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Microsoft buys Activision Blizzard

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,288
Xbox Game Pass Standard Tier Doesn't Include Call of Duty: Modern Warfare 3, Starfield, Diablo 4, and More
Xbox Game Pass Standard, the new basic tier of Microsoft's subscription service which costs $14.99 a month, doesn't include major games such as Call of Duty: Modern Warfare 3, Starfield, Diablo 4, and much more.

Microsoft announced the revised Game Pass tiers in July and as of September 12 the changes went into place. Xbox Game Pass Ultimate has risen from $16.99 to $19.99 a month and still includes all the typical benefits, but the Xbox Game Pass Standard tier is quite different from its predecessor.

It replaces Game Pass for Console (though those already subscribed don't have to upgrade) and includes significantly less benefits. Subscribers no longer gain access to day one titles or access to EA Play, Xbox Cloud Gaming, perks, Quests, and discounts on games in the Game Pass library. Microsoft said players would also be denied access to "specific entries to the Game Pass Ultimate library," and that list has now been revealed to be fairly extensive.
More at the link:
Source: IGN
This is worse for PC than for Xbox. On Xbox to play anything online you have to pay a monthly subscription but this comes in package with Game Pass Ultimate and does not cost extra. So basically you get more for same money.
 

ghardy

Educated
Joined
Jun 18, 2024
Messages
323
Video game maker Activision Blizzard laying off hundreds of California workers
Since last year's acquisition by Microsoft, the company has cut more than 1000 jobs.
[Emphasis added]
Video game maker Activision Blizzard Inc. will soon lay off nearly 400 people in its in mobile gaming divisions in Santa Monica and Irvine, eliminating redundancies among its staff following last year’s $75.4 billion merger with software giant Microsoft Corp.
These layoffs come on top of 1,003 already made over the past year by Activision, ranging from operations in Novato and Foster City in the Bay Area to Southern California offices, according to state filings with the Employment Development Department.
...
The jobs being eliminated cover a broad swath of positions in the company’s Irvine operations, according to a letter filed by Leslie Campbell, the director of Activision Blizzard’s human resources. They include accountants, software engineers, the director of human resources for World of Warcraft video games, artists, the director of technology game designers, game producers, sound designers and a game director and vice president.
...

“Anything you are looking at in the WARN system would be part of reductions that were previously announced,” said Activision Blizzard spokeswoman Delay Simmons, in an email statement.

Simmons said the company was not able to share additional details “about which teams were impacted and their locations.” She pointed to media reports on two rounds of major layoffs announced previously.

...

Since it was founded in 1991, the biggest video gaming hit for Blizzard has been World of Warcraft. The combined company also produces other popular gaming titles such as Call of Duty and Candy Crush.

...

The latest layoffs include software designers, engineers, human resources and product managers who worked on mobile versions of Call of Duty: Warzone and WoW, as well as a third game based in Irvine that is experiencing sagging sales, according to Michael Pachter, a managing director and gaming research analyst at Wedbush Securities in Los Angeles.

“You had overlapping teams working on the two mobile versions,” Pachter observed. “You don’t need two people designing weapons.”

Warcraft Rumble, a mobile action strategy game
designed in Irvine and set within the Warcraft universe, is taking a hit with the layoffs has encountered trouble gaining traction with sales, Pachter said.

The EDD filings also show that 143 cuts will be made at Activision’s Jefferson Boulevard studio at the Reserve Business Park in Playa Vista, and 110 jobs at the company’s Olympic Boulevard studio in Santa Monica.

The layoffs at the studios will come in waves, with the first for Irvine and Santa Monica studios beginning Oct. 11, and Playa Vista cuts coming in mid-November.


Layoffs at all three locations should be completed before the end of the year.

...

Last year’s acquisition by Microsoft of Activision Blizzard was the biggest in video game history and faced scrutiny from regulators around the world and raised concerns that the merger would reduce competition in the gaming industry.
 

