Humanophage
Arcane
- Joined
- Dec 20, 2005
- Messages
- 5,441
Feel free to ask your questions on gameplay in this thread.
First of all, apply for the clan.
1) Your position on the map
The newbie boots fully restore your AP the first time you put them on, effectively meaning you have 7 AP + 14 AP at start. Use it for exploration. Then teleport to a clan member nearest to the region where you'd like to settle (see the maps) - that is done by going to Management -> Management. Review your coordinates and move to an appropriate spot on the map, which you should look up in a thread about your continent. Here's the overall map/continent system:
2) The location for your first city
The first city should be built with both timber and stone tiles next to it. It takes a lot more time to gather resources that are even two tiles away from the town. Pictured below is a good location for a city: it has 6 resources within 1 tile. Timber is a bit more important than stone in the beginning. Consider building in the proximity of large forests so tat it would be convenient to kill orcs (large forests can be seen on the world map). Water isn't very critical, it only matters because of ships - and you won't build those in a while.
3) How to develop your first city
Keep your dark aura till the tax becomes absolutely unbearable. Its positive effect on the economy is tremendous. Note that the economic benefit applies to all of your cities, not just the first one! You should try to build a citadel as soon as possible - not just because it gives two more serfs, but because it allows to build roads and factories. The cheapest and most useful buildings to fulfil the requirements would be the barracks and the tavern. Once you build a citadel, you should focus on factories and roads. The builder is a decent investment as well, but only becomes critical shortly before your dark aura is removed. Build a fencing school so that your swordsmen grow while you're busy with the economy.
It's fine to experiment, just don't forget the factories.
4) What to do with the quests
In addition to getting you acquainted with the game, the quests give huge material rewards. The one about the orcs is especially important. Here is how it goes: build a village, get a LVL 3 hero with volunteers. Drop the volunteers into the village - you won't need them. Click the portrait of the hero and invest two points in close combat and one in logistics. Build the barracks as soon as you can. You will be rewarded with 20 swordsmen. Give the swordsmen to your LVL3 hero. Go smash the quest orc, but don't attack others just yet. Equip the items. The sword gives +25% attack against orcs.
5) How to hunt orcs if you're a newbie
Orcs are a good source of items and XP. They are found on darkened wood tiles (don't forget to turn darkened tiles on). At this stage, the only kind you should attack are archers, as they are feeble in close combat. You should attack them with your swordsman hero, who should be standing in the woods for better cover. It is better to approach orcs from a non-wood tile, as they can't shoot you there. Be careful not to attack while adjacent to two or more orcs, as all of them will retaliate simultaneously.
Eventually, you should start hunting orcs with squads of 60+ volunteers or pikemen, and save the swordsmen.
6) Some suggestions on the interface
You can view the profile of any player by shift-clicking on him. You can also add marks this way.
First of all, apply for the clan.
1) Your position on the map
The newbie boots fully restore your AP the first time you put them on, effectively meaning you have 7 AP + 14 AP at start. Use it for exploration. Then teleport to a clan member nearest to the region where you'd like to settle (see the maps) - that is done by going to Management -> Management. Review your coordinates and move to an appropriate spot on the map, which you should look up in a thread about your continent. Here's the overall map/continent system:
2) The location for your first city
The first city should be built with both timber and stone tiles next to it. It takes a lot more time to gather resources that are even two tiles away from the town. Pictured below is a good location for a city: it has 6 resources within 1 tile. Timber is a bit more important than stone in the beginning. Consider building in the proximity of large forests so tat it would be convenient to kill orcs (large forests can be seen on the world map). Water isn't very critical, it only matters because of ships - and you won't build those in a while.
3) How to develop your first city
Keep your dark aura till the tax becomes absolutely unbearable. Its positive effect on the economy is tremendous. Note that the economic benefit applies to all of your cities, not just the first one! You should try to build a citadel as soon as possible - not just because it gives two more serfs, but because it allows to build roads and factories. The cheapest and most useful buildings to fulfil the requirements would be the barracks and the tavern. Once you build a citadel, you should focus on factories and roads. The builder is a decent investment as well, but only becomes critical shortly before your dark aura is removed. Build a fencing school so that your swordsmen grow while you're busy with the economy.
It's fine to experiment, just don't forget the factories.
4) What to do with the quests
In addition to getting you acquainted with the game, the quests give huge material rewards. The one about the orcs is especially important. Here is how it goes: build a village, get a LVL 3 hero with volunteers. Drop the volunteers into the village - you won't need them. Click the portrait of the hero and invest two points in close combat and one in logistics. Build the barracks as soon as you can. You will be rewarded with 20 swordsmen. Give the swordsmen to your LVL3 hero. Go smash the quest orc, but don't attack others just yet. Equip the items. The sword gives +25% attack against orcs.
5) How to hunt orcs if you're a newbie
Orcs are a good source of items and XP. They are found on darkened wood tiles (don't forget to turn darkened tiles on). At this stage, the only kind you should attack are archers, as they are feeble in close combat. You should attack them with your swordsman hero, who should be standing in the woods for better cover. It is better to approach orcs from a non-wood tile, as they can't shoot you there. Be careful not to attack while adjacent to two or more orcs, as all of them will retaliate simultaneously.
Eventually, you should start hunting orcs with squads of 60+ volunteers or pikemen, and save the swordsmen.
6) Some suggestions on the interface
You can view the profile of any player by shift-clicking on him. You can also add marks this way.