Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

4X Oriental Empires - 4X game set in ancient China

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
jN94Zaq.jpg



Haarlem, The Netherlands – April 16th, 2015 – Publisher Iceberg Interactive is excited to announce that they have signed a worldwide publishing deal for the epic 4x strategy game Oriental Empires (PC). The game is currently set for a Summer 2015 Early Access debut on the Steam Platform.

Development of Oriental Empires is being led by R.T. Smith and John Carline, two veteran strategy game developers with more than 30 years’ experience between them. Previously they worked together on the Total War series of games, in roles including Project Director and Lead Artist, and have credits on many other AAA titles from studios including Crystal Dynamics, Pandemic, Frontier Developments, and Slightly Mad Studios.

Oriental Empires is a turn based 4X style civilization-building game set in ancient China. It will feature both single player campaigns as well as a multiplayer mode. Oriental Empires covers the period from earliest recorded history, until the widespread adoption of firearms (roughly 1500 BC to 1500 AD) and aims to realistically depict the world of ancient China, with a focus on the unique aspects of that civilization. This extremely deep strategy game includes both an historic scenario on a realistic period map of China, and skirmish-style scenarios on random or user generated maps.

We are extremely pleased to be involved in the upcoming release of Oriental Empires; it really is such a beautiful, deep and elaborate game that we can’t possibly list all of its intriguing features in one press release. There are also many detailed future plans for DLC, user generated content and other additions, so this game is going to be around for a long, long time. Gamers can rejoice and get their first taste of a very complex and compelling strategy game come the Early Access release this Summer. If you love strategy games, you can't afford to miss out on this one!”, says Erik Schreuder, CEO at Iceberg Interactive.

"We are delighted to be working with Iceberg Interactive, and very excited to finally announce our project Oriental Empires, which we have been quietly developing for some time", says R.T. Smith speaking on behalf of the developers.

An assets pack with beautiful first screenshots has been released, showing some very first images of the game. Download the full pack HERE.

Keep up with all the latest news regarding Oriental Empires check Iceberg Interactive’s official websitewww.iceberg-games.com.

About Oriental Empires
Step into the world of the ancient Orient. Control a city or tribe from the dawn of Chinese history, and turn it into a great empire. Develop your land, create great cities, raise huge armies and fight epic wars. Advance your technology, culture and religion to create one of mankind’s great civilizations. All the action takes place on one spectacular game map that brings to life the mountains, forests, plains and deserts of China. Zoom in close to review your troops and see your peasants toiling, or zoom out for a strategic overview. Plan your battles, end your turn, and then watch as your armies obey your orders, with hundreds of soldiers battling right on the game map.

Key Features
• Start out as a single nation or tribe, starting from humble beginnings with a single settlement and expand your empire and develop your culture with the aim of becoming the universally recognized Son of Heaven and ruler of the world.
• Persuade the other factions to recognize you as such by either military force, or by diplomatic persuasion.
• Play as one of 16 different factions each with their own special bonuses or penalties.
• Vast beautifully rendered map featuring an attractive and authentic depiction of the landscape of China and Mongolia.
• Large scale battles with hundreds or thousands of soldiers, depicted in detail right on the game map. Watch skilled armies and reinforcements go to battle, according to the battle orders and formations set by the player.
• Fully animated 3D models, with variations in face and clothing for each model, including infantry, cavalry, chariot and artillery units, as well as naval forces.
• Long seamless zoom range lets you step right into the game world or zoom out for a strategic overview.
• Develop your settlements by constructing buildings and developing the landscape around them, build markets and ports to enable trade by land and water.
• Elaborate research tree including technology as well as cultural, philosophical and religious developments.
• Many other elements will determine the outcome of you quest for dominance such as Leaders, Sieges, Unrest and Rebellion, and Authority and Culture ratings.
• As Emperor, set edicts, laws and decrees to balance power and move into a glorious new Era, with new technologies and military units that change the game!

Source: http://www.iceberg-games.com/index.php?dispatch=news.view&news_id=125

Screens:

0Oi2AXO.jpg


qPyb5rW.jpg


DJkX69b.jpg


SeMMeI0.jpg


sTy6pQ0.jpg


lmdjvfy.jpg

Looks sexy.
 

A horse of course

Guest
I'm confused about the battle system. It's real-time but essentially just watching the armies fight according to pre-set battle plans, right?
 

mondblut

Arcane
Joined
Aug 10, 2005
Messages
22,715
Location
Ingrija
Fuck games set in China. Not only all the people look the same, they are called the same. How are you supposed to tell people called "Lu Bu", "Liu Beu", "Lao Bo" and shit apart? Fucking hivemind.
 

dehimos

Augur
Joined
Jan 11, 2011
Messages
276
I'm confused about the battle system. It's real-time but essentially just watching the armies fight according to pre-set battle plans, right?

