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Might and Magic Review of Might and Magic: World of Xeen Epic Remix Mod (AKA Ludmeister's Monster Spawn Mod)

Grauken

Arcane
Patron
Joined
Mar 22, 2013
Messages
13,181
I congratulate you on publishing your review in a way that utterly minimizes how many people will read it
 

Grauken

Arcane
Patron
Joined
Mar 22, 2013
Messages
13,181
I don't mind including personal experiences in reviews to a degree, but I don't really want your life story
 
Joined
Jun 24, 2019
Messages
697

Derringer

Prophet
Joined
Jan 28, 2020
Messages
1,934
His Mod of Balance mod for FF Origins on the GBA was fun for a little bit, some of these kind of projects branched off to ngplus.net.
 
Joined
Jun 24, 2019
Messages
697
Next time i play Breath of Fire 2, i will play with his "Breath of Fresh Fire" mod, some of these changes seems interesting:

  • Every character casts different spells, and some have different starting spells as well.
  • Starting stats, and level up progressions for all characters, including Bleu have been meticulously reworked. Some of the characters will play much differently than stock Breath of Fire 2, making your strategies different.
  • Dragon Magic has been significantly changed. No more zero-ing out of the Dragonbrood's AP when using Dragon abilities! They have been given an AP cost, and do damage based off of hero level (not AP remaining).
 

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