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Recommend a turn based, isometric/overhead, full party RPG for me

raeven

Educated
Joined
Aug 29, 2020
Messages
306
Looking to try out a new game after beating BG3's honor mode. The game was such incline I doubt any could ever top it (I mention this just to trigger the codex), but I'm in the mood for another turn based RPG where you control a full party of characters.

I've tried most of the RTwP games and i just can't get into that system, so I'm just gonna stop trying. I played BG1 when it first came out but couldn't finish it because that mode just isn't for me, and all the subsequent times I've picked it (or similar games) up have not changed my mind.

I love many single-protagonist RPGs, such as Fallout 1 and 2, but right now I'm more interested in fully controlling an entire party.

First person RPGs have never been my thing, I much prefer a top down perspective. Isometric, oblique, or overhead - doesn't matter.

My RPG experience started on Mac with Realmz (Gold box era, but on Mac), and as such I never got used to the blocky graphics / text and 8-bit sound of the DOS era. I'm only really interested in games made after that time period. Let's say after 1995 to make it simple. Don't kick me off the codex, pls.

Games in this vein that I've loved:

- Jagged Alliance 2 and 3 - one my all time favorites, and one of my recent favorites.
- Realmz - Gold box style design with a ruleset shamelessly ripped off from AD&D, simple overhead graphics and tiles, but very crunchy and combat heavy.
- Divinity Original Sin 2 and Baldur's Gate 3 - the codex's favorite games to hate. Too bad they're both such great games. Love the combat & encounter design of these games, despite the silly armor system of D:OS 2
- Shadowrun trilogy from HBS - simple, basic, but fun. Good times
- Wasteland 2 and Wasteland 3 - loved both of these. Fallout style setting and C&C, but with a full party to control? Yes pls.

Games that I didn't like so much:

Idk what it is, but I find it really hard to get into spiderweb software's games. There's just something about them that doesn't 'click' for me, and I can't seem to put my finger on why.

Games I'm considering picking up next:

- Pathfinder: wrath of the righteous - seems like it's more polished than Kingmaker, plus it was designed from the get-go with a turn based mode. Maybe that doesn't matter, idk. It's more recent and reviews seem to say it's a big improvement over the original in terms of polish and such.
- Divinity: Original Sin - played the 2nd one, but never got too far into the 1st one. Not sure why. I could give it another go though, especially if the general consensus is that it picks up after the first few hours of gameplay.
- Knights of the Chalice / Knights of the Chalice 2 - looks pretty fun. I dig the graphics and the overall design.
- Solasta: Crown of the magister - looks like it could be fun. Don't know that much about it.

Open to other codexian suggestions so long as they meet the requirements I've laid out above and are in english. If you just want to bash my shitty taste in games and tell me I'm the reason why everything is decline, do it in one of the game specific threads I've posted in.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,826
My two cents about your prospective picks:

- Pathfinder: wrath of the righteous - if you like Owlcat it's more of the same, but with probably worse companions than Kingmaker.
- Divinity: Original Sin - You can skip this one if you've already played DOS2, unless you're a hardcore Larian completionist.
- Knights of the Chalice / Knights of the Chalice 2 - very much recommended by the codex but allegedly painfully hard, and also probably hard to get used to after 5e
- Solasta: Crown of the magister - basically BG3 but much cheaper and worse at everything. I would now only recommend it for one reason: a campaign editor you can mess around with.
 

Cyberarmy

Love fool
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Smyrna - Scalanouva
Divinity: Original Sin 2
Underrail
Age of Decadence

/end thread


But I may add Blackgards 1, Expeditions Conquistador and Vikings to the list. ATOM is nice if you love Fallouts


Edit:
Colony Ship
Battle Brothers
Fallout Tactics
Troubleshooter Abondoned Children

Edit2 :

Dungeon Rats
King Arthur A Knights Tale
The Last Spell
 

Cyberarmy

Love fool
Patron
Joined
Feb 7, 2013
Messages
8,672
Location
Smyrna - Scalanouva
Divinity: Original Sin 2

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,167
- Solasta: Crown of the magister - basically BG3 but much cheaper and worse at everything. I would now only recommend it for one reason: a campaign editor you can mess around with.
nah, it shows larian that inventory management, consumables and ui can be done better.
also vertical combat is better
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,826
- Solasta: Crown of the magister - basically BG3 but much cheaper and worse at everything. I would now only recommend it for one reason: a campaign editor you can mess around with.
nah, it shows larian that inventory management, consumables and ui can be done better.
also vertical combat is better

I guess another point is that Solasta didn't add a fuckton of things that made the game very unbalanced. Solasta is more faithful overall to 5e I think.

But coming off BG3, even with all its many faults, Solasta is going to get the worse end of the comparison. Which is why it's probably very good for the devs that it came out before BG3.
 

Grunker

RPG Codex Ghost
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Joined
Oct 19, 2009
Messages
27,765
Location
Copenhagen
King Arthur: Knight’s Tale
Blackguards

Underrail
Age of Decadence

Neither of those are RPGs with a fully controllable party. It's in the title man, come on.
Temple of Elemental Evil

/thread

I like Troika's other games. I heard ToEE is buggy as shit though, even for them. But you'd personally recommend it above, say, Pathfinder, despite the bugginess?

ToEE isn’t that buggy tbh, but the fanboying over it is bizarre. It’s a decent dungeon crawler with a good rules implementation, that’s about it.
 

raeven

Educated
Joined
Aug 29, 2020
Messages
306
Battle Brothers.

The gameplay looks like a lot of fun, however it doesn't seem like it meets my personal conception of what an RPG is - no Central story, no plot based c&c, etc. Unless I'm mistaken - I haven't played it myself.
 

Sweeper

Arcane
Joined
Jul 28, 2018
Messages
3,680
Unless I'm mistaken - I haven't played it myself.
Nah, you're right on the money.
no Central story, no plot based c&c, etc
The perfect RPG. As much as I love Underrail and PF:KM, both would have been better without all the boring words getting in the way.
RPGs are about numbers, not words (the exception being ability and spell descriptions).
 

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