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Nomad reviews DA

Zed

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What does it say? It's in crazy russian. I see Temple of Elemental Evil mentioned in there.
 

Korgan

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Especially in the role of "villain", not like a hooligan on the courtyard, and - a first for BioWare! - On a cold calculating cynic with a clear motive.
Kinda hard to believe.
 

Balor

Arcane
Joined
Dec 29, 2004
Messages
5,186
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Russia
Minimum of 60 hours of gameplay...
Detailed world with intricate plot...
Complex and challenging combat system...
'Dark fantasy' setting based on Dark Ages...
Party influence system like in Kotor 2...

Sounds good by pretty generic. The INTERESTING bits:

Problems are rarely solved in a black&white way, and dialogue is not concluded with a single reply - consequences are layered upon each other, and hard to predict.

Moral dilemmas occur frequently, and it is very interesting to solve then, especially playing a "villain", who is, for the first time in Bioware history, is a calculating cynic with clear motives.

Followers can dislike each other, bicker and leave permanently. Some of those bickering is quite hilarious, so it is worth the effort to preserve then as long as you can... not to mention that mages and warriors don't grow on trees.

There is a mention of a 'Prisoner of Stone' DLC that feature golem Shale - with his unrelenting hate for 'organics' he is clearly a HK-47 archetype.

A few flaws:

Music is pretty uninspired.
Level of blood and gore is quite ridiculous, but not that annoying.
There is no 'rest' and day and night cycle (except where the plot dictates) - just regeneration.

Unless Bioware coughed up a LOT of dough to sway him, and he is simply lying on most accounts - this game seems indeed worthy of 92% and comparison with PS:T.
 

CrimsonAngel

Prophet
Joined
Oct 2, 2007
Messages
2,258
Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong
Balor said:
Minimum of 60 hours of gameplay...
Detailed world with intricate plot...
Complex and challenging combat system...
'Dark fantasy' setting based on Dark Ages...
Party influence system like in Kotor 2...

Sounds good by pretty generic. The INTERESTING bits:

Problems are rarely solved in a black&white way, and dialogue is not concluded with a single reply - consequences are layered upon each other, and hard to predict.

Moral dilemmas occur frequently, and it is very interesting to solve then, especially playing a "villain", who is, for the first time in Bioware history, is a calculating cynic with clear motives.

Followers can dislike each other, bicker and leave permanently. Some of those bickering is quite hilarious, so it is worth the effort to preserve then as long as you can... not to mention that mages and warriors don't grow on trees.

There is a mention of a 'Prisoner of Stone' DLC that feature golem Shale - with his unrelenting hate for 'organics' he is clearly a HK-47 archetype.

A few flaws:

Music is pretty uninspired.
Level of blood and gore is quite ridiculous, but not that annoying.
There is no 'rest' and day and night cycle (except where the plot dictates) - just regeneration.

Unless Bioware coughed up a LOT of dough to sway him, and he is simply lying on most accounts - this game seems indeed worthy of 92% and comparison with PS:T.

If this is true then it will be awesome and worth playing.

Of course it is a big IF.
 

circ

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Great Pacific Garbage Patch
Worth playing? Dude, Gaider wrote that plot. GAIDER. That's enough for me to completely lose interest no matter how many tits it flashes at the viewer.
 

Heresiarch

Prophet
Joined
Mar 8, 2008
Messages
1,451
Heh, just want to be a prick:

Problems are rarely solved in a black&white way, and dialogue is not concluded with a single reply - consequences are layered upon each other, and hard to predict.

Witcher has it, and people on the Codex are complaining that most of the choices over the game doesn't really affect the ending.

Moral dilemmas occur frequently, and it is very interesting to solve then, especially playing a "villain", who is, for the first time in Bioware history, is a calculating cynic with clear motives.

I thought Iranicus was the first one? Besides, I've a feeling people will complain this new villian is a Iranicus-wannabe who's trying too hard.

Followers can dislike each other, bicker and leave permanently. Some of those bickering is quite hilarious, so it is worth the effort to preserve then as long as you can... not to mention that mages and warriors don't grow on trees.

BG1 and BG2 have them, nothing new.

There is a mention of a 'Prisoner of Stone' DLC that feature golem Shale - with his unrelenting hate for 'organics' he is clearly a HK-47 archetype.

I thought you guys would complain that funny characters like HK-47 shouldn't appear in dark and gritty games?



On a serious note, I do hope DA can become a entertaining RPG, but I've a feeling its dark and gritty parts would become like a joke compared to Witcher.
 

Trash

Pointing and laughing.
Joined
Dec 12, 2002
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About 8 meters beneath sea level.
Heresiarch said:
Moral dilemmas occur frequently, and it is very interesting to solve then, especially playing a "villain", who is, for the first time in Bioware history, is a calculating cynic with clear motives.

I thought Iranicus was the first one? Besides, I've a feeling people will complain this new villian is a Iranicus-wannabe who's trying too hard.

I think he meant that when you play as a villain you play as a calculating cynic. Which would make for a nice change. Still, I must say that playing ME with a renegade female Shepard was a blast as well. That actor sure nailed the part. I'm moderately positive about DA, though the DLC scheme still feels like a fucking rip off scheme. I'll torrent it to see if it's fun and when it is wait for a game of the year edition to pop up with all the DLC included and buy that.
 

Zed

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Dark Individual said:
Why are ALL of the companions 20-30 something models from shit TV shows?
Because if they were likable it wouldn't be as fun to act like an ass.
 

Zed

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Dark Individual said:
What's up with that huge doucheface with blond hair?
He seems to be the guy you sacrifice in your aoe nukes.
 

Weresloth

Novice
Joined
Jul 29, 2009
Messages
94
Genma:TheDestroyer said:
I'm pretty sure a screenshot I noticed on the side is a group photo of every party member you can recruit in the game. Even that golem you can recruit in the first day DLC.

http://i222.photobucket.com/albums/dd2/ ... 8c4bed.jpg

Ohgren: dwarf fighter type.
Leliana: Human rogue/bard type.
Morrigan: Human mage type.
Sten: Quanari fighter type.
Player character in the middle.
Alistair: Human fighter/templar type
Wynne: Human mage/healer type.
Zevran: Elf rogue/assassin type.
Shale: Golem
Dog: Dog
 

GarfunkeL

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Insert clever insult here
You got two magic users and both are women. Woop woop. Dogmeat and HK-47. See, Bioware learned from Bethesda - Dogmeat is our most popular NPC! Three plate mail wearing warriors and the remaining trio are probably rogues.

Well, I guess I should be impressed that Bioware has managed to return somewhat to their former level:

Joinable party members by game:

BG: 25
BG2+ToB: 17
NWN1: Does it matter since you only could have 1 with you until HoU which allowed 2? OC had 6, SoU had 4 and HoU had 7 (most of which were already in OC or SoU)
KotOR: 9
JE: 12
ME: 6

DA:O 9

WHOA! JUST LIKE BG2!

Edit: cheers, weresloth, so there's only 9. SO YEAH!
 

Saxon1974

Prophet
Joined
May 20, 2007
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The Desert Wasteland
The God dammed health regeneration is gonna piss me off.......and unhappy to hear music in uninspired...

But other than that, sounds promising if this review is real.
 

Zed

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What's the party size in DAO? Quick Reply box was closer than google search box.
 

Gay-Lussac

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Your mom
Well it's better to have fewer better developed companions than a buttload of silent sacks of meat

Party size is 4 by the way
 

Weresloth

Novice
Joined
Jul 29, 2009
Messages
94
Trithne said:
That's a dog? I thought it was a seal at first.

You made your 'notice disguise' roll! You must have a high 'observer' score. He really is a seal, or sea lion to be more precise. He is just infiltrating the group.
 

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