Magnificent.
Times like this remind me of the ever faint trace of camaraderie that still lingers here in the hallowed halls of Kodecksia.
"You people are single-handily responsible for the bastardization and decline of RPGs with your demand for easier difficulties, customizable colors/clothes, less features/classes/character customization so you don't get confused, full voice acting, crappy romances, etc.
You complain about RPGs today and pretend to long for RPGs of old but as soon as one comes around you're trying to turn it into Dragon Age 2/Skyrim. You should all be ashamed of yourselves."
http://forums.obsidian.net/topic/60710-just-how-easy-will-easy-be/page__st__120
I don't know how to link a specific post.
Google "leaves EA for"ALL EA Employee's sign a No-Compete, so Gaider cannot work on this.
THANK GAWD!
ALL EA Employee's sign a No-Compete, so Gaider cannot work on this.
THANK GAWD!
ALL EA Employee's sign a No-Compete, so Gaider cannot work on this.
THANK GAWD!
How do you know he's not leaving?
Because he's too busy making DA3 shit.ALL EA Employee's sign a No-Compete, so Gaider cannot work on this.
THANK GAWD!
How do you know he's not leaving?
Non-compete agreements are only enforceable when someone isALL EA Employee's sign a No-Compete, so Gaider cannot work on this.
THANK GAWD!
How do you know he's not leaving?
He can leave all he wants. He CANNOT work for any video game developer (same with the Bio Docs).
Or you know...read a book?! Watch a movie?!
Yeah I don't really agree with the whole your companions must "ego stroke" the player bit. I get that they should react to the player and probably like the player since they're following him, but I don't think it's necessary they make the player feel special or provide emotional support.'Ego stroke' ... everything that's wrong with Bioware games, and the Bio philosophy that the shortest path to the ego lies through your junk.
Wait, what jewmancy is this? If you work for EA you have to sign a contract that you can not work for any other video game developer?
So basically, once you quit EA you're out of a video game developing job forever and ever?
How do they get away with that?
Delterius said:You said 'IE Games', but forgot that PS:T is one out of 5 + expansions. Even PS:T has its combat centrisms.
Loki Ador said:Meshugger, on 27 September 2012 - 02:07 PM, said:
*sigh*
You know like real life, achieving something requires a certain level of work. Now, since we are talking about a game, the more difficult it is, the more rewarding it will be to be able to finish it. If you suck at gaming, then (mentally) train, reload and do it again until it is done correctly. The best things in life do not stem from hand-holding, effortless pat on the back or getting awarded only by participating or showing interest, it comes from overcoming difficulties that you previously thought being impossible/unsolvable.
Mediocrity should never be virtue in video game design. It should be a sin, an abomination.
You realize some people have other things to do in their life than reloading and trying to get better at a game ?
If some people feel like doing so, good for them if it is their enjoyment. Other don't. Yet they will accept funding the game, or buying it, thus contributing to its success, provided they are offered an option that allows them to play it the way they want.
Or you know...read a book?! Watch a movie?!
I was told I was not being helpful for suggesting this very thing.
Wait, what jewmancy is this? If you work for EA you have to sign a contract that you can not work for any other video game developer?
So basically, once you quit EA you're out of a video game developing job forever and ever?
How do they get away with that?