Yes, movement in tactical games is both a +defense and a +offense stat, as it allows you to meaningfully position to increase damage and keep your guys safe. It has a ton of emergent value as you progress on a mission, especially when playing a game blind. I can see experienced players building more static, better optimized soldiers but if you are learning the game as you go I find it invaluable.
I'm not particularly impressed by vehicles, on paper. Are they gud?
I'm not particularly impressed by vehicles, on paper. Are they gud?