Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

"Rogue Port - Red Nightmare" a turn based modern RPG

EncryptedKnight

Barely Literate
Joined
Apr 16, 2016
Messages
1
"Rogue Port - Red Nightmare" is a turn based modern RPG that uses a 16 bit graphic style and an in game day/night calendar system with dynamic lighting where you name your friends and pet dog at the beginning of the game, choose one of three classes for your primary character and answer a series of questions to determine your primary character's stats.



Help us get the full version of this game to the public on Steam by voting "YES". Also be sure to drop a comment as your feedback will help shape future version of the game.

http://steamcommunity.com/sharedfiles/filedetails/?id=657831790

Help reunite your missing friends and save your family from unknown forces!

Features : Dynamic Equipment (main Player's character sprite changes based on what apparel is equipped).

Day and Night System (1 second is a minute in game time), Calendar System (4 total months for each Season).

Dynamic Lighting (different lighting in exterior cells based on time).

Random Trash Can Items (each searchable trash can in the game offers 1 of 3 random items).

Stamina Sprinting (you can only run until you run out of stamina).

Temporary Fog of War (cave and dungeon tiles are only visible around the Player in a small radius).

Secret Chests (every map in the game that has enemies has a secret chest that will only appear when all the enemies are defeated on that map).

Portals (there are a total of 30 different portals, each appearing on a different day on the calendar regardless of the season).

Animated Battlers and Backgrounds (enemies you fight in battle are animated as well as the background).

Dynamic Music (soundtrack will change depending on if it's day or night time).

Arcade Games (two arcade games that both have unique prizes called "StarShot" and "Jumper" can be played).

Player's Garden (behind the Player's house, there is a garden that allows them to grow up to 4 crops at once. Crop grade depends on how many times you've watered them before harvest and eating them will increase your max stamina meter).

Seasonal Town Festival (at the end of each month, a festival starts in Portview City where the Mayor will judge contestants crops for a chance at unique prizes that cannot be found elsewhere).

Original music compositions by Cwglassmusic.
 

Snorkack

Arcane
Patron
Joined
Jan 8, 2015
Messages
2,979
Location
Lower Bavaria
Shadorwun: Hong Kong
So not only are enemies animated, I can also name my dog and I have a garden? I'm sold. Voted!
Does the game also feature menus and options?
 

zeitgeist

Magister
Joined
Aug 12, 2010
Messages
1,444
BLyPDmg.jpg
 

Doctor Sbaitso

SO, TELL ME ABOUT YOUR PROBLEMS.
Patron
Joined
Oct 22, 2013
Messages
3,351
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Grab the Codex by the pussy Serpent in the Staglands
"Random Trash Can Items (each searchable trash can in the game offers 1 of 3 randomitems)."

:0/5:
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom