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Decline Now that the dust has settled, can we admit that Disco Elysium is decline?

Jenkem

その目、だれの目?
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Vatnik
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An oasis of love and friendship.
Make the Codex Great Again! Steve gets a Kidney but I don't even get a tag. I helped put crap in Monomyth
Semi-interesting story bogged down by reddit-tier political gommentary, a true lack of choice & consequences, progression railroaded behind repeatable skill checks, and an anticlimactic ending. The only reason it gets as much traction around here is twofold: First, the absolutely abysmal state of CRPGs (or CRPG-Likes in DE's case) and second, the propaganda efforts of the Disco cabal of communists, socialists, and anarcho-syndicalists. These people are willing to lie, cheat and steal if it means duping another person into accepting their ideology.

They tried to tell us the game had "immense C&C" when the consequences boil down mostly to being treated to a different piece of interrupting flavor text rather than anything actually substantial. They claim the game has a plethora of ideologies to choose from, but the only ideas that are written with any honesty are leftist ideologies, whereas anything to the right of Stalin is derided and clearly written by people whose entire understanding of right-wing ideologies comes from /r/chapotraphouse memes.

The game is also pushed and praised by the Marxist-Leninist GAMES MEDIA, which is clearly understood to be a source of decline, not only in crpgs, but in all of gaming. And yet in this instance, many on the codex are in lock step with the Lügenspielpresse. An influx of Marxist sympathizers have been slowly infiltrating this website over the last few years in a concerted effort to spread decline.

When The Outer Worlds was praised by the media, the codex laughed. When Divinity: OS was praised by the media, the codex cringed. But now, when the praises are lavished on the latest adventure game-cum-visual novel solely based on its political leanings, many on the Codex celebrated. Is this where RPG Codex is, now? Purveyors of milquetoast CRPGS? A slightly edgier RPGWatch?

IF YOU SEE SOMEONE PRAISING DISCO ELYSIUM, UPDATE YOUR .TXT, BECAUSE REST ASSURED THEY'VE ALREADY UPDATED THEIRS.
 

Absinthe

Arcane
Joined
Jan 6, 2012
Messages
4,062
Disco Elysium is an adventure game that tries very hard to pretend it's an RPG despite its overwhelming lack of any mechanics that aren't dressed up skill modifiers for skill checks, and its skill checks are pretty much just dialogue checks at that. I think DE's alright as an adventure game, but anyone praising it as an RPG is on drugs.

Edit: There's an interesting thread on how reasonably speaking this shouldn't be called an adventure game either: Can we please stop calling RPGs without gameplay Adventures?
 
Last edited:

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,350
It's a delightful, charming, nice, fun, memorable, cool ass game

It's not replayable, it's not got meaningful C&C, it's not got robust gameplay mechanics

That is all. It's like an anti-mondblut citadel I guess

Politics w/e I'll play a good game whether it's praised by leftists or not, whether it's praised by rightists or not, why the hell is half of the OP whining about the media? Can't you think for yourself? Do you have to hate something if the media likes it? I don't even know what they like, I don't give a shit.
 

Valky

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Manlet
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Trapped in a bioform
It's a delightful, charming, nice, fun, memorable, cool ass game

It's not replayable, it's not got meaningful C&C, it's not got robust gameplay mechanics

That is all. It's like an anti-mondblut citadel I guess

Politics w/e I'll play a good game whether it's praised by leftists or not, whether it's praised by rightists or not, why the hell is half of the OP whining about the media? Can't you think for yourself? Do you have to hate something if the media likes it? I don't even know what they like, I don't give a shit.
Your words say it is a game but your description says it is a book.
 

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
8,658
It's a really well polished visual novel. Nice music, nice artwork, etc. Its reactivity is mostly superficial and there doesn't seem to be much replay value. I don't regret the purchase, but I also never considered voting for it as GotY.
 

biggestboss

Liturgist
Joined
Feb 16, 2017
Messages
528
XypnyVl.png
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,350
It's a delightful, charming, nice, fun, memorable, cool ass game

It's not replayable, it's not got meaningful C&C, it's not got robust gameplay mechanics

That is all. It's like an anti-mondblut citadel I guess

Politics w/e I'll play a good game whether it's praised by leftists or not, whether it's praised by rightists or not, why the hell is half of the OP whining about the media? Can't you think for yourself? Do you have to hate something if the media likes it? I don't even know what they like, I don't give a shit.
Your words say it is a game but your description says it is a book.

Sure, OK, why not

I don't care if it's an RPG or a book or a condom as long as it works
 

S.torch

Liturgist
Joined
Jan 4, 2019
Messages
1,122
Either present some fucking rationale for your view or don't bother posting in the first place.

Ok.
Disco Elysium is a RPG by every legitime metric.
- The creators said is a RPG.
- It fills the requirements of the The Greater General Codex Theory of 'What is an RPG?'

Proposed exhaustive list of RPG elements (subject to change based on suggestions, corrections, or related editions)
  1. Character creation has some form of in-game consequences
  2. Statistics which define character(s) abilities are subject to change throughout the game
  3. Character(s) have skills or abilities which may improve or be altered over the course of gameplay
  4. Character(s) accrue experience which can be spent or result in gaining levels or abilities
  5. Character(s) accumulate items in some form of inventory, which the player can actively use (equip, sell, destroy, trade, etc.), which enhance or otherwise alter gameplay
  6. Character(s) accumulate currency which may be spent to enhance the character(s) in some way (items, guild membership, training, etc.)
  7. Character(s) gain levels throughout the game which result in some form of mechanical change (not just a change in character title, or description)
  8. Character(s) are able to explore over terrain, water, space, etc. ('explore' refers to free movement of main character(s))
  9. The game has some form of puzzle solving, which is resolved through combat, problem resolution, or some choice made by the player
  10. A choice made by the player alters the narrative, or some other significant part of the game (an item is found or lost, stats or skills are gained or lost, different ending, etc.)
  11. Character(s) interact with NPCs in some form of dialogue which have in-game consequences depending on what the character(s) say.
  12. Optional quests (defined here as some kind of task made available after the game has started, and which can be resolved by the player before the game ends, but is not required to complete the game) are available.
Arbitrary threshold of 'RPG'
  1. Not an RPG (7 or less RPG elements)
  2. Generally agreed upon as an RPG (8-12 RPG elements)
 

Will Zurmacht

Educated
Joined
Nov 5, 2019
Messages
59
[Volition]: This is a bait thread, steer clear.
[Esprit de Corps]: Specifically, it's a bait thread designed to stoke 'dexian tribalism and reflexive contrarianism.
[Empathy]: Who hurt them? Where do these cries from the heart for attention come from?
[Drama]: Actually this thread is a good idea. Reactionary anti-Disco wreckers will decloak, corral themselves into one thread, and dance for our amusement.
 

Swigen

Arbiter
Joined
Dec 15, 2018
Messages
1,014
Have y’all tried updating your graphics card? I noticed in addition to Disco some of the other gaems you mentioned (Divinity: OS, Outer Worlds) are somewhat graphically intense and if you’re running these off of integrated graphics i can see how they’d seem pretty frustrating.
 

Grampy_Bone

Arcane
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Jan 25, 2016
Messages
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Wandering the world randomly in search of maps

ItsChon

Resident Zoomer
Patron
Joined
Jul 1, 2018
Messages
5,387
Location
Երևան
Steve gets a Kidney but I don't even get a tag.
bogged down by reddit-tier political gommentary
Not even close but okay.
a true lack of choice & consequences
This is a fair knock as the C&C aspect of the game should definitely have been cranked up.
progression railroaded behind repeatable skill checks
This is a stupid point. The only game I can think of with the same/more amount of necessary skill checks to advance to the plot is AoD. Just because skill checks are repeatable doesn't mean progression is rail-roaded, nor are repeatable skill checks necessarily a bad thing. If a game doesn't get any flak for not having a bunch of skill checks or requirements to complete a task, how is it fair that a game that has these skill checks/requirements (albeit with plenty of ways to circumvent them) can be.
and an anticlimactic ending.
Debateable. I found the ending very cathartic and thought it ended on a resounding high note.
First, the absolutely abysmal state of CRPGs (or CRPG-Likes in DE's case)
Disco Elysium's story is one of the best RPG stories ever, so it would have been a hit with story-fags regardless of the era it was released in.
the propaganda efforts of the Disco cabal of communists, socialists, and anarcho-syndicalists. These people are willing to lie, cheat and steal if it means duping another person into accepting their ideology.
By saying shit like this, you completely invalidate any valid criticisms you might have regarding the game (criticisms I'm open too). I'm one of the more classical conservative people on this forum, with a vehement dislike of all the things you've cited above. While the development team clearly has retarded beliefs, since when have we, an RPG forum, cared about that? You sound like all the REEEset Era and RPG Watch retards railing about JarlFrank being a Nazi, and demanding he get removed from the development team of Realms Beyond.
They tried to tell us the game had "immense C&C" when the consequences boil down mostly to being treated to a different piece of interrupting flavor text rather than anything actually substantial.
Again a fair point. Though there are some exceptions, the game as a whole could definitely use more C&C.
They claim the game has a plethora of ideologies to choose from, but the only ideas that are written with any honesty are leftist ideologies whereas anything to the right of Stalin is derided and clearly written by people whose entire understanding of right-wing ideologies comes from /r/chapotraphouse memes.
Not true at all. I can't remember if you played the game, but if you didn't you're talking out your ass, and if you did, you're butthurt and clearly misunderstood large sections of the game.
The game is also pushed and praised by the Marxist-Leninist GAMES MEDIA, which is clearly understood to be a source of decline, not only in crpgs, but in all of gaming. And yet in this instance, many on the codex are in lock step with the Lügenspielpresse. An influx of Marxist sympathizers have been slowly infiltrating this website over the last few years in a concerted effort to spread decline.

When The Outer Worlds was praised by the media, the codex laughed. When Divinity: OS was praised by the media, the codex cringed. But now, when the praises are lavished on the latest adventure game-cum-visual novel solely based on its political leanings, many on the Codex celebrated. Is this where RPG Codex is, now? Purveyors of milquetoast CRPGS? A slightly edgier RPGWatch?

IF YOU SEE SOMEONE PRAISING DISCO ELYSIUM, UPDATE YOUR .TXT, BECAUSE REST ASSURED THEY'VE ALREADY UPDATED THEIRS.
More shit.

TL;DR, Jenkem makes a good point regarding the lack of C&C in DE, which is something that has already been mentioned and talked about ad nauseum. The rest of his diatribe is some bullshit not worth reading. This thread would have been better if he said, "DE has no combat, therefore it's a shit game". I wouldn't have been able to argue with him if he said that.
 

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