you have limited uses.

Feel free to ask any questions, you can also join the discord: https://discord.gg/B9qtzAFKW3
 
Last edited:
Developer
Joined
Jun 29, 2023
Messages
8
Hi everyone,

I listened to your feedback and fixed the most important issues.

  • Added popup message on how to buy units to make it more clear.
  • QOL: you can now right click on items to pick them up or towns to enter them, if they're within range.
  • Fixed an issue where worldmap tooltips would stay open after an item pickup.
  • Fixed quiet sound effects and other related sound issues.
  • Fixed rare bug where stationary guards would chase you.
  • Fixed bug where you could trigger a roaming monster at the start the game.
  • Many minor tweaks and fixes.

If you have any issues or feedback, you can report them in the Discord: https://discord.gg/B9qtzAFKW3
There's also a send feedback button in the game settings menu.

Have fun.
 
Developer
Joined
Jun 29, 2023
Messages
8
Hi everyone,

I just made some quick video tutorials to explain the mechanics of the game since some players were missing them.

They are short and to the point: tutorials (youtube)

The playlist will be updated with new videos if players find them useful.
 
Developer
Joined
Jun 29, 2023
Messages
8
Rogues Don't Cry is now out in EA! After 5 years of working hard on this game, I've finally come to an important step.

Here's the latest trailer!



And now the journey begins: back to polishing and adding lots of stuff to the game. You can check out the Roadmap to 1.0: https://steamcommunity.com/app/2352820/discussions/0/4432191936064638818

To recap, here is a series of quick tutorials that go straight to the point:steamcommunity.com/app/2352820/discussions/0/4286936944586360783/

You can join the Discord to give any feedback! https://discord.gg/B9qtzAFKW3

Looking forward to hear you, thanks everyone!
 

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