I've messed around with this and it's definitely
indie in the sense that the UI is brutal and it's atrociously janky, but it's seemed fairly fun and somewhat endearing anyway. It's on 35% launch discount for another week and I could see it being up a few people's alleys.
There's full party character creation as well as pre-gens with a fairly large variety of races and classes to choose from, such as the usual Tolkien/D&D suspects, as well as monster races like cat people, lizardmen, minotaurs, half-orcs, orcs, goblins, etc. Class types are basically warriors (barbarian, fighter, dark knight, paladin), healers (cleric, druid, mystic), casters (elementalist, mage, necromancer, warlock), and roguish sorts (ranger, bard, rogue).
Most of the classes and races are statted like you'd expect and as you level, you gain ability points and I think attribute points. Chargen is a matter of picking a class, race, voice and name, and then distributing attribute points and skill points after your full party is made. The party is of 1-4 members and has suitable portraits for most of what you'd want I think and they look reasonably well done.
The stat system uses values that seem to be on a 100 point scale with starting around 50 before allocation being quite good, whereas with a particular class-race combination, I have also seen values of 1 being given. The base attributes seem to be assigned by the chosen class and then modified by the chosen race which provide values generally between -20 and +20.
As far as the game world, it's basically a Morrowind era looking 3D map that your blob moves around with free motion and free look, NPCs give you quests with a minimum of story like you'd expect in an
old school RPG that are tracked automatically in a quest log on the right side of the screen. Combat is turn based and the dev had cited Wizardry and Might & Magic as inspirations and said he figured the game would most resemble Wiz 8 compared to the earlier games.
Combat can be quite lethal and monsters will attack your squishier members, which I found out in my first combat which, while I was victorious, also resulted in my wuss gnome mage eating shit with no real way to rez him at level 1 starting out. However, there is an inn where you can dump party members as I'm sure will happen if I don't restart since I'm mostly playing around with the chargen and system at this point, as usual for me with this sort of thing.
Anyway, it looks pretty promising to me, though jank af. Though seriously, with the name and presented font, I'm not sure anyone would expect much different.
EDIT: Corrected class names. Go play Starfield,
Vic, it's more your speed.