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Path of Exile is a MAJESTIC incline

Jaedar

Arcane
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Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
So chroming for socket colours will still be a thing, but at least it is now on the gem itself and not (so much?) on the gear piece itself. Makes me less excited for the new Gem System overall, but I still want it over what we have now. It would be less of an issue, if there was actual competition between the colours for support gems. As it stands right now, most Skill Gems only have 5-6 viable Support Gem options total. Ideally I would want it to be 6+ viable of each colour, but that's a lot to ask and I also know for a fact that there are players out there who "enjoy" the entire feel of "socket pressure".
I'm mainly looking forward to not being so constrained on total sockets. Lightning warp may finally become a viable movement skill!
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
22,005
So chroming for socket colours will still be a thing, but at least it is now on the gem itself and not (so much?) on the gear piece itself. Makes me less excited for the new Gem System overall, but I still want it over what we have now. It would be less of an issue, if there was actual competition between the colours for support gems. As it stands right now, most Skill Gems only have 5-6 viable Support Gem options total. Ideally I would want it to be 6+ viable of each colour, but that's a lot to ask and I also know for a fact that there are players out there who "enjoy" the entire feel of "socket pressure".
I'm mainly looking forward to not being so constrained on total sockets. Lightning warp may finally become a viable movement skill!
Not just that one. So many utility or support skills will become viable now. And we might want to finally use mana for that instead of auras that were more worth that one slot it took.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,857
Shit i was experiencing terrible sporadic stuttering but by chance i found a reddit post suggesting to change networking mode to "predictive" which got rid of it. Glad i found this before spending five hours fiddling with the graphic settings but i wonder what this does to the gameplay. Fucking hell after 10 years the network code in this game is still shit lmao.

I also had to set shadows to "high" instead of "ultra" which trippled my frame rate.

BTW, does SSF or R (or both) affect the global chat? Just gouging how frequent chat traffic is in this game. So far nobody is talking.

[EDIT] Wait they are starting to talk now derp.
 
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Jaedar

Arcane
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Joined
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Messages
10,359
Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
So chroming for socket colours will still be a thing, but at least it is now on the gem itself and not (so much?) on the gear piece itself. Makes me less excited for the new Gem System overall, but I still want it over what we have now. It would be less of an issue, if there was actual competition between the colours for support gems. As it stands right now, most Skill Gems only have 5-6 viable Support Gem options total. Ideally I would want it to be 6+ viable of each colour, but that's a lot to ask and I also know for a fact that there are players out there who "enjoy" the entire feel of "socket pressure".
I'm mainly looking forward to not being so constrained on total sockets. Lightning warp may finally become a viable movement skill!
Not just that one. So many utility or support skills will become viable now. And we might want to finally use mana for that instead of auras that were more worth that one slot it took.
I really doubt you can stack enough cast/attack speed to need to drop auras from your build because you don't have enough mana.
 

Kjaska

Arbeiter
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Germoney
Insert Title Here
So chroming for socket colours will still be a thing, but at least it is now on the gem itself and not (so much?) on the gear piece itself. Makes me less excited for the new Gem System overall, but I still want it over what we have now. It would be less of an issue, if there was actual competition between the colours for support gems. As it stands right now, most Skill Gems only have 5-6 viable Support Gem options total. Ideally I would want it to be 6+ viable of each colour, but that's a lot to ask and I also know for a fact that there are players out there who "enjoy" the entire feel of "socket pressure".
I'm mainly looking forward to not being so constrained on total sockets. Lightning warp may finally become a viable movement skill!
I wouldn't get my hopes up too much on this. I'm expecting the new Gem System to be a sneaky way to gimp the availability of 6-Links in the current game. Fusings might get removed completely and your only way of acquiring a Lightning Warp Gem with more than 3 Links is going to be off the ground or from other players.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,857
Kjaska lmao what did i say now?

So was talking to the chat and they explained how the act system works now. So instead of the typical normal, hell, nightmare or whatever cycle you get just consecutive acts with some new quests, bosses and story. Is that correct? Its... not a bad system i guess. At least they tried to get out of that obnoxious loop.

Found a quick step gem from the zombie boss in the tutorial. I though movement stuff was banished from Ruthless but apparently it's in there, just with a cool down.
 

Peachcurl

Arcane
Joined
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(╯°□°)╯︵ ┻━┻
Yes, that's correct. They recycle the environments of earlier acts, under the pretense that your character revisits those after some time has passed. Some areas changed alot, some only a bit. A few areas are actually new.

