Knight Commander is my guess.I keep seeing "KC" acronym on reddit, what the fuck does it mean? I'm guessing it's like MC - main character? Anyone know?
Knight Commander is my guess.I keep seeing "KC" acronym on reddit, what the fuck does it mean? I'm guessing it's like MC - main character? Anyone know?
Lol depends on your goals. If you want maximally ridiculous pics then I guess go for it. But you’re already doing enough damage for any other purpose. What’s 16 more conditional going to do?On my Sanctified Slayer I could pick a Loremaster dip to learn Sense Vitals for +5d6 Sneak Attacks when active (for 10d6 total).
Down 2 feats, though. Likely also -1 BAB, -1 attack, -1 Studied Target, -1d6 permanent Sneak attacks, loosing access to the single level 6 spell... and -1 useless Teamwork feat.
Kinda wondering if its worth it.
Then you hit Azata…Playing around with an Enchantress (Crossblooded Fey/Serpentine Sorc, with mythic Arcane second bloodline, Kindred-raised Half-Elf with redonkulous CHA, both Foci, both Pens, lvl 10 atm, on Core), it really does seem quite painful, quite often, at least with mobs that matter.
Looking at the logs it's pretty close though, the fails are often by quite a narrow margin, often with NPCs that have special Will bumps like Huntresses, and I'm thinking maybe once I've got mythic Pen, mythic focus and Elven Magic, that'll tip the balance to make it more consistently satisfying and less consistently sucky.
But it's such a heavy investment. The combat feels much more satisfying out of the box playing basically any decent melee build than any magic character, but I guess that's always been the case with these systems - magic only fully blossoms later in the game.
Persevere my boy, persevere ...
Then you hit Azata…
Only really. Favorable Magic is that good and Azata also has specific boosts to Enchantments. For non-evil caster your choice is either casting Angel spells (mostly Conj nukes) or Azata boosting everything else, especially Enchantments.Yeah, she's gone Azata (built her off another Azata toon from the Drezen choice). Are you saying it's a bad choice or good?
Lol depends on your goals. If you want maximally ridiculous pics then I guess go for it. But you’re already doing enough damage for any other purpose. What’s 16 more conditional going to do?
I do not have Enduring at all on the main charOnly if you have Greater Enduring on rnd/lvl spells
Only if you have Greater Enduring on rnd/lvl spells
I think people just like being able to cast all their buffs once and not have to think about them again. I never remember to prebuff unless I have to reload.It fills a hole in the melee Inq spellbook, so he'd have it up whenever he needs it. I think the people obsessed with the rnd/lvl Enduring stuff must be kiting a lot.
Bubble buffs solve that. But I hear a lot of people saying Divine Favor for instance is too short. If ten rounds is too short you're not doing enough damage.I think people just like being able to cast all their buffs once and not have to think about them again. I never remember to prebuff unless I have to reload.
Oh c'mon, that's half the fun of an 2nd playthrough: to know (pretty much) where things are coming from, and come in pre-buffed properly. Just like the fun of a 1st playthrough is to always try to have your best buffs up at all time(s), because you never know what's coming.No reason to expend spells if not needed. Almost always more efficient to just spontaneously convert them to healing to heal up whatever small extra damage was taken.
Plus, pre-buffing before a room where you know a boss fight is reeks of disgusting metagaming.
No reason to expend spells if not needed. Almost always more efficient to just spontaneously convert them to healing to heal up whatever small extra damage was taken.
Plus, pre-buffing before a room where you know a boss fight is reeks of disgusting metagaming.
Because I pre-buff I rarely need to heal at all.
I use Stealth to scout things out. Why don't you? You've got the rests in Wrath to keep them up for every meaningful fight anyway.
I did no rest whole varnhold chapter. Wasn't too hard, only buffed for Vordekai's Tomb itself and spent all my short term buffs on some sporadic healing.Admittedly I wouldn't want to try to do this (no rest Vordokai's Tomb full clear) blind, so point taken. It's fun to do both, as long as you're not needlessly tying a hand behind your back.