Hobo Elf
Arcane
I'm enjoying the game a lot. It's certainly less polished than, say, XCOM 2 (though calling XCOM 2 polished is still a big lol, maybe produced would be a more accurate term) but it is mechanically way above it imo. For me the game ranks up with the original UFO and Terror from the Deep. The only thing I'm still not entirely sold on is how new equipment seems to be a horizontal upgrade rather than a vertical one. I've found some stuff that is a straight up upgrade, but I suspect it was DLC armor that I found on a mission. As the enemy keeps evolving and gets stronger, my equipment remains mostly stagnant. Maybe there are some researches that I haven't gotten to yet that will help me upgrade some guns and armor that are flat out better than what I started out with, but the game seems to put more emphasis on character building than equipment alone. I think the faction system is neat, but I wish Phoenix Point was a bit less reliant on them for technology and had more stuff they can research on their own, though this is mostly a problem with setting flavor rather than the raw mechanics of it. It just makes the Phoenix Project feel less self-reliant than X-COM did.