Note that there's still one noticeable artifact of the difficulty stages: your resistance stats get lowered in two discrete steps (with some half-assed story explanation).
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,857
It's still better than nothing i guess. Having to replay the game exactly three times has always been annoying.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
22,005
So chroming for socket colours will still be a thing, but at least it is now on the gem itself and not (so much?) on the gear piece itself. Makes me less excited for the new Gem System overall, but I still want it over what we have now. It would be less of an issue, if there was actual competition between the colours for support gems. As it stands right now, most Skill Gems only have 5-6 viable Support Gem options total. Ideally I would want it to be 6+ viable of each colour, but that's a lot to ask and I also know for a fact that there are players out there who "enjoy" the entire feel of "socket pressure".
I'm mainly looking forward to not being so constrained on total sockets. Lightning warp may finally become a viable movement skill!
Not just that one. So many utility or support skills will become viable now. And we might want to finally use mana for that instead of auras that were more worth that one slot it took.
I really doubt you can stack enough cast/attack speed to need to drop auras from your build because you don't have enough mana.
Well not all aura but we can turn off one and use 6l triggers, curses or others now
Shit i was experiencing terrible sporadic stuttering but by chance i found a reddit post suggesting to change networking mode to "predictive" which got rid of it. Glad i found this before spending five hours fiddling with the graphic settings but i wonder what this does to the gameplay. Fucking hell after 10 years the network code in this game is still shit lmao.

I also had to set shadows to "high" instead of "ultra" which trippled my frame rate.

BTW, does SSF or R (or both) affect the global chat? Just gouging how frequent chat traffic is in this game. So far nobody is talking.

[EDIT] Wait they are starting to talk now derp.
You should not use predictive, it causes rubberbanding if your internet is not good enough.
Game has very good network code, issues are always player side.
 

Kjaska

Arbeiter
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Germoney
Insert Title Here


- The character depicted is a Maraketh. I see 3 possible explanations for this: a) a completely new class (possible); b) we get a D4 style character creator for all classes now (unlikely); c) the new story will feature sequences where we control a different character temporarily (likely);

- The character has much more reaction calls, something that has been already shown as a design trajectory during the infamous "ARMOUR PIERCING BOLTS" sequence (I love Dredd and I'm gonna turn that shit up)

- The character performs some kind of small dodge roll. Dark Souls influence has been affecting the game for a long time now, so it wouldn't surprise me if we get that as a baseline. It could also be a move exclusive to this temporary Maraketh character.

- With the new Gem System, it would be much more viable to run more than one element of spells on a character. Using Cold AoE Spells for some CC (which some builds are already utilizing via Vortex on LMB) makes sense.

The Logo animation is dope af.
 

Seethe

Prophet
Joined
Nov 22, 2015
Messages
1,000


Ngamakanui

Someone tell Grinding Gear Games that the cat walked over the keyboard when titling that, please.

They should have called it NotDiablo instead

Short memory? Diablo 2's successor, is what they were trying to be originally.



After 10 years, maybe I can finally get to play this game again. I hope they'll keep this pacing and not cater to the pic related pinheads who had their brain folds eroded by the extreme deluge of loot explosion dopamine. Maybe this "ARPG" will actually have combat in the game again and not just a couple of map deleting buttons to avoid getting one shot off screen.

10ea73cb6d.png
 

Kjaska

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Germoney
Insert Title Here
I hope they'll keep this pacing and not cater to the pic related pinheads who had their brain folds eroded by the extreme deluge of loot explosion dopamine. Maybe this "ARPG" will actually have combat in the game again and not just a couple of map deleting buttons to avoid getting one shot off screen.
Nigga, you have no idea what you're talking about. Just because there are videos on the internet of Empyrian showcasing builds that are worth 3+ Mirrors, doesn't mean that that is how you have to play or that in fact how most people experience the game. Fire up Ruthless and get your shit pushed in, then come back and talk about "muh map deleting skills".
 

Peachcurl

Arcane
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(╯°□°)╯︵ ┻━┻
Probably first check what it really is. Maybe shitty latency? You can get a graph of that by pressing F1 in game.

Also worth it to check whether you are on the right server, not somewhere across the globe.

Probably best to deactivate vpn, if you use one.
 

Peachcurl

Arcane
Joined
Jan 3, 2020
Messages
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Location
(╯°□°)╯︵ ┻━┻
Probably best to deactivate vpn, if you use one.
In my case it was the other way around - activating VPN was the solution to lag spikes.

I bet Lyric Spam has a shitty SSD or installed PoE on an HDD even.
Interesting about that VPN... not really intuitive for me.

