We have found the missing door to the key we've obtained last time.
We encounter this 100% trustworthy armed scholar behind them.
How exactly did she get here, if the door had been locked?
She gives some dungeon backstory.
And another key.
What exactly does this dead king have to do with my dragon challenge?
Almost absolutely nothing, it's a sidequest.
Is it profittable?
Maybe?
Good enough.
But first, let's check the other corridor.
A greater what now?
It seems that we have encountered a problem.
Death Count: 153
Loading.
The fuck just happened? It didn't die!
Yes, it seems that the wolfwere regenerated faster than you were able deal damage.
Is that even possible?
Wolweres are like that, it's their thing.
What do we do then?
We try again, obviously.
I am experiencing some really bad feelings at the moment.
One expeditious retreat later...
Right. Not only I cannot kill it, but it also hits like a truck and is fast as fuck.
Yes.
I need ideas. Give them to me.
How about we increase Your damage output by casting Improved Haste?
I'm getting some mixed results here.
Keep fighting, You're doing great!
Your sense of humour is very odd sometimes.
Yes, it panicked!
This is actually bad. You are too hurt to grab a bow while the pet wolf is trying to bite Your nuts off. Also, Improved Haste has run out.
Oh, fuck.
Turned out the wolfwere was able to overcome its fear pretty quickly.
Death Count: 154
Load.
Your idea wasn't all that good.
Let's improve it.
Let's see if the wolwere is able to stand up to an angered AND hasted demigod.
Hell yeah!
I'm simply the best!
Oh shit, there's another one!
WHAT!? YET ANOTHER ONE!?
Actually, pretty sad.
Death Count: 155
Reloading.
How am I supposed to kill two of these things at once? Wait, do they regenerate fire damage?
Yes. We'll have to figure something out.
But in the meantime, let's try the same thing again.
I hate you so much!
Dead!
Run, Codex, run!
What the fuck do you think I'm doing?
Fuck, that was close!
Come on, show me
what you got!
We've done it!
I have done it.
Fine.
An orog? Compared to what I've just lived through, this is rather funny.
Ok, it just stopped being funny.
I'm not dying again!
Aha! Fuck off, you piece of junk!
Oh, no...
Nononono-nono-NO!
What I dislike most about golems is their immunity to magic.
Death Count: 156
Reload.
What to we do about
ED-209?
The usual.
Yo' mama is so fat, that she could eat Gilbert Grape's mother in one bite!
Oh, look, it brought friends.
Let's kill them first.
Done.
And done.
Orogs in this dungeon are like filler episodes in a tv series.
So deep.
That's what you will also say when I shove this staff up your ass one day.
We encounter a couple of suspicious individuals.
Our hero easily outsmarts them.
Which is not much of feat, considering they are glorified dogs.
You are really asking for it.
That was easy.
That was a not-greater wolfwere.
Oh.
This one is.
Yeah, I've noticed.
I am out of haste and duhm. What now?
We have other means of increasing damage output.
Like backstabbing.
I like.
Oh, fuck.
We are experiencing technical difficulties, please do not adjust Your monitors.
Death Count: 157
Load game.
I tripped, ok? Fuck off.
I didn't say anything.
Fuck. Off.
Aha! Now, you're mine!
We probably should have healed first.
Death Count: 158
Loading the game.
Well, that didn't work.
Time to put Your newly-acquired trap-setting abilities to good use.
Ouch!
You still need some practice with this, it seems.
Hey, I've never done this before, cut me some slack!
Die, bitch!
The two correctly set traps actually manage to kill the wolfwere. Since our hero was furiously
running away retreating at that time, autopause did not kick in and we have no proper screenshot. All in all, great success.
Greater?
Nope.
Good.
Hey, I've found a trumpet.
It's a horn.
Looks like a trumpet.
We listen to some inane dialogue. If some scripted event was supposed to trigger afterwards, it didn't happen.
What kind of creature would need a door that big?
Oh.
Seems like the door still is not big enough.
Cry me a river.
Haa-aa-haa-aa!
You appear to have been slowed down by the golem...
Oooooohshshshiiiiit...
It just keeps happening.
Death Count: 159
Load like there's no tomorrow.
Everything happened so fast!
It's more like you were happening very slowly.
We kill the lesser golems first this time.
This way disposing of the big one leaves us safe and sound.
Goodies!
Once again...
I know, I know. Longbows. We all love them. Let's loot the king's tomb.
Watch out it's a Fell Ghast.
Meaning?
Nevermind.
Something to read.
I remember using this spell to defeat Kangaxx once. The eye was immune to Imprisonment, so I only had to make sure Kangaxx prioritised it as a target and then killed him from afar with the +5 sling. No idea if this was ever fixed.
We probably will never be using this spell, but hey, free XP.
Six guardians? I expect grinding.
You're not wrong. Also, they're annoying.
Wait, wasn't that nice scholar lady looking for a book?
Apparently it's not the one.
Not meaning to spoil the surprise, but it's the only one.
Oh. Don't tell me, she will try to kill me in the end?
Indeed.
Why do all women I meet do that?
Just wait until Throne of Bhaal.
The false doors in this maze are trapped.
More free XP for us.
I guess I'm not going this way.
Guardians are non-hostile until The Codex talks to them.
They become very hostile afterwards.
Was it something I said?
Nah, they're just dicks.
He disappeared. I hate when they do that!
Let's see how your invisibility helps you with this.
Serves you right.
You're suffocating, I think?
I'll manage.
We have found the first piece of the mask. Five more to go.
Interesting that you mention rotting with the king...
Let me help you with that!
Looks like he responded in fashion. Also, immune to fire.
Fucker!
What.
Death Count: 160
Loady-loady.
These guardians are even more annoying than regular efreeti.
True.
FUCK YOUR FUCKING FIRE SHIELD, FUCKER!
Show yourself!
FUCKDAMNIT!
ARGH!
What is this I don't even
There! No fire shields for you!
No worries, you can live with one kidney.
You cannot hide from me!
A-Ha! That went pretty well.
Indeed.
We hurry up with exploring the dungeon while True Sight lasts.
What the fuck?
Beholder named Director casts a bunch of spells on our hero, who responds with some well-placed stick-whacking.
They could really do away with these traps.
Whatever.
Ha!
We have a good opening here.
Aaaah!
But then it goes pretty badly.
Yes!
The Codex wins the encounter by the skin of his teeth.
Another Fell Ghast is barely worth mentioning.
Grr to you too.
Awkay.
Death Count: 161
The load.
Did we speak about initiating a fight when I'm low on HP?
No?
We should.
However, we do the same thing again, and emerge victorious. Blind luck for the win.
The next room proves to be rather hostile.
IT BURNS!
Let's hope we all learn something from this awful event.
Death Count: 162
Load.
Something invisible attacked me.
We need to complete the mask to see it.
Can't I just use True Sight?
Maybe?
There you are!
What do you know, it actually worked.
I walked through fire but did not get burned!
Actually, you did.
Death Count: 163
Loading.
I'm sure we can do something to improve my chances here.
Obviously.
Ruhk Transmuter has shown us the way to deal with nearby explosions.
Apparently he has a back to stab somewhere inside those flames.
Fuckyeah!
We should still complete the mask.
Why?
XP.
Finding the last Guardian takes as a minute, which is not all bad, as The Codex is able to regenerate some damage.
Long story short, the last guardian is defeated.
We get some XP and the mask.
I vaguely remember that wearing this mask allowed the user to see the invisible, even outside this dungeon, but I may be wrong and/or it could have been fixed by modders.
Well, hello there.
A shield made of the scale that king Strohm was able to steal from Firkraag before dying of third-degree burns.
How do you know?
Well, the guardians wouldn't shut up about this.
Right. I wasn't really listening.
And a cool anti-dragon sword, which is useless to us.
You break my heart, girl.
We are ambushed on the way out.
The Codex is sourrounded by an enemy party of six. Will our hero overcome the unfavourable odds?
Nope.
Death Count: 164
Load game.
I probably should prepare myself a bit.
We cast some buffs and summon the Nishruu before allowing Samia's party to spawn.
Magix!
Bros, fetch me a three-legged octopus!
Nosferatu!
Confusion spell works better than expected. I'm not sure what happened to the Nishruu. Maybe it has despawned already.
Confusion, Horror and Web should incapacitate all enemies enough to allow us to deal with them.
Samia falls first.
Legdoril is second.
We add Stinking Cloud to the mix, just in case.
I hate casting this spell on myself.
Don't start whining, you willingly entered Cloud Kill earlier.
Cloudkill makes it hard to breathe. This one stinks like the bottom of kobold shithouse.
At some point Web works a bit too well.
Kaol dies.
Debuffs wear off eventually. The Codex improves his chances by dominating Chak.
Works like a charm. Even better, actually.
With a little help from his newly-found friend, The Codex gets rid of Akae.
Mentioning their names seems pretty pointless, does it not?
Probably.
Ferric Ironblade bites the dust.
Time for you to go, Chuck.
Ow-fuck! You're gonna pay for this!
Mwahahahaha, slaughter!
Having completed that one little sidetrack, we are now ready to get back to the main business of this dungeon.
---
Next time: The epic finale, obviously!