LESS T_T
Arcane
- Joined
- Oct 5, 2012
- Messages
- 13,582
Sounds like the founder is really hardcore military game grognard, they don't seem to that interested in non-mil-sim side of Microprose, for example Darklands: https://venturebeat.com/2020/06/06/how-microprose-returned-to-making-military-sim-games/view-all/
Also mention of Arnold Hendrik:
Stealey: What happened to MicroProse in the end, when I was running it, is my guys got tired of doing military simulations. They still sold. But we did Rex Nebular and the Cosmic Gender Bender. We did Darklands. They turned out to be OK games, but that’s not what the MicroProse customer was looking for. We spent millions of dollars trying to be Sierra On-Line or somebody else like that.
Lagettie: I think Bill nailed it. We have to try and stay in our lane. As you can see with the games we initially announced, in that war genr e– you’ll find that we probably stick very close to that. Initially, and even for the next couple of years. I don’t think you’ll see a Rex Nebular remake any time soon, but never say never. The funny thing, I get emails from a lot of people asking about it. Bill and I have a laugh about it. Darklands turned out to be a classic. The amount of people asking about Darklands — but again, I think for me personally, my proposal for at least the next couple of years is to concentrate on what we do best and what we’re known for.
Also mention of Arnold Hendrik:
I do have a bit of bad news. I don’t know if you ever met Arnold Hendrick, who did game design for most of the early MicroProse games, just passed away yesterday. If you don’t know the name, you can look him up. He came from the role-playing world, but he probably did five of the very best early MicroProse games. I was sorry to hear it, because I was going to call him and have him come help me playtest David’s games. He was quite a leader in the industry.