I am confused too, I think the system is a classic wargame: adjacent tiles. The "battle" screens show hex map more closely (without grid) where only fight the units in contact with the enemy units.
 
Last edited:

A horse of course

Guest
Fuck games set in China. Not only all the people look the same, they are called the same. How are you supposed to tell people called "Lu Bu", "Liu Beu", "Lao Bo" and shit apart? Fucking hivemind.

Personally, I distinguish between different Chinese people by the ways that they laugh at me when I want to get some KFC :negative:
 

oscar

Arcane
Joined
Aug 30, 2008
Messages
8,058
Location
NZ
Looks like a mash-up of Civ V with Rome 2. The battle description part almost makes me think of Dominions.
 

Monstrous Bat

Cipher
Joined
Dec 30, 2011
Messages
638
Looks overambitious. Will probably turn out like the games that sounded much cooler than actually played.
 

rezaf

Cipher
Joined
Jan 26, 2015
Messages
665
Why is Netherland doing a Chinese history game? Where are the Chinese?

Busy farming WoW gold?

Seriously, there's a huge array of such games available in Chinese/Korean, but they're generally not ported to english.
The games tend to have a popularity problem in the western world - basically because of what mondblut said, I guess.
 

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
24,092
Fuck games set in China. Not only all the people look the same, they are called the same. How are you supposed to tell people called "Lu Bu", "Liu Beu", "Lao Bo" and shit apart? Fucking hivemind.
And don't forget Cao Cao.

I still remember how I asked about name of literal work made by Cao Cao, and people were absolutely clueless.
 

mondblut

Arcane
Joined
Aug 10, 2005
Messages
22,715
Location
Ingrija
And don't forget Cao Cao.

I still remember how I asked about name of literal work made by Cao Cao, and people were absolutely clueless.

It was probably called "Work work".

...really, how do they even tell apart themselves? Imagine if all english characters were called "John Dean", "Jim Donn" and "Joe Dunne".
 

Name

Cipher
Joined
May 24, 2013
Messages
866
Location
Glorious Nihon
And don't forget Cao Cao.

I still remember how I asked about name of literal work made by Cao Cao, and people were absolutely clueless.

It was probably called "Work work".

...really, how do they even tell apart themselves? Imagine if all english characters were called "John Dean", "Jim Donn" and "Joe Dunne".

The "u" in Lu Bu is different than the "u" in "Liu Bei".
In fact it's Lü Bu.
Using US keyboard, that would be Lv Bu.
Supposedly it's going to be LYU BU on your passport though, because of LAW!
Since these are transcribed in Pinyin, each occurrence of the letters indicate vastely distinct pronunciation.
Besides they all (grown-up men and feminists) have courtesy name, which is used in daily life instead, e.g. Mengde for Caocao, Fengxian for Lv Bu, Xuande for Liu bei.
Then you can combine the courtesy name with family name for another version of full name when needed, e.g. Liu Xuande, Lv Fengxian.
 

mondblut

Arcane
Joined
Aug 10, 2005
Messages
22,715
Location
Ingrija
The "u" in Lu Bu is different than the "u" in "Liu Bei".
In fact it's Lü Bu.
Using US keyboard, that would be Lv Bu.
Supposedly it's going to be LYU BU on your passport though, because of LAW!
Since these are transcribed in Pinyin, each occurrence of the letters indicate vastely distinct pronunciation.

Except that human brain is hardwired to mostly recognize consonants. A plenty of writing systems exclude vowels altogether. They could just as well be all named "LB".

Besides they all (grown-up men and feminists) have courtesy name, which is used in daily life instead, e.g. Mengde for Caocao, Fengxian for Lv Bu, Xuande for Liu bei.
Then you can combine the courtesy name with family name for another version of full name when needed, e.g. Liu Xuande, Lv Fengxian.

Interesting (and I see why it happened, lol). Too bad we don't get these in RTK games and the like, having to deal with only a hivemind of LBs. :lol:
 

rezaf

Cipher
Joined
Jan 26, 2015
Messages
665
Interesting (and I see why it happened, lol). Too bad we don't get these in RTK games and the like, having to deal with only a hivemind of LBs. :lol:

Of course we get them. Well, our own version of them anyway.
At least in the old KOEI games, I always assigned courtesy names. So, instead of Liu Bei, it'd be "Bald dude with mustache"...
 

Destroid

Arcane
Joined
May 9, 2007
Messages
16,628
Location
Australia
Fuckin gooks chinks
OI~ If you insist on being racist, at least dont be an ignorant douchebag.

FYI gooks are Vietnamese, and chinks are Chinese. We are not the same. For onething, chinks can and will exploit the fuck out of gooks, not vice versa.

Mistake like this fall right down to the level of blacks versus dark Latinos.

Is it more or less offensive to use the wrong offensive slang?
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom