DamnedRegistrations said:
The point is, how would a fighter help in that (Absurd wealthy kobolds) situation? He wouldn't. He'd be worthless crap, because after the kobolds got their surprise round off on the wizard, the fighter can kill one of them /maybe/ before they do the same to another party member WITHOUT surprise. .
The fighter, the cleric, the barbarian and the rogue (once he gets uncanny dodge) are all going to have enough hit points and AC that such an attack would be a big mistake for such weak opponents. Only a couple bolts would hit and that wouldn't take any of the aforementioned PCs down, at which point the party would either return fire while the Kobolds have to reload and have shitty combat stats in general or if the party didn't fear a second ambush they could chase down the Kobolds (who move slower than medium sized PCs).
Only the Wizard would be really vulnerable enough to make such an attack worth it, past the first couple levels, because the Kobolds despite being 1HD might actually manage to take down the Wizard.
It's just one example of how a lower mid level Wizard's life should be a lot tougher than CRPGs might make it out to me.
DamnedRegistrations said:
Is the Fighter's value in that he has enough hp to run away back to town and tell the tale of how 4 morons went in to fight things innappropriately strong for their levels?
Um if he is about 4th level, the fighter can probably pull out his bow and shoot down many of/every single Kobold at range (not that they'd want to stick around). Kobolds have a lot more trouble penetrating banded mail than robes and crossbows have a reload time.
DamnedRegistrations said:
The situation is stupid anyways. Why not just give them flasks of alchemists fire and tanglefoot bags and smoke sticks and some murder holes? Maybe some dragon bile poison on the bolts? But give them all rusty armor that gives them worse than naked AC so the fighter doesn't feel so bad when he whiffs half his attacks (They get dex and size bonuses to AC too.)
Kobolds have been using more ranged weapons than just slings in every incarnation of D&D I've ever played. Usually bows rather than crossbows, but still, there is nothing unrealistic about Kobolds using ranged to ambush a party, if they think they can do damage.
What's unrealistic is the suicidal melee charges they do in video games.
DamnedRegistrations said:
There is no fighter in a DnD party that wouldn't be better off replaced with a caster. The only thing they have to offer is higher hit dice, and if the DM is just dealing a flat 10 damage to the entire party as your encounter with no saves, warning, or resistances involved, then you'd have a point. But then he might as well just say you died when you opened the door, mutter something vague about a trap, and mention that 5$ you owe him for the pizza
True, as long as that caster is a cleric.
I am extremely unconvinced that a party of all Wizards is a good idea at lower to mid levels.
All Wizards and Clerics, sure, depending on the edition and sourcebooks in use, I remember 2nd edition clerics not having quite as much offense, but in 3rd edition they were indeed better than fighters.
Early on you still need some sort of melee.