MasterSmithFandango
Arcane
- Joined
- Aug 6, 2008
- Messages
- 7,269
I need to master Genji.
"Master" Genji is just be ready to use deflect whenever McRee is around.
I need to master Genji.
Am I the only one who thinks that this has a fugly UI? Glowing bars, icons, text everywhere, while healing crosses floating around?
I can stop playing now.
Because they are probably morons and try to manfight lvl 2 turrets and lose.lately I've been playing nothing but Pharah. Landing blue plate special on other midair players is easy and fun. dunno why people are saying she needs a buff. I think a lot if players just aren't aware of how much damage direct hits will do.
Reminds me ofBecause they are probably morons and try to manfight lvl 2 turrets and lose.lately I've been playing nothing but Pharah. Landing blue plate special on other midair players is easy and fun. dunno why people are saying she needs a buff. I think a lot if players just aren't aware of how much damage direct hits will do.
Reminds me ofBecause they are probably morons and try to manfight lvl 2 turrets and lose.lately I've been playing nothing but Pharah. Landing blue plate special on other midair players is easy and fun. dunno why people are saying she needs a buff. I think a lot if players just aren't aware of how much damage direct hits will do.
After playing PC version for about 8 hours I can say console players are not any worse than PC players when it comes to team composition and not being retarded.
Jesus Christ, people are fucking DUMB.
Nothing quite like doing a payload map where half of your offensive team is made up of fucking widowmakers and hanzos.After playing PC version for about 8 hours I can say console players are not any worse than PC players when it comes to team composition and not being retarded.
Jesus Christ, people are fucking DUMB.
not enough heros to make bans viable.Why this game has no picks and bans yet?
So people don't rage when they can't play their waifu.Why this game has no picks and bans yet?
A new patch is now live on Windows PC. Read below to learn more about the latest changes.
To share your feedback, please post in the General Discussion forum.
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.
Please note that many of these changes will be rolled into a larger patch for PlayStation 4 and Xbox One at a later date.
Developer Comments: McCree was performing too well against all targets, making him feel like a must-pick in many situations. By reducing the damage of his alternate fire, McCree is now significantly weaker against tanks like Roadhog and Reinhardt, but still maintains his lethality against smaller targets like Tracer and Genji.
- McCree
- Peacekeeper - Alternate fire
- Recovery time (i.e. the amount of time before McCree starts reloading) decreased from 0.75 seconds to 0.3 seconds
- Bullet damage decreased from 70 to 45 (Probably reverse patch form this)
*Developer Comments: In the right hands, Widowmaker can often feel unstoppable—even when just landing body shots instead of critical heads shots. The changes to her alternate fire weaken body shot damage while leaving her headshot damage unchanged. Additionally, we felt her Ultimate ability, Infra-Sight, was coming up a little too frequently, especially considering its impact on the game. *
- WidowMaker
- Widow’s Kiss - Alternate fire (Scoped Shot)
- Base damage decreased from 15 to 12
- Note: Scoped shot damage multiplier remains unchanged
- Headshot damage multiplier increased from 2x to 2.5x
- Players must now wait for the unscoping animation to completely finish before scoping
- Infra-Sight (Ult)
- Ultimate charge cost increased by 10%
- Bug Fixed
- Improved stability of the High Bandwidth option in Custom Games
- Fixed a bug that allowed Mercy to gain Ultimate charge whenever damage boosting an ally who was attacking a barrier or Ice Wall
- Fixed a bug that allowed Reaper to Shadow Step to unintended locations on a certain maps
- Fixed an issue with collision on certain areas of Dorado not blocking line of sight
Ah yes, the first round of nerfs, i.e. Blizzard to the complaints of low-skill scrubstar nooblords who can't deal with either snipers or close-in high damage-dealers. The infravision (essentially a wallhack ability) change is understandable.
I trolled 4chan's /vg/ Overwatch general thread very thoroughly and successfully about this yesterday, because they were all celebrating the incoming nerfs.
I'm beginning to lose interest in this game pretty fast now that I realize it's going to go through Blizzard's never-ending cycle of caving to low-skill casual retards on a regular basis.
If you think these nerfs are not justified it's you who is a "low-skill scrubstar nooblord". And it's the "low-skill scrubstar nooblords" who will cry about them the most, because both increase the skill floor for the characters.Ah yes, the first round of nerfs, i.e. Blizzard caving to the complaints of low-skill scrubstar nooblords who can't deal with either snipers or close-in high damage-dealers. The infravision (essentially a wallhack ability) change is understandable.
I trolled 4chan's /vg/ Overwatch general thread very thoroughly and successfully about this yesterday, because they were all celebrating the incoming nerfs.
I'm beginning to lose interest in this game pretty fast now that I realize it's going to go through Blizzard's standard, neverending cycle of caving to low-skill casual retards on a regular basis.