Regarding HDD, I doubt changing to predictive net would help in that case.
 

Gerrard

Arcane
Joined
Nov 5, 2007
Messages
13,192
Reminder that the last time PoE got a big expansion they were adding act 5 to the game, and instead of adding 1 new act they added 6.
Kjaska lmao what did i say now?
He's a retarded shill, just ignore him.

Predictive mode feels better if you have high (but stable) ping, on lockstep all your actions are delayed by your ping.
 
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Seethe

Prophet
Joined
Nov 22, 2015
Messages
1,000
I hope they'll keep this pacing and not cater to the pic related pinheads who had their brain folds eroded by the extreme deluge of loot explosion dopamine. Maybe this "ARPG" will actually have combat in the game again and not just a couple of map deleting buttons to avoid getting one shot off screen.
Nigga, you have no idea what you're talking about. Just because there are videos on the internet of Empyrian showcasing builds that are worth 3+ Mirrors, doesn't mean that that is how you have to play or that in fact how most people experience the game. Fire up Ruthless and get your shit pushed in, then come back and talk about "muh map deleting skills".
So you agree that ruthless is a good example to follow?
 

Kjaska

Arbeiter
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Germoney
Insert Title Here
Regarding HDD, I doubt changing to predictive net would help in that case.
Maybe he has unstable internet as well, lmao.

So you agree that ruthless is a good example to follow?
I agree that it is good to give people an option to cuck themselves, if that makes them happy. Especially if you don't have to cuck everybody else in the process.
 
Joined
Jun 13, 2019
Messages
879


Fug maybe i should wait for this instead lmao.

But then i'd like to experience at least all the acts they added on PoE at least once.

still gonna be the same old waste of time shit 50 hours trying to trade, find stuff you can't sell because nobody wants to spend time buying. because chris wilson cant get his head out of his ass and thinks we should all be subjected to his autism
 

janior

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Nov 9, 2015
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3,734
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Ashenvale
lol this guy is so dumb he didn't figure out that trading is a waste of time unless u get 0.1% of items that are desirable
pro tip: vendor ur dogshit 1c uniques and keep mapping
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,857
Kjaska lmao what did i say now?
He's a retarded shill, just ignore him.

Wow, you weren't kidding. I had know idea what he was butthurt about couldn't figure out what i was saying that pissed him off.

Yes, i have an SSD (NVMe even). No, i don't have a VPN. No, my connection isn't crappy, it's fiber-optic and way faster than DLS. Besides, if i found the solution online means the problem isn't uknown now, is it.

I pressed F1 and my latency is at 25 MS but whenever the stuttering happen it briefly jump at 100 MS. Predictive removes the stuttering completely, so there's definely something screwy going on with the connection. Graphic options do nothing, found posts on the internet to say to disable multithreading and shit like that but none of the stuff makes a difference. It's obviously the connection since my FPS doesn't drop at all when the stuttering occurs.
 

Jaedar

Arcane
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Joined
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Messages
10,359
Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
wouldn't get my hopes up too much on this. I'm expecting the new Gem System to be a sneaky way to gimp the availability of 6-Links in the current game. Fusings might get removed completely and your only way of acquiring a Lightning Warp Gem with more than 3 Links is going to be off the ground or from other players.
I rarely get 6 links anyway. An infinite supply of 4-links would still be a major boon.
You are of course correct that this is GGG, so there's a good chance that even 3-link gems will be rare.

It would really suck if you had to loot a 6link level 1 gem off the floor and level it from scratch.

I pressed F1 and my latency is at 25 MS but whenever the stuttering happen it briefly jump at 100 MS.
Sounds like the cause of the stuttering is a bad connection then. Nothing you can do about it though, so if predictive feels good go with it.
 

Cyberarmy

Love fool
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Feb 7, 2013
Messages
8,740
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Smyrna - Scalanouva
Divinity: Original Sin 2
I pressed F1 and my latency is at 25 MS but whenever the stuttering happen it briefly jump at 100 MS. Predictive removes the stuttering completely, so there's definely something screwy going on with the connection. Graphic options do nothing, found posts on the internet to say to disable multithreading and shit like that but none of the stuff makes a difference. It's obviously the connection since my FPS doesn't drop at all when the stuttering occurs.

Welcome to the Europe servers where our conneciton is decided by d100 rolls for every map <3 You can change to connect from other servers, Madrid is usually good for me.
If your MS is 25-30 ish, just use predictive all the time, it'll be fine. Other one is for third worlders like me.
 

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