Inec0rn

Educated
Joined
Sep 10, 2024
Messages
190
Hope so, but retard gamers always buy the next Diablo, Cod, WoW and Beth game no matter how god awful the last one was.
 

ghardy

Educated
Joined
Jun 18, 2024
Messages
323
The firings will continue until gaming improves.
It's unlikely gaming will improve soon

100745_35_blizzard-announces-overwatch-2-my-hero-academia-starcraft-collabs-coming-to-pc-game-pass.jpg
 

Hellraiser

Arcane
Joined
Apr 22, 2007
Messages
11,773
Location
Danzig, Potato-Hitman Commonwealth

Morgoth

Ph.D. in World Saving
Patron
Joined
Nov 30, 2003
Messages
35,990
Location
Clogging the Multiverse with a Crowbar

Key Blizzard developers apparently tried for years to get a new Starcraft or Warcraft RTS off the ground, but execs had 'no appetite' for them


News
By Harvey Randall
published 1 hour ago
"[Tim] Morten and his team tried for years to kick off a new RTS."Blizzard RTS fans haven't been having it great, since, as a studio, it doesn't seem to have much of an interest in strategy anymore, despite—as our own Fraser Brown put it while lamenting Spencer's t-shirt tease at the Tokyo Game Show, having established "the model for the RTS genre" back in the day.

Well, turns out there could've been a new Blizzard RTS game. There could've been multiple. There could've even been a Warcraft 4—but alas, Blizzard's executives didn't bite.

That's as per Bloomberg writer Jason Schreier, who's on the promo tour for his new book called "Play Nice: The Rise, Fall, and Future Of Blizzard Entertainment". One of these interviews, an AMA on the World of Warcraft subreddit, reveals a behind-the-scenes history that might break RTS fans' hearts in two: "[Tim] Morten and his team tried for years to kick off a new RTS, making all sorts of pitches and prototypes, from Warcraft 4 to even, wildly, a Call of Duty RTS pitch. (He was desperate)."

Schreier is referring to Starcraft 2's production director, who left Blizzard in 2019 to work on Stormgate, which was released into early access to a mixed reception in August.

Schreier says that, regardless of the individual pitch, "there was no appetite among Blizzard's executive team for a new RTS game." He points to Warcraft 3: Reforged as a sort of last-ditch effort to prove to the execs that there was still some gas left in the ol' RTS tank, but we all know how that went.

Just in case you don't, though: It went badly. The lofty promises of a 2018 demo were broken on release when fans, quite rightly, pointed out that the reimagined cutscenes were a far cry from what was shown off two years prior. While the developers had clarified that their initial vision had to be tamped down a bit, expectations were catastrophically mismanaged.

Throw that in with a lack of features present in the 20-year old original, a crappy EULA that gave Blizzard ownership over what you made in it, and the fact this thing released during the nightmare of the studio's rep-tanking controversies, and you have the final nail, one which fan reception drove hard into the genre's coffin at Blizzard.

"Reforged turned out to be a debacle—the company's first bad game and a blemish in Blizzard's history," Schreier adds. "So in 2020, Morten and some of his team left to form Frost Giant (and recently released Stormgate)."

Still, with new ownership comes new executives that might be more amenable to bringing the genre back from the dead—though if Blizzard wants to get back into the game, it's facing a studio mostly devoid of the original talent that made its old RTS classics great. As our own Fraser put it, Blizzard "does have the resources and ability to attract talent that could give us another genre-defining RTS. If, you know, it tried."

I'm always baffled at the sheer stupidity of this industry.
 

ghardy

Educated
Joined
Jun 18, 2024
Messages
323
"Starcraft 2's production director [Morten], who left Blizzard in 2019 to work on Stormgate."

Wouldn't this hypothetical new RTS been simply Stormgate but somewhat better?
 

Necrensha

Educated
Joined
Aug 31, 2024
Messages
425
Location
Deep underground
"Starcraft 2's production director [Morten], who left Blizzard in 2019 to work on Stormgate."

Wouldn't this hypothetical new RTS been simply Stormgate but somewhat better?
No, because when you're forming a new company you normally wouldn't try to go all out on your super special idea cause people often ignore new IPs completely, and instead it would make more sense to remind everybody ''HEY, I'm the guy who created that thing you liked, look at me!" so that your second project is the one that you actually want.
 

ghardy

Educated
Joined
Jun 18, 2024
Messages
323
Netflix, Activision drama allegedly kills Overwatch, Diablo, and StarCraft shows

[Emphasis added]

...
After the release of its 2015 Warcraft film, Activision Blizzard formed the Activision Blizzard Studios subsidiary. The aim was to adapt its popular game series into film and TV projects. On top of these alleged StarCraft, Diablo, and Overwatch Netflix shows, there’s a Call of Duty film franchise on hold. The only project that Activision Blizzard Studios has managed to get off the ground is Skylanders Academy, which ran for three seasons on Netflix.

...

overwatch-diablo-starcraft-netflix-580x334.jpg
 

JC'sBarber

Educated
Joined
Sep 14, 2024
Messages
125
"Starcraft 2's production director [Morten], who left Blizzard in 2019 to work on Stormgate."

Wouldn't this hypothetical new RTS been simply Stormgate but somewhat better?
No, because when you're forming a new company you normally wouldn't try to go all out on your super special idea cause people often ignore new IPs completely, and instead it would make more sense to remind everybody ''HEY, I'm the guy who created that thing you liked, look at me!" so that your second project is the one that you actually want.
Stormgate is the most generic sort of game possible, and much more cynical than you think. People don't want a knockoff Starcraft, they wanted something NEW, the next leap in RTS design and graphics.
 

Morgoth

Ph.D. in World Saving
Patron
Joined
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Messages
35,990
Location
Clogging the Multiverse with a Crowbar
Here's a list of canceled Blizzard games: Source Jason Schreier

  • Bloodlines - space vampire game
  • Licensed Star Wars game (that eventually led to Starcraft)
  • Shattered Nations
  • Diablo for the GameBoy
  • Starblo - sci-fi Diablo
  • Nomad - post apocalyptic turn based game in development before World of Warcraft
  • Avalon - Minecraft-style Warcraft game in development during 2013-2015
  • Hades - original version of Diablo IV with a third person camera, arkham style combat, dark tone and permadeath
  • Orbit - Warcraft Pokemon GO
  • Odyssey - survival game
  • Orion - mobile RPG with asynchronous turns
  • 4X Starcraft game
  • Call of Duty RTS game
  • Helldivers 1-style Warcraft game
  • Andromeda - God Of War-like Warcraft game
  • Battlefield-like Starcraft first person shooter
  • World of Warcraft mobile game with NetEase

Permadeath, turn-based, Space Vampires... Of course these cowards had to cancel all these games and instead give us bland cookie-cutter products. Wonder if Activision was responsible for that...
 

JC'sBarber

Educated
Joined
Sep 14, 2024
Messages
125
Here's a list of canceled Blizzard games: Source Jason Schreier

  • Bloodlines - space vampire game
  • Licensed Star Wars game (that eventually led to Starcraft)
  • Shattered Nations
  • Diablo for the GameBoy
  • Starblo - sci-fi Diablo
  • Nomad - post apocalyptic turn based game in development before World of Warcraft
  • Avalon - Minecraft-style Warcraft game in development during 2013-2015
  • Hades - original version of Diablo IV with a third person camera, arkham style combat, dark tone and permadeath
  • Orbit - Warcraft Pokemon GO
  • Odyssey - survival game
  • Orion - mobile RPG with asynchronous turns
  • 4X Starcraft game
  • Call of Duty RTS game
  • Helldivers 1-style Warcraft game
  • Andromeda - God Of War-like Warcraft game
  • Battlefield-like Starcraft first person shooter
  • World of Warcraft mobile game with NetEase

Permadeath, turn-based, Space Vampires... Of course these cowards had to cancel all these games and instead give us bland cookie-cutter products. Wonder if Activision was responsible for that...
You can thank the sparkle ponies for most of that. If you can make tens of millions with a single horse mount, why bother doing anything else?.
 

Atlantico

unida e indivisible
Patron
Joined
Sep 7, 2015
Messages
17,181
Location
Midgard
Make the Codex Great Again!
Here's a list of canceled Blizzard games: Source Jason Schreier

  • Bloodlines - space vampire game
  • Licensed Star Wars game (that eventually led to Starcraft)
  • Shattered Nations
  • Diablo for the GameBoy
  • Starblo - sci-fi Diablo
  • Nomad - post apocalyptic turn based game in development before World of Warcraft
  • Avalon - Minecraft-style Warcraft game in development during 2013-2015
  • Hades - original version of Diablo IV with a third person camera, arkham style combat, dark tone and permadeath
  • Orbit - Warcraft Pokemon GO
  • Odyssey - survival game
  • Orion - mobile RPG with asynchronous turns
  • 4X Starcraft game
  • Call of Duty RTS game
  • Helldivers 1-style Warcraft game
  • Andromeda - God Of War-like Warcraft game
  • Battlefield-like Starcraft first person shooter
  • World of Warcraft mobile game with NetEase

Permadeath, turn-based, Space Vampires... Of course these cowards had to cancel all these games and instead give us bland cookie-cutter products. Wonder if Activision was responsible for that...
Oh no

they cancelled ... uh .. Starblo. And Warcraft Pokemon GO.

Everything on that list is either trash, wrong or terrible.
 

abija

Prophet
Joined
May 21, 2011
Messages
3,295
Schrier tries really hard to make it look like Blizzard management made all the right choices.

Imagine having their playerbase and even mentioning permadeath as a feature.
 

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