Galdred
Studio Draconis
I was a big fan of World in Flames when I was younger, and managed to save one room (yes, you need one entire room to play the game!) when we moved on to play it with friends for 10 days when I was a teenager.
We met every day from 9 AM to 8PM to play the game.
And we got to December 1941...
I never was able to play the full game afterwards.
On the other side of the spectrum, Quartermaster General lets you play the game in 2 hours, with 6 people.
As its name implies, you focus on supply, and cutting them to your opponent.
The game is card based with a very simple system: you play a single card very turn, then discard and refill your hand.
A battle card kills an opposing army near one of your forces. A build army card let you deploy an army where you can supply it.
Any army or fleet that cannot trace a continuous line of allied units to a supply center gets destroyed at the end of the turn.
There are also cards that provide ongoing benefits, but make you lose tempo when played, and force you to discard cards to activate (when your deck run dry, your country is ruined, you don't draw cards anymore, and lose an awful lot of victory points every turn).
Bomber cards make you discard a lot of cards.
Event cards are 1 time events that can do a lot (recruit 3 armies, kill one army and recruit one), but on specific regions.
The game flows quite well, and you have a lot of agonizing decisions to make.
Out of the 5 games we have played, only one has been won by the Axis, but it might be because the first expansion favors the Allies (it adds air units to the board). The second rebalances things by adding lots of non historical events (landKreuzers, Spain joining the Axis, the French fleet joining the allies...).
I really love the system, but it being card driven means that you really are constrained by your card draw. That ensures there are more variety to games than in Axis and Allies, but it can make some game frustrating (I just bombed 3 build army cards out of Italy in a single bombing run where I made him discard 4 cards).
There are 2 other games in the series:
The first one, Victory or Death (4 player game) focus on the Peloponnesian War between Sparta and Athens, and the second one, Quartermaster General 1914(5 player game) on the Great War.
I have not tried these, but I will definitely give them a try. I think 1914 is the better refined one, as it is the latest(and I think the engine will work even better for this war).
Last edited: