Solace
Novice
- Joined
- Dec 22, 2017
- Messages
- 4
Hey friends, I got my start on MMOs back in the day via MPOGD.com browsing the A-Z lists of every interesting genre on the daily. Stuff I've played over the years:
Dransik/Ashen Empires
Legends/Dark Ages
Mabinogi
Ragnarok Online
Florensia
R.O.S.E Online
Sword of the New World
Grand Fantasia
Dragon's Nest
El Kardian
Helbreath
Tibia
Flyff
Redmoon Online
Terra
Archeage
Everquest(PS2)
Hopefully some of those jog people's memories of some good times. I'm kind of tired of the modern MMOs like FF14, WoW, Guild wars 2 etc. They don't really do anything for me or give any real sense of exploration. Part of the fun of MMOs for me has always been exploring an interesting world that differs from the rest, or some cool mechanics within each game. I'll give some examples
In Helbreath the magic system relied on training up skills through continual use rather than skill trainers, Dransik was similar I believe in that using a given weapon would raise your skill with that weapon, while magic was kind of like runescape where you'd combine catalyst items in order to make a given spell. El Kardian, which is incredibly old now, had a stance switching system to favor faster or stronger attacks etc. While Mabinogi had that familiar raising minigame that could create equipment if I remember right, reminded me of raising MAGs in PSO. Dark Ages was particularly interesting in that there was a heavy focus on roleplay in the game world, and player characters were differentiated from NPCs in the game lore as 'Aislings' or 'Mundanes' who had to follow routines while you were free to make choices. At the time everyone had to speak in character, while town guards who were players would sort of enforce the rules. I've since revisited that one and the world is very much empty, very sad going back to a dead world.
Anyway, I'd like to check out some games old or new that kind of capture some of the spirit of their predecessors, if you have any good suggestions, or just want to talk about some old games, I'm all ears.
Dransik/Ashen Empires
Legends/Dark Ages
Mabinogi
Ragnarok Online
Florensia
R.O.S.E Online
Sword of the New World
Grand Fantasia
Dragon's Nest
El Kardian
Helbreath
Tibia
Flyff
Redmoon Online
Terra
Archeage
Everquest(PS2)
Hopefully some of those jog people's memories of some good times. I'm kind of tired of the modern MMOs like FF14, WoW, Guild wars 2 etc. They don't really do anything for me or give any real sense of exploration. Part of the fun of MMOs for me has always been exploring an interesting world that differs from the rest, or some cool mechanics within each game. I'll give some examples
In Helbreath the magic system relied on training up skills through continual use rather than skill trainers, Dransik was similar I believe in that using a given weapon would raise your skill with that weapon, while magic was kind of like runescape where you'd combine catalyst items in order to make a given spell. El Kardian, which is incredibly old now, had a stance switching system to favor faster or stronger attacks etc. While Mabinogi had that familiar raising minigame that could create equipment if I remember right, reminded me of raising MAGs in PSO. Dark Ages was particularly interesting in that there was a heavy focus on roleplay in the game world, and player characters were differentiated from NPCs in the game lore as 'Aislings' or 'Mundanes' who had to follow routines while you were free to make choices. At the time everyone had to speak in character, while town guards who were players would sort of enforce the rules. I've since revisited that one and the world is very much empty, very sad going back to a dead world.
Anyway, I'd like to check out some games old or new that kind of capture some of the spirit of their predecessors, if you have any good suggestions, or just want to talk about some old games, I'm all ears.