pippin
Guest
quake 1 best quake
http://nquake.com/I've never played any of the prior quake games so I can't compare to those but man this game is such a welcome departure from the standard shooters that are common today (csgo, overwatch, cod, etc). I guess I understand how some old school quake vets don't like some changes or whatever but at least there is now a modern game that has rocket jumping, bunnyhopping, wonky-ass physics, and other mechanics that make these games lots of fun.
I choose both because I'm not a brainlet. Quake 1 is still being played competitively and there's a big LAN every year for it. Every Friday night there are people playing QW Team Fortress for when I want to just have some casual fun as well and same goes for Q2 with all of its crazy mods.On one hand you have competitive shit, and in the other you have fun. What will you choose?
Yeah, playing with wooden blocks in a sand box vs. playing football, which is more interesting and funOn one hand you have competitive shit, and in the other you have fun. What will you choose?
More like playing fallout vs fallout 3.Yeah, playing with wooden blocks in a sand box vs. playing football, which is more interesting and funOn one hand you have competitive shit, and in the other you have fun. What will you choose?
More like playing fallout vs fallout 3.
edit
oh nvm I though he was comparing qc to older quakes
But point still stands
"durr competitive" means two things:
1. you are a low-t cuck
2. you are the same type of cuck who prefers shit casual games like fallout 3 rather than a proper rpg
Speed caps, small stacks, 3 frag limit, and character abilities that give free frags like acid spit and doomguy berserk come to mind. I also hate how they removed the grenade launcher and replaced it with that shitty tri-bolt I would much rather see handheld grenades you could cook make a return instead.Mind sharing how it's been casualised with some examples then?
Do you even know what makes a competitive game competitive, how the meta game of duel works and why QL was king in that respect?More like playing fallout vs fallout 3.
edit
oh nvm I though he was comparing qc to older quakes
But point still stands
"durr competitive" means two things:
1. you are a low-t cuck
2. you are the same type of cuck who prefers shit casual games like fallout 3 rather than a proper rpg
Crap analogy dude QC isn't 'casualized' (whatever the hell that means). Have you even played qc?
Do you even know what makes a competitive game competitive
how the meta game of duel works and why QL was king in that respect?
Speed caps, small stacks, 3 frag limit, and character abilities that give free frags like acid spit and doomguy berserk come to mind. I also hate how they removed the grenade launcher and replaced it with that shitty tri-bolt I would much rather see handheld grenades you could cook make a return instead.Mind sharing how it's been casualised with some examples then?
Quake 2/3 are where the competitive multiplayer action is. Quake 4 is alright too but it came so late nobody played it. Everything else is crap.
Can't all these effects be lowered by changing the r_picmip variable, like in old Quakes?
Bonus points, the visibility: https://imgur.com/a/KOUoo
Clearly designed with esports in mind. If only their cheap ass dev studio knew how to implement sfx without bloom.
Quake 4 was played, at tournaments, by best players:
That was probably soon after it was released to promote it... Quake Live, lol. The first Quake not to have a Linux client and be Steam-exclusive
dual wielding lighting gun?
Q2 was/is definitely not small time and claiming it was is just pure revisionism for both NA and EU scenes. There are more players in a single Q2 server right now than every QW server combined. There was recently a 4v4 tournament in Poland with 12 teams and there is currently a European tournament going on with 36 players which is pretty good considering how QHLAN had 46 players and 10 4v4 teams.Ehh not really, Quakeworld was always played competitively and ist still played at Quakecon, Q2 was small time from release to now:
https://www.youtube.com/user/QuakeCon2011/videos
Q3 was bigger than both and nobody ever cared about Q4... Q4 was roughly as popular as Painkiller as an E-sport = nil.
Q2 was/is definitely not small time and claiming it was is just pure revisionism for both NA and EU scenes. There are more players in a single Q2 server right now than every QW server combined. There was recently a 4v4 tournament in Poland with 12 teams and there is currently a European tournament going on with 36 players which is pretty good considering how QHLAN had 46 players and 10 4v4 teams.Ehh not really, Quakeworld was always played competitively and ist still played at Quakecon, Q2 was small time from release to now:
https://www.youtube.com/user/QuakeCon2011/videos
Q3 was bigger than both and nobody ever cared about Q4... Q4 was roughly as popular as Painkiller as an E-sport = nil.
Can only picmip through video drivers (or maybe some other external stuff) and it picmips players too, so not the best thing (no performance gain anyway)Can't all these effects be lowered by changing the r_picmip variable, like in old Quakes?
The effects don't look like that at all, stop posting dishonest shit.