Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Seriously what is this? Wha... wha... what the fuck west?http://www.nma-fallout.com/forum/album_page.php?pic_id=3126
Stop being so fucking selfish. Think of teh children. How can they enjoy their shooter if the ammo is limited?Cthulhugoat said:Damn, a sadist and a masochist faction fighting for the last pieces of S&M gear in the wasteland... Awesome sense of humor.
They're not actually giving the player humongous amounts of ammo like in the screenshot, right? That'd annihilate the need for any ammo at all.
Cthulhugoat said:Damn, a sadist and a masochist faction fighting for the last pieces of S&M gear in the wasteland... Awesome sense of humor.
They're not actually giving the player humongous amounts of ammo like in the screenshot, right? That'd annihilate the need for any ammo at all.
Think of teh children.
WhiskeyWolf said:Seriously what is this? Wha... wha... what the fuck west?http://www.nma-fallout.com/forum/album_page.php?pic_id=3126
Jeff: It’s interesting to see the repair system. It’s not like it was in Oblivion, where you have to use repair hammers. Instead, if you have duplicates of an item, you take those duplicates and put them into your highest-quality one, which in turn gets repaired. It’s a lot like Two Worlds, oddly enough. So if you have a helmet that’s in really bad condition and you have five duplicates, you stack them up and end up with one helmet that’s in decent shape. That works with weapons, too.
Nick: People said, “Oh, it’s just going to be Oblivion and Fallout,” but a lot of the stuff was already in Fallout. The looting, the bartering and all that crazy stuff. The thing is, Bethesda basically transitioned it into an Oblivion-style view, which is really just a first-person view. It’s not so much that they blended the two, it’s just that the Elder Scroll games matched the Fallout games so well to begin with. It wasn’t anything that they needed to force, really.
Jeff: I got addicted to Med-X, which is a pretty cool item. It basically increases your resistance to damage, but after I took a bunch of it and the effects wore off, the screen got blurry for a little while and I got a warning saying that I could get hooked to the stuff if I wasn’t careful. I wasn’t careful, and the last time I took it the screen turned red once I sobered up and I got the message saying that I was now addicted, so unless I kept taking it I would suffer some consequences.
It’s not so much that they blended the two, it’s just that the Elder Scroll games matched the Fallout games so well to begin with. It wasn’t anything that they needed to force, really.
This man should be shoot on sight.It’s not so much that they blended the two, it’s just that the Elder Scroll games matched the Fallout games so well to begin with. It wasn’t anything that they needed to force, really.
Vault Dweller said:Think of teh children. How can they enjoy their shooter if the ammo is limited?
It’s not so much that they blended the two, it’s just that the Elder Scroll games matched the Fallout games so well to begin with. It wasn’t anything that they needed to force, really.
MisterStone said:Can we just keep all of this in a single hate-filled thread?
Vault Dweller said:Think of teh children.
Nick: People said, “Oh, it’s just going to be Oblivion and Fallout,” but a lot of the stuff was already in Fallout. The looting, the bartering and all that crazy stuff.
Claw said:Nick: People said, “Oh, it’s just going to be Oblivion and Fallout,” but a lot of the stuff was already in Fallout. The looting, the bartering and all that crazy